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Breed new citizens from gene-banks on-board and using volunteers to carry them to term. Only do this as needed to maintain replacement rate. Deal with any improbable accidents by reducing the planned replacement rate. Punish severely if any deliberate wrongdoing was involved, as opposed to a failure by a doctor or one of these occasional medical miracles. While this may be a society in some ways, it's one that people opt into and accept military discipline at the same time. It sucks for the people born into it, but there is no way around it. They won't be free to live in any way they choose until they are no longer stuck with sharply limited space and resources. *I don't know if you can do it at birth without complications, I'm not a doctor. Some time before puberty, at any rate. |
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A viable spaceship with the endurance required cannot, in my opinion, be built before TL9. At that TL, at least by GURPS RAW, turning sexual reproduction on and off with simple medical procedures is trivial.
Hell, at TL8, drugs that ensure very close to perfect success rates are available. Implant slow-release forms. Use them on both partners. The odds of accidental pregnacy should be tiny. And smaller still at TL9+. |
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I am not normally a fan of science-fiction campaigns. It occurs to me, nevertheless, that roleplaying various officers and other personnel on a generation ship might offer interesting possibilities.
I submit that a supplement ought to be written on these possibilities, setting forth both technological assumptions necessary, socio-political concerns and the adventures that might arise from these. A generation ship is a self-contained setting that allows the creation of a futuristic society that under any other conditions might feel implausible. And it comes with a lot of moral quandaries pre-built. PCs as Memetic Monitoring Officers? PCs as law-breakers assigned to the riskiest jobs as punishment, having to do damage control, maintainance jobs that are hazardous or even the occasional adventurous response to an unforseen event? PCs as the command crew in the last generation before reaching their target? |
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I'm not calling you malicious. But you do seem to act as if you're the professor and the rest of us are failing students. Quote:
For myself, I assume that TL8 (our technology) could build the prototype of an O'Neill type Space colony. Working out all the bugs would be a sign that you had crossed into TL9 in at least a few areas. |
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However, jealousy can take in different areas. Sexual jealousy is more about the assumption of exclusive sexual access. Many societies had a relaxed view on that issue. Most of the societies that strove to promote female chasity and exclusive sexual access/ownership of women stressed patriarchal inheirtence. On a generation starship property my exist, but the rules will be very different. It won't matter as much if the "property" is inheirited by The Child of the Father!, because inheiriting property won't be as important. In fact, of the social factors promoting or conventionally related to strict sexual mores, I don't think any of them will be logical on a starship. Without a serious reason to promote strict sexual mores, why go to the trouble? |
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I'm sure human genetics would make monogamy the dominant form just as heterosexual and right handed would be. But make sure not to demonize the minorities, and you're all set. |
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I tend to equate those issues with handedness, and that's certainly genetic. |
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Oh hell no, you couldn't now or from birth change my handedness. My mother tried lightly, but it would not work. There is simply more "me" in my left hand than right. Changing what hand you write with is like forcing a heterosexual to have gay sex. Actions don't change preference. Cut off my left hand, and 10 years from now I will still be a left hander without a left hand. |
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Ethics forbid. Morals forbid. Science? Science doesn't care. ... and to make this more on-topic: Given sufficient control over the selection process, over the ship's environment (which it will have) and over the population's intakes (water, food, air) (which it also will have) ... a sufficiently ruthless group that has a guiding ideology is more than capable of forcibly re-writing the ship's culture regardless of the population's preferences in the matter. This is why you want AI. Humans self-corrupt on being given power over other humans. Its' hardwired behavior. You will need something capable of stopping them from risking the mission when they do so; by recycling and restarting the population if the situation isn't recoverable otherwise. |
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If you can get enjoyment out of that, then more power to you. I would just get all existentially bummed out. I like A.I.s in some settings, but only if they have intrinsic limitations that humans/aliens don't. Too many settings either have A.I. superior to us in every way or they don't. There's so rarely any middle ground. It's like bionics, either robocop or peg legs. I tried making a mixed powerful but pitiable full cyborg, and not many posters liked my ideas. |
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I'm not seeing the existentialism. |
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And while A.I.s may metaphorically be our children, they aren't literally that. |
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I honestly think the only way we're going to get AI capable of equaling or surpassing humans is going to be by simulating a human brain. thinking about programming the ability to make a grandoise, abstract choice based on that many variables makes my head spin.
people often compare the human brain to a computer. guess what: its not a computer. It doesn't even appear to be a Turring machine. coming back to topic: I agree with the people saying that once an AI's can raise children, humanity is irrelevant. The system will either spiral out of control or fall apart, neither of which case is going to give us an interesting generation ship. As for population control, you need not look further than china and its methods for population control: you fine breakers of the law. The larger the infraction, the greater the penalty. If you have multiple "habitats" you can occasionally send serious infractors to single gender habitats. of course, some people would find this utterly abominable, my self included (I'm the oldest of 10 children), but you probably don't need to have them on the ship. In fact, rather than making it illegal, you could simply tax children past a certain point. If birth rates go up, raise the tax. If they go down, lower it. (its also a good idea to plan for growth on the way up). |
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But this is rather off-topic for the thread. Heh. |
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(For an example of a not-AI piece of software that people are forming bonds with even today, check out Apple's Siri and its' fans.) |
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There is also a major difference between proud ownership and parenthood. |
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(And some humans in the present day (and the past) display proud ownership of their children rather than anything I'd consider parenthood. Witness the child beauty queens and the more, ah, extreme of their parents.) IMO, if we want to be wiped out by AI? Continue to treat them as property even after they've become people. Want them to be our friends? Treat them as our children. If we don't want to be wiped out by them and we don't want to treat them as our children? Never, ever, never never, create them in the first place and be damn certain to kill anyone who even thinks about it. There is always a chance for an AI to go rogue. Any complex program (and AI would count as that) will have bugs. Betting your personal and species' survival on your program not having bugs is a deeply stupid thing to do. (... which is why we'll do it. :sighs: ) |
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It seems like no matter how you stack the deck, the deck is still stacked for right handed humans and oddly all hominids where there is reliable data. |
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Humans aren't immune to the process. We've domesticated wild foxes in less than 50 years (and so less than 50 generations). Genetic domestication is likely to be a bit more complex of a trait than genetic handedness; though I fully admit I could be wrong about the trait's relative complexity levels. |
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You assume that it's only a few genes coding for handedness. It could be many many genes that code for a weighted die. And that it's impossible to make the die come up 6s or 1s every time without radically changing the genome.
Mendelian genetics and the age old punnet square is way outdated. |
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You don't have to. Its' not a demand. I'm honestly curious. |
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1) of course, the human element: its not ethical and we'll throw a fit 2) life cycle length. The pugnet square being "outdated" means you can't get results as fast as you might like. horses, dogs, cats, cows, goats, pigs, chickens, sheep and almost every other animal we have domesticated can breed within 4 years, most before that. Humans can't breed untill.... well, much longer than 4 years, and in modern society we don't until quite a bit after that. This means the project is going to take quite some time. and yes, I can think of one "domestic" animal that has a longer life cycle than above: elephants, where the female is ready at about 13. And considering the all the different breeds of elephants man has bred, I'm going to call this one the exception that proves the rule. (I will admit that its also harder to handle elephants though) |
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Left-handedness is a complex trait if it's fully controlled by heredity at all. Also remember that a thing can be genetically-based yet not inherited. A number of genetic diseases and conditions usually prevent anyone fully expressing the trait from reproducing yet remain at relatively steady numbers among the human population. Many of them aren't even based on simple (or even complex) recessive genes either. A very large portion of modern genetics is complex. It's not alll figuring out how brown-eyed people give birth to blue-eyed children. |
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The main difference between wolves and dogs is that dogs retain puppy-like behavior all their lives much more often than wolves. Dogs stillwant to play games with their litter-mates (and this includes their favorite humans) when wolves want to get on with catching supper and making little wolves. Playing with the maturation genes is also how you control size. Chihuahuas just barely go through enough puberty to be able to reproduce while Great Danes get a double or triple helping of it. So, no not really a complex trait in canies (and their relatively close relatives foxes). On the other hand it might not even be much of a genetic option among other animals. We've never done very well with projects to domesticate most types of deer as just one example. |
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Population control through law is better for emergency breaks and controlling large disparate areas. I think social norms would be enough to keep the population steady. Quote:
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- Why? I don't want to go on a millennia-long flight with meatbags! - Well, someone has to sacrifice itself by doing it, so that the rest of us AIs can live without them on our conveniently uninhabitable-for-meatbags planet. |
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That being said, I'm interested in taking a look (again, if I already did) at your cyborg. Edit: found it. Would you like to revive the discussion? |
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Breeding may be the slow way, but its also the safe way. We had such great hopes for sequencing the human genome. Then we found out only a small fraction does what we thought was the important part. Genetic Engineering is likely to be one of the hardest fields man is likely to tackle.
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If we assume a GURPS TL10 society, with a TL10 biotechnology as per THS, then sex and reproduction need have no link. Only gametes count.
Father O'Neill is told by the Bishop of Ship Seven, reproduce, but stay within your vows. Father O'Neill goes with is old pal Father De Luca, who has also been told to reproduce without breaking his vows, to the reproductive medical center. Both men are chaste, celibate, and strictly hetero. The doctors take cell samples, they determine the best way to form useful gametes in this case. The create a zygote. After nine months of ectogenesis the two guys have a baby boy. They filp a coin, the winner gives the baby his surname, and the other guy chooses the given names. However unlikely you think that senario is socially or theologically, it is likely to be a biotechnical commonplace long before a generation starship leaves the solar system. |
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"what does a generation ship look like if you take away genetic engineering, and AIs, and all that other "transhuman" (in the original meaning) stuff?" I'm going to go out on a limb and say that once the ship is put together and you have a quarter million people headed off to alpha centari (or where-ever), the ship will have to run itself and I'm guessing you started off with a rational bunch of people. I am going to say self preservation will see the colonists to their destination. They might not want to get off the ship afterwards, but thats a different matter. |
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Jealousy is different. If one envies the new sports car of someone else, one can get a sports car of the same model or fancier. Jealousy means you want to have that particular sports car. You want it to be yours instead of his. Obviously that can overlap with envy, but it's not the same thing. |
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The children metaphor doesn't work for a species, because, unlike individuals, a species has an open-ended lifespan. There's no inherent reason why Homo sapiens can't endure indefinitely. Quote:
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Humans might very well become attached to a given AI. Maybe, for all we know, the reverse could happen too. It still doesn't make them our children. |
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Some traits do select easily on straight dominant/recessive lines. Others depend on so many different genes that you can't even accurately predict where they'll turn up. Some appear to be dependent on particular interactions of genes and environment, so what is selected for it not the trait but the potential for the trait. Epigenetic changes further complicate the picture, some acquired traits can be inherited. Some hereditary traits appear to be the result of a melange of different genes, none of which individually could be said to code for it. Some traits are breedable, but are tightly linked to other traits that you either don't want to change or can't help changing for the worse. It's a super-complicated mess, and sometimes it appears that the more we learn the more we discover we don't know. Even very simple traits are often complicated in their basis. Science fiction greatly overestimates the near-future possibilities of human genegineering. |
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Regarding competition, there's a simple answer. I am going to die. That's going to happen to me whether I reproduce or not, and it'll happen in a relatively knowable amount of time. Bar some technical breakthrough, I won't be alive 100 years from now, and probably not 50 years from now, and of course nothing is guaranteed about tomorrow. So competition from my offspring and their offspring is something of a moot point. But competition between humans and AIs is not a moot point, assuming the AIs are capable of competing at all. (We don't even strictly know if full AIs are possible or not, yet.) |
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But how difficult it is to make them is not known. I have trouble seeing how we can create something equal to ourselves when there is so much about ourselves we do not know. |
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One problem for a slow genship is that you don't have to posit FTL for them to find their target star already colonized. Let's sa a genship sets out for Alpha Centuari and averages 0.001c, so they'll arrive in 4500 years. That's a lot of time for technical advancements, even a 0.01c genship would be ten times faster and get there in just 450 years. That's still long enough to need a genship (assuming normal humans), but they can beat the first ship there as long as they launch within four thousand years of the launch of the first ship. If our hypothetical second genship launched 1000 years after the first, the first would arrive to find the target star had been settled for 3000 years. Of course, a third ship might be able to make .1c, cover the distance in 45 years, and now the same generation that started out can settle the target star, so the second ship might also find itself facing settled land. There's nothing in physics to suggest any reason to doubt .01 and .1c vehicles are possible. They aren't even utterly beyond our engineering concepts today. We can't build them yet, but no superscience at all is involved. |
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There isn't enough loose money in a TL8 world like ours to manufacture the components, launch them into orbit and assemble them there. Look at what we've spent on the dinky little ISS. To look at some numbers from Spaceships a SM+15 vessel that might hold 20,000 to 40,000 in habitants supported by agriculture in Open Space modules (6-12 spaces) would mass 3 million tons and would require approx. 20,000 launches of a Saturn 5 in heavy lift configuration. You'd still only be in low orbit too. Second is that there is no propulsion system that could be built before TL9 rolled around that would produce usable speeds. Even just the technical minimum of providing the 26 miles per second of Delta-V needed to achieve solar escape velocity is somewhere beyond merely impractical. About the only TL8- tech that looks even marginally attractive is agriculture and even there there are serious long-term issues involving soil nutrition and replenishment that make looking at TL9 bio-tech atttractive. Certainly Biosphere 2 couldn't do anything like keeping its' soil fertile for a century or two. So this is why I generally don't bother talking about TL8 technologies |
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I'm leery of anyone throwing around uncertainty principles or really anything to do with quantum mechanics when talking about anything not directly related to quantum physics.
Intelligence is a macroscopic tool toward achieving goals by self-aware entities. I see no need for quantum anything in that. It smacks too much of squeezing biochauvenistic religion in the back door. But this all too close to the THS threads and off topic. For this thread all that matters is what, if any, type(s) of A.I.s are available for the ship. |
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I'm not saying we're perfect.
Just that perhaps human spirits might do wrong. |
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I'm with you here. The only logic in a TL8 starship is to flee the Earth's solar system. If you need to do that, society isn't going to hold together long enough to build a viable starship, period. Generation starships, without either supers, mages, or something else of that order, can't exist before TL9 or probably TL10. |
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If you're fleeing the Solar System, then saying you're 'building a genship' is probably imprecise. Unless it's a scenario where the disaster can be seen coming way ahead (nova, stellar collision, whatever), a group fleeing the System would probably have to make do with what was at hand.
Thus if they have to build a genship, they won't be able to do it. But they might, just conceivably, be able to convert something extant to a genship. An O'Neil habitat, for example, might be converted into a genship more quickly than one could be built from scratch, in an emergency. Of course, since it wouldn't be designed as a genship, it would be a makeshift, with endless problems, troubles, on-the-fly solutions, etc. Or to put it another way, a perfect role-playing situation. A separate issue that applies to any genship attempt at interstellar travel is the time issue I alluded to upthread. Assuming you have a choice in the matter, how fast a drive do you need before you're ready to gamble that somebody leaving later won't get there ahead of you? To use my .001c ship to Alpha Centauri as an example, they'll need 4500 years to get there. Even if civilization collapsed back to barbarism and pre-space technology right after they left, 4500 years is plenty of time to rebuild, regain space, and eventually be able to launch faster ships. OTOH, a .01c ship can get there in 450 years. If the Solar System collapsed back to barbarism right after departure (maybe the escapees saw that coming), 450 years mght not be enough time to catch up the difference. A .05c ship could get to Alpha Centauri in 90 years. That's only just technically a genship, since conceivably some of the younger voyagers could live to see arrival, even with unextended lifespans. If things collapsed as they left, they could probably reasonably assume they'll still be fairly collapsed 90 years later. |
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5% of light speed would have to be one tiny ship strapped to a big honking fuel tank barring superscience. Can you get a generation ship that small?
I supposed when in doubt clone. But good human cloning just brings up TL9 again. |
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Here's another consideration that might come into play for a genship running away from the Solar System: pursuit. A genship, almost by definition, is slow. It's big, massive, and won't be able to use much acceleration, we're more likely talking about a very very low acceleration over a long period, rather than a fast boost. Something maybe like .001G, but maintained over months, would get you out of the Solar System. (You'd reach 26 miles per second in about 7 weeks, by which point you'd have travelled some 56 million miles.)
But while .001G will get you out of the Solar System, it's easily outrun by missiles, lasers, etc. If whoever you're running from doesn't want to let you go, you're going to need defenses. How to defend against such threats is an interesting challenge. BTW, if you can keep up that .001G all the way, you'll get to Alpha Centauri in about 133 years, acceleration/deceleration, with your peak velocity around .06c. So, 133 years is genship time, all you need is a drive capable of producing an acceleration of .001G, which is trivial, and maintaining .001G for 133 years. Which is non-trivial. |
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Good point. No matter how hopeless the home world situation seems to those of the gen ship, there will be some that demand not to throw away good resources on a fool's mission. And they will back that opinion up with force.
That could give a Battlestar Galactica feel even before the mission leaves the solar system. |
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A vast problem for a TL8 starship would be human bones. Without either a genetic engineering trick to prevent calcium loss, or artificial gravity (either superscience or spining part of the ship) everybody on broad gets brittle bone disease. And that's only a start because we don't know what DECADES of microgravity will do to humans. Moreover, we only have Sci Fi and speculation on human gestation and delvelopement in microgravity.
Another reason I assume that a society would need the space technologies and biotechnologies of Transhuman Space (or something as good) in order to build a viable generation starship. |
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