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-   -   New spell Avatar (https://forums.sjgames.com/showthread.php?t=9690)

Captain-Captain 10-31-2005 11:17 PM

New spell Avatar
 
Illusion Creation
Regular V/H

Prerequistes: Telecast and Create Servant OR Create Warrior

Cost: 3 plus the underlying cost and maintenence for the servant or warrior spell.

Time to cast: 5 seconds plus the time to cast the underlying spell.

The Caster's mind is not quite transfered to a Created Servant (or Warrior) but is imposed. It requires full concentration to 'operate' the servant this way. What the servant sees and hears etc is sent back to the caster's body and this tends to cut the caster off from the immediate surroundings. Will -3 to notice any activity going around his own body (subject to circumstial modifiers of course). The servant's mind is not shut off, it simply knows it's job is to 'carry' it's master's mind. If the caster stops concentration the Servant either stops or follows preset commands for such a contingency Independence and Initiative are RESISTED by Avatar. You either have an avatar or an independent servant, not both.

The Avatar functions in place of a wizard eye for the telecast spell. Costs are figured normally. The servant doesn't do anything while telecast is being worked unless it was programmed to gesture and speak to make it look like it's casting a spell.

This will only be a cursory disguise for the fact the servant isn't casting a spell. The servant doesn't know spells and a wizard probably could notice it was doing the casting wrong.

The Created Servant version of an Avatar is easier to maintain, but undeneath the wizard's mind, it's a Created Servant, and subject to vanishing if attacked, confused or subjected to anger. A wizard with a bad temper has a good chance of destroying the servant just by getting too angry while in it's mind!

The Created Warrior version can take a lot more grief, but of course costs more fatigue.

Control spells are resisted by the Will of the Caster at -3 because of the connection to the Servant. If the control is taken from the Avatar, the wizard's mind returns to the wizard's body (actually it never left) and the Servant or Warrior is Controled by the winner of the contest.

It's not uncommon for vampire wizards to learn this spell, and send copies of themselves out and about in broad daylight.

Item: Wand or Staff. Energy to create: 800

Kuroshima 11-01-2005 07:23 AM

Re: New spell Avatar
 
Nice one!

I think I'll steal it for my campaigns ;)

Still, I would simply state that the spell must be cast on the created warrior or servant, instead of including the casting time and casting cost into the cost of the Avatar spell...

Captain-Captain 11-01-2005 08:14 PM

Re: New spell Avatar
 
Quote:

Originally Posted by Kuroshima
Nice one!

I think I'll steal it for my campaigns ;)

Still, I would simply state that the spell must be cast on the created warrior or servant, instead of including the casting time and casting cost into the cost of the Avatar spell...

Thanks, theft is usually the best sign your spell works. I'd recommend adding it along with Create Servant to Maskill's grimoire. It's very hard to be a Lord's chamberlain and not be available at all during daylight. With this, Claudius could have his duplicate handle day to day business, go out and deal with issues outside the castle without problems and be aware of what the duplicated him did.

Edit: That would be the character in Banestorm (exact page not at hand) and Fantasy 2nd edition (p.49, which is available at the moment).


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