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Old 02-17-2011, 04:59 PM   #2
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Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Healing Oneself - First Aid Penalty?

Heh, it appears that the box fell out of the layout seven years ago and nobody noticed. To paraphrase: Most medical skills cannot be used on onself, although the GM may allow plausible uses at a suitably large penalty; e.g., First Aid is at -1 per HP of injury.
Sean "Dr. Kromm" Punch <>
GURPS Line Editor, Steve Jackson Games
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