Re: Jabberwock bad stuff
Previously, the discussion has came up when there's Bad Stuff that is something like "Lose your X. If you're not wearing X, then Y." - and the idea is you might have an "X" that is protected from being lost (like "Bear Feet").
The previous ruling was that you're wearing footgear, so you don't get "Y", but you can't lose them to Bad Stuff, so nothing happens. That's a different, but similar situation to this one. Am I to assume the previous ruling is still in effect - or is "Bad Stuff" bad and something bad should happen? |
Re: Jabberwock bad stuff
No, the previous ruling has not been superseded -- you've found a weird edge case where you skate without suffering the Bad Stuff at all.
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Re: Jabberwock bad stuff
I didnt think in this case though, that you would lose your items if you were already level-1. I would think you could choose to go down to level-1 if you were already level-1. It does not actually specify that you must lose a level. I am actually already "down to level-1"
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Re: Jabberwock bad stuff
Metarule: If there is a way for Bad Stuff to affect you, you must choose that path. It's Bad Stuff -- it's supposed to suck.
The edge case previously mentioned is "Lose your Footgear; if you have no Footgear, lose a level." If you have unloseable Footgear, you can't lose it and you still have Footgear, which means neither half applies. It's not a straight "X or Y" choice. |
Re: Jabberwock bad stuff
So, my query has invoked metarules. This I like.
I had felt, deep down, that this was to be the case with bad stuff. Many thanks OmDab (I never metarule I didn't like - WAAAaaaaahhh haaa haaah) |
Re: Jabberwock bad stuff
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