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Lamech 07-21-2012 07:29 PM

Re: [OCC] Strange Neighbors
 
I have a question about the warp drive: Can it be used for sub-light propulsion or combat? Also is the new one better at combat that previous versions? Now if I understand things properly, the ship we encountered is a generation ship that sides with the mesubrains. It might make sense to blast it, especially if we have a combat advantage now. (Although I don't think anyone would actually go for it from the cast of characters...)

momothefiddler 07-21-2012 07:37 PM

Re: [OCC] Strange Neighbors
 
Quote:

Originally Posted by ericthered (Post 1411397)
Its not implausible, there was a series of defections throughout the war. Though If he's attached to the ship he's IAH, which will take some explaining (a solitary defection?)

I have not established stuff on Jupiter's moons. They aren't backwaters though, support multiple colonies each, and were the site of most of the ground fighting of the war. If he's an experienced sniper, that certainly where he got it. You could build him as a "space wilderness expert", experienced to living in the suit for days and navigating unfamiliar terrain in it.

I would LOVE an Outpost Director! It gives someone for the captain to argue with.

Ooh! I like the space wilderness expert idea - it fits with the exploration theme and is broader than shoot-thing. He's fond of his home moon (which I think will be Europa) but doesn't have strong political ties. He was a part of Woods' army as long as his home was, but he doesn't resent the IAH. He's mostly just glad the war is over and his home can rebuild and get back to normal. With all that, though, he's obviously Europan (accent, mannerisms, etc.) and gets treated as such by people who care.


Alright! Outpost Director it is. Let me make sure I understand:
The Captain is in charge of the ship
The Military Chief is in charge of the troops
The Outpost Director is in charge of the civilians

Is that correct? What responsibilities does the OD have before the ship arrives? Is a fondness for gambling something that would keep a fellow from getting the job in the first place?

Dorin Thorha 07-21-2012 07:47 PM

Re: [OCC] Strange Neighbors
 
Quote:

I would LOVE an Outpost Director! It gives someone for the captain to argue with.
Yes, please! I don't like being the only guy making decisions.

momothefiddler 07-21-2012 08:57 PM

Re: [OCC] Strange Neighbors
 
The general scepticism about alien life seems to indicate that the current theories on microbial extraterrestrial life on Europa were false. Is that the case, or is it just that since it was microbial people are still sceptical about sapient extraterrestrial life?

Poonbahbah 07-21-2012 09:23 PM

Re: [OCC] Strange Neighbors
 
Quote:

Originally Posted by momothefiddler (Post 1411411)
Is a fondness for gambling something that would keep a fellow from getting the job in the first place?

I hope not or Dewey is going to have some problems.

Dorin Thorha 07-21-2012 09:34 PM

Re: [OCC] Strange Neighbors
 
At least Dewey is just a low-level officer. We'd better not have any "500 luxury ration points says I can land all the colonists in less than 3 hours" or such shenanigans.

ericthered 07-21-2012 11:27 PM

Re: [OCC] Strange Neighbors
 
Quote:

Originally Posted by Lamech (Post 1411408)
I have a question about the warp drive: Can it be used for sub-light propulsion or combat? Also is the new one better at combat that previous versions?

Yes, massively so.If you're able to use the warp drive, Its hardly combat. And yes, the new drive is much better at combat.

Quote:

Now if I understand things properly, the ship we encountered is a generation ship that sides with the mesubrains. It might make sense to blast it, especially if we have a combat advantage now. (Although I don't think anyone would actually go for it from the cast of characters...)
The Challenger is not a mesubrain ship. The IAH absorbed the bulk of Wood's empire population wise. The mesubrains are the genetic meddlers and cybernetic brainwashers who held much of the manufacturing and advanced scientific equipment. The IAH intentionally tries to seperate the concepts of the mesubrains and humanness.

Quote:

The general scepticism about alien life seems to indicate that the current theories on microbial extraterrestrial life on Europa were false. Is that the case, or is it just that since it was microbial people are still sceptical about sapient extraterrestrial life?
there was some real funky chemistry, the debate whether or not it was life still goes on. Right now the moon has been contaminated by earthborn bacteria that can survive there.

Quote:

Alright! Outpost Director it is. Let me make sure I understand:
The Captain is in charge of the ship
The Military Chief is in charge of the troops
The Outpost Director is in charge of the civilians
yes, though the Captain has some soldiers who aren't under the military chief


Quote:

What responsibilities does the OD have before the ship arrives? Is a fondness for gambling something that would keep a fellow from getting the job in the first place?
Fondness can mean several things. enjoying a good game of poker, or constantly making small bets is all fine, but He will have been put through rigorous scrutiny before being picked.

The outpost director has to run the outpost, even when its on the ship. This includes internal peace keeping (the soldiers are there for when the mesubrains show up, they're not cops), and keeping everyone busy and from having a year long party. His relation ship with the the ship captain is kind of like that of a client: the captain's job is to deliver the cargo of an outpost, and its the director's outpost.

The director should be a good manager and politician. He probably has a Patron (Political party or National leader) and several good contacts. Don't go all out, but don't skimp either. You will very likely end up back on earth trying to effect policy.

momothefiddler 07-21-2012 11:31 PM

Re: [OCC] Strange Neighbors
 
Charles Henry Adair, born 22 April 2114, was brought up in a strict environment, always expected to excel. His father frequently told him that he was to grow up to become a ship captain, or even fleet admiral like his eponymous ancestor. Always independent, though, he did everything he could to buck the rule of Sir James Adair, Bt. When he was kicked out of the Royal Spacer Academy, his father disowned him in a fit of rage, claiming he wasn't worthy of anything, much less the Adair name. Almost immediately, his stubborn streak shifted and he's been working for twenty-two years to prove his father wrong. He never went back to the military, though, choosing to remain in civilian life. In the years leading up to the war he worked as an administrative advisor/coordinator for various charities and humane organizations. During the war proper, he worked for the IAH directly, in charge of refugee and casualty arrangements. He frequently had to handle relocation of the populations of entire cities and bases and developed a deep mistrust of war, so he was a vocal advocate of the Alpha Centauri mission as a way for the IAH to become a peaceful, scientific alliance instead of just a military one. His experience made him the natural candidate to lead the outpost in its early years, so for the past six years he's been an advisor on the mission plans and construction of The Honor of the Earth. He's still slightly bothered by the choice of spelling, but there's nothing he can do now.

Sheet:
Spoiler:  


Dmitri Khaslik spent his entire early life on Europa. For many years he was considered just a little crazy, because he spent every moment he could out exploring. He suddenly became respected, though, when he managed to accurately chart the Arran Chaos. He enjoyed a few years of fairly profitable work until his services as a scout and guide were required by Wood's army. He fought the IAH, but didn't resent them when they won - he just wants Europa to thrive under whatever rule necessary. A constant wanderer, he eagerly accepted when he was invited to join the expedition to Alpha Centauri.

Sheet:
Spoiler:  

momothefiddler 07-21-2012 11:33 PM

Re: [OCC] Strange Neighbors
 
also:
How independent are the individual nations of the IAH? Is this loose alliance (NATO), medium jurisdictional entity (UN), or near-complete control (US Federal government)?

ericthered 07-21-2012 11:49 PM

Re: [OCC] Strange Neighbors
 
Quote:

Originally Posted by momothefiddler (Post 1411482)
also:
How independent are the individual nations of the IAH? Is this loose alliance (NATO), medium jurisdictional entity (UN), or near-complete control (US Federal government)?

The IAH is between the UN and the US. Its beholden to the nations that form it, and they are (successfully) stepping down its power, particularly military, but it does field its own military, its own scientists, and its owns territory (It owns both the Lagrange stations for earth). Enforceable laws are hard to pass, but they carry real weight and are enforced.

The IAH is loosing its power mostly due to the fact that the Wood empire is gone, and earth has no enemies to unite it. Part of your mission is the field the IAH as a research and space exploration entity, rather than a purely military organization made to manage the Wood war.

In light of that, he can't go down as demanding that the mission not be military. He can be one of the faction who think that it should be made at all, as a scientific and peaceful statement.

Work in managing relocation is fine, if specific, and not a terrible amount happened, but enough for him to make a name. Its good he's not an american, that wouldn't fly with the authorities if both leaders were US.

Also, as a note to the above on FTL weapons in STL, they have a tech that breaks Warp drives when its used within the field. This is the tech that allowed humanity to win the wood war.


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