[Psionic Powers] If Tesla were a Psionic
In a modern earth game without the gadgeteer advantage, what psionic powers would a secret society of psionics devoted to developing advanced technology, (and understanding the universe) employ? How effective would that be?
Or, in other words, my GM has recently switched to psionic powers nearly exclusively for a game in which I've been playing a gadgeteer (230cp). Obviously, I have to retool the character, which is fine, but I'd like to keep the "How does it work?" tag-line and the flavor of an inventor. Thoughts? Mega-thanks! Edit: forgot to mention that we're not using ergokenesis... which limits the scope of the conversation a little |
Re: [Psionic Powers] If Tesla were a Psionic
Why couldn't you keep Gadgeteer, and just give it a Psionic power modifier?
Of the power groups in Psionic Powers, Ergokinesis is the most "technological", though that's mostly in regards to interfacing with and controlling computers or disrupting electrical devices, not so much inventing things. Psychokinesis could help an inventor perform fine manipulations, while Probability Alteration could help him get his devices to function (for him, at least). However, one unique aspect of Gadgeteer however is that it lets the inventor make the Concept roll with a penalty of a mere -0 to -8, rather than the -6 to -22 given for realistic inventing. As far as I know there's no trait in Psionic Powers that would help in this regard. Again, you should see if you can just take Gadgeteer as an ESP or Probability Alteration power. |
Re: [Psionic Powers] If Tesla were a Psionic
He could have an instinctive understanding of mechanical concepts, machines, etc. Ergokinesis gives you electricity-control, but you may want a special form of ESP instead.
Personally, I'd model that with something like: Visualization (Reflexive, +40%; Takes Less Time 6, +120%; Reliable 10, +50%; ESP, -10%) [30] Add in an Aspected limitation if you can't use it for other things, but I think it'd work great for general 'awesome by analysis'-isms, which is another thing an inventor-type is great at. Add in some talents (granted by ESP) and you can get a super-inventor pretty quick. Problem is that your super-inventor will still need to shell out lots of money and time to invent things if you can't have Gadgeteer. I'd do like vierasmarius suggests and try and take Gadgeteer with the ESP power modifier. |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
Quote:
As to spending time and money, that may be unavoidable - and thus push the actual inventing part to the background. Which is fine as long as the powers are useful outside of a specifically inventing context. |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
Telepathy allows scientists to communicate their findings and ideas directly mind-to-mind and verify their colleagues truly understand what they've communicated. It would also allow educating students better and faster to swell their ranks as well as screen them for loyalty, aptitude, and motivation to keep the ranks productive and secure. TK, EK, and ESP are a providence for the necessary testing steps, it's much easier to build a vacuum chamber without view ports or power mains or probes to manipulate the spherical chicken under study. Julian May's Galactic Millieu covers this in moderate detail, with the secret society part in the early book(s) INTERVENTION, also published as SURVEILLANCE and METACONCERT. Uncle Rogi is no scientist but is able to follow his family's research mentally and contributes to it as his rapport allows them to easily gestalt with him, multiplying their own psychic output at crucial times. The scientific understanding also helps advance the psionic powers; Rogi's great-nephew Marc invents a cryogenic amplifier that allows him to survive power boosts that would otherwise inspire spontaneous combustion in his nervous tissues. |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Invention is a penalty, it can be made into a technique. If your really lucky you can even convince the GM to let "engineering: invention (X)" default to the technique "engineering: intention(y)-4". Then just take 25 points in the technique.
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
I am with Langy on Visualization also being built as an ESP skill.
It can be prediction and adjusting to the outcomes (See Next or any number of movies and books) or used to boost an Analysis roll a special perception of the object or for many skills a tap into the global or universal subconscious. Racial Memory, Intuition and most sensory powers could be aspects of ESP. temperature control could also help in lab work. |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
... Less usefully, I'll second the esp-based (modified) visualization and suggest that you also purchase esp-based (modified) precognition and esp-based (modified) psychometry. Become a "knower of things" rather than an "inventor of things". |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
If as a gadgeteer he found you too hard to handle I suspect he will fin it worse as an ESPer. Having a PC rebuild his character in a campaign is a pretty drastic thing. |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
What about precognition focusing on machine events? Or Oracle for reading the movements of parts to deduce future events? |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
The Visualization advantage is perfectly acceptable for representing direct knowledge of the future and reacting to it. |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
|
Re: [Psionic Powers] If Tesla were a Psionic
Detect: Machines (Analysis Only, -50%; Analyzing, +100%; Cosmic: No Roll +100%; ESP, -10%; Reflexive +40%; Remote +50%.) [99]
At a glance you understand everything about a machine. Insider Glance (Armoury, Electronics Repair and Mechanic) [4] If you want to be able to analyze everything: Detect! (Analysis Only, -50%; Analyzing, +100%; Cosmic: No Roll +100%; ESP, -10%; Reflexive +40%; Remote +50%.) [396] |
Re: [Psionic Powers] If Tesla were a Psionic
Quote:
How-about a directed precognition for knowing the outcomes of experiments? Precognition - Directed [+100%], One event only (experimental outcomes) [-40%], Reduced Fatigue Cost 2 [+40%], Reduced Time 10 [+200%], Active Only [-60%], Cosmic (no die roll required) [+100%], Requires Concentrate [-15%] - total [107]. For each second you concentrate on an experiment you accurately predict one outcome. That should cut your R&D time down considerably. Kind of expensive though... |
| All times are GMT -6. The time now is 06:47 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.