Re: Generation Ships
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Re: Generation Ships
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Re: Generation Ships
Way back in the 1980s, before most of you were born, a Traveller supplement had a pretty good premise for a generation ship that worked. it was an asteroid-hulled ship, crewed by belters who were used to the life in restricted environments, and who didn't mind "going somewhere interesting." The European Space Agency put colonists aboard in cold sleep, but specified that a small percentage were to be periodically revived so that the crew and colonists did not drift apart culturally. Eventually they settled the Island Clusters in Reft Sector.
For an example of a colony ship where cultural drift led to a drastic rift between Crew and Colonists, read Larry Niven's A Gift From Earth. |
Re: Generation Ships
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They could also go for very slow expansion out of the generation ship when they got there. It makes a lot of sense really and some people might have no interest in leaving the ship. Quote:
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Re: Generation Ships
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Re: Generation Ships
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Mayor: Okay other powerful elites, we're going to just tell everyone the planet isn't safe and we need to stay aboard. MWAHAHAHAHAHAHA!!!! Computer patch me through the P.A. system! Computer: Sorry, I have the honesty disadvantage. No can do. Mayor: But I want to be mayor for life... Computer: I can give you a fancy title if you want. Oh and first colony pods launched. Mayor: :( |
Re: Generation Ships
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Re: Generation Ships
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Re: Generation Ships
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Re: Generation Ships
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