Difficulty to Cost Table For Locks
+- is the modifier to skill for the complexity of the lock.
Note that weak locks cannot exceed -5 difficulty.
Code:
+- Cost Multiplier
10 .25
9 .35
8 .45
7 .60
6 .80
5 1
4 1.5
3 2
2 2.5
1 3.5
0 5
-1 8
-2 11
-3 14
-4 17
-5 20
-6 23
-7 26
-8 29
-9 32
-10 35
-11 38
-12 41
-13 44
-14 47
-15 50
-20 100
Complexity Comparisons
+10: Diaries, Bathroom Doors and other trivialities.
+5 : High School Padlocks, Kid's Bicycle Chain locks
+0 : Residential, Automobile Doors.
-5 : Fine Locks - Personal/Small Buisness Assets
-10: Very Fine - Corporate Assets (Formula for Coke, KFC, WD-40, Slick 50)
-15: Exceptional - Government Assets (Weapon Designs, Installation Blueprints, High Profile Dossiers, Launch Codes)
-20 : Protoype and New invention locks (Essentially TL+1)
Nymdok