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Earther 05-24-2012 03:58 PM

Re: Generation Ships
 
If old farts try to become kings or something, and refuse to let go of their "power", the generation ship's mission is doomed.

Sindri 05-24-2012 04:01 PM

Re: Generation Ships
 
Quote:

Originally Posted by Earther (Post 1379801)
If old farts try to become kings or something, and refuse to let go of their "power", the generation ship's mission is doomed.

Well not necessarily. A society could survive to it's destination under those conditions.

David Johnston2 05-24-2012 04:07 PM

Re: Generation Ships
 
Quote:

Originally Posted by Sindri (Post 1379572)
In the particular case I think his competitor being voted for or him being outmaneuvered by political enemies or something else depending on the government would remove him. Really I think the problem with "a boat load of old farts running the show" isn't so much competency as the dissatisfaction of the younger people who feel they are not being represented.

The "younger" people would probably be greatly outnumbered (given that life extension combined with the need to maintain zero population growth produces very few children per generation). But of course cryogenics isn't available at TL 8 so that's a moot point.

Earther 05-24-2012 04:16 PM

Re: Generation Ships
 
Quote:

Originally Posted by Sindri (Post 1379805)
Well not necessarily. A society could survive to it's destination under those conditions.

The ship will still arrive somewhere with some people alive onboard. They can decide if the ironfist government will still rule planetside. I'm curious if a "mission" is still on their mind.

If there were too many revolts on the ship, I don't know if their mission would be a success.

Sindri 05-24-2012 04:23 PM

Re: Generation Ships
 
Quote:

Originally Posted by Earther (Post 1379819)
The ship will still arrive somewhere with some people alive onboard. They can decide if the ironfist government will still rule planetside. I'm curious if a "mission" is still on their mind.

If there were too many revolts on the ship, I don't know if their mission would be a success.

A generation ship's mission is getting to it's destination with people on board.

Ironfist governments seem as likely to follow other aims of the original colonists as any other. Especially if it is a gerontocracy.

jeff_wilson 05-24-2012 05:07 PM

Re: Generation Ships
 
Quote:

Originally Posted by Flyndaran (Post 1379547)
You can freeze a corpse, but you can't resurrect him sounds like impossible to me. But not our setting.

If you freeze a corpse, of course you've already failed. However, it might be possible to treat a living mammal in such a way that they are not fatally damaged by the cooling process or the re-warming process.

As for accommodations in general, if it is a near-c craft it may be practical to gradually extend living space backward in the shelter of the ship's wake.

Other useful preoccupations may leverage the generation ship application's plentiful resources of vacuum, radiation, and isolation with its unique ones including its position in space, its exact personnel, and its relative velocity. I'd say various kinds of instruments for astronomical observations would have a high priority, including long-term studies of the solar system's neighborhood at high and low energies augmented by the doppler shift.

Aha! Maintaining some sort of communications with other generation ships directly or by earth relay, to exchange problems encountered and solutions tried.

Astromancer 05-25-2012 06:46 AM

Re: Generation Ships
 
Quote:

Originally Posted by Sindri (Post 1379432)
That's not really an argument for multiple ships. You could have multiple ecospheres within a single ship.

Yes, I mentioned that. However, a fleet of ships gives you several different types of redundency. This would make for a better safety margin in a score of different ways. Any group of planners building a generation starship is going to be very focused on having a nice wide safety margin because they'll never know how wide a safety margin they need.

Astromancer 05-25-2012 06:52 AM

Re: Generation Ships
 
Quote:

Originally Posted by Earther (Post 1379542)
Do you believe FTL travel isn't impossible?

It matter not wheather or not it is possible, we don't know how to do it now. Moreover, we have no proof that, if FTL travel is possible, humans will figure out how to do it in the next thousand years. So it is of marginal interest to this thread.

However read Far Centaurus by A.E. van Vogt.

Astromancer 05-25-2012 06:56 AM

Re: Generation Ships
 
Quote:

Originally Posted by NorphTehDwarf (Post 1379647)
300 years after Landing, there's a small cult dedicated to discovering how to make the divine Ambrosia that is Cheez Whiz.

Recipes for cheez Whiz are trivial. Fine wines and cheeses, exotic honeys, Brazil nuts, those are far harder.

Astromancer 05-25-2012 06:59 AM

Re: Generation Ships
 
Quote:

Originally Posted by David Johnston2 (Post 1379808)
The "younger" people would probably be greatly outnumbered (given that life extension combined with the need to maintain zero population growth produces very few children per generation). But of course cryogenics isn't available at TL 8 so that's a moot point.

The definition of "Younger" would change. If it became normal to live to the age of 180 years, then 70 year olds would be young whipper snappers. People would be required to attend school until they at least 45.


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