Re: Generation Ships
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The laws of physics still press you toward the smallest ship and crew that can carry out the mission, with an acceptable margin of error. Ever extra gram of payload implies fuel and reaction mass to accelerate it, more fuel and reaction mass to decelerate it, plus the mass of the engine and propellant themselves to be accelerated. Likewise, materials strength considerations mean that a bigger ship is harder to build, harder to hold together, etc. If the ship is not a rocket, you still have to pay for that kinetic energy somehow, physics may let you get away on the straightaway but it'll still catch you on the bends. |
Re: Generation Ships
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The warship and polar science outpost don't even try to be permanent communities. The people are there for a few years, and then they return to a larger society. There are no children, no very old people, and very little forming of families. The monastery is long-term, often for life, but it relies on importing its population. It has a very strong sense of community purpose and doesn't admit people who don't share it. Members who fall out with the community can leave. The isolated oasis community and the hunter-gatherer tribe live in environments that are harder to mess up than a generation ship, and often have mores that favour marrying outside the tribe; they usually have some contact with other groups. Brian Aldis' Non-Stop is a good SF exploration of a generation ship whose planned society collapsed. |
Re: Generation Ships
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Re: Generation Ships
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Re: Generation Ships
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It won't include any pumps if it can get away with it. Artificial sunlight just means that the ship will have to rely on other machines. An ecosystem that can repair some damage is still tougher than a machine that can't repair any damage. Quote:
It seems to me that it would be better to engineer a culture that likes to spend it's time learning new skills and in hobbies like roleplaying than relying on fake work. You can still get cross training if you let people learn about other skills because they are interested. I'm not sure about a shorter childhood. With people spending a lot of time on their skills there is a lot of backup for the society. It can afford to have a generous childhood, especially since extended adolescence is useful for teaching people the basics of many areas and letting them try many ideas before they join the society as a whole. Quote:
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I do agree that fairness and possibly awareness are questionable virtues on a generation ship. Those examples are helpful, thanks. Quote:
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Re: Generation Ships
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Some of the traditional considerations governing such things would not apply to a genship, but others would. For ex, the number of kids each couple could have would by necessity be limited. OTOH, the genship might well require that every female have 'x' number of children to ensure population size. A genship culture might not recognize females as full adults until they've had their quota, for ex. If genetic quality is an issue (and in a high-rad environment it might be, especially with a limited breeding pool), some people might be disqualified from reproducing because of genetic damage of some kind. This would make them second-or third choices in the marriae lottery, and could become explosive (again). Jealousy never goes away, either. On a genship, a divorced couple can't get all that far away from each other, I would not be at all surprised if a genship found it necessary to limit divorce to extreme circumstances with lots of limitations. The relatively easy-going, relatively egalitarian nature of modern western society is made possible by powerful governments, enormous social safety nets, it's an effect of wealth and security, and historically anomalous. Quote:
(Not that unusual historically, but not how the modern West does things.) |
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It seems that an artificial quota system would be more problematic then a culture that stressed stability of population and socially pressured others to having less or more children depending on the current population. Jealousy never goes away but what people are jealous about and to what degree does change. I'm aware of the historically anomalous nature of western society. That said... It doesn't matter. A generation ship is not made more plausible by maximally resembling the average of historical cultures. A generation ship has a powerful government and far greater social safety nets than western society. Quote:
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Also, your "ecosystem" is going to be an ecosystem of _farms_ with maybe a park or two. There's no way you can have enough spare growing space to have significant amounts of wilderness. Wilderness ecosystems can crash non-retrievablely too. The Sahara was grasslands during the early Roman Empire. You're going to start out with a chunk of vacuum and import _everything_. There isn't going to be anything "natural" about the results. |
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Of course, Hoover Dam is maintained by people. Its lasted for 76 years because people repair it. |
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