Re: Playable approximation for Buying a Spaceship
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Re: Playable approximation for Buying a Spaceship
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More generically, decide how much you want ships to cost, find a divisor to make the Spaceships price come into line with it, then apply consistently... or not and make certain types of vessel inexplicably cost significantly more than others despite similar specs. That might mean a SM+8 Hercules-class tramp freighter costs $50,000 while the SM+8 Plenty-class Fleet Replenishment craft somehow costs $7.6 million with minimal difference in specs. In my tramp freighter game I tend to reduce the price of the ship, then make the player buy it with the options in SS2. For military games I assume it's part and parcel with the player's Rank and role in the game (fighter pilots or "Honor Harrington" style games) or simply a backdrop (Star Trek style game where PCs are senior officers, but not the captain). |
Re: Playable approximation for Buying a Spaceship
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Or, as in your divisor suggestion, you could simply read all Ms as Ks. If you balk at the idea of reducing prices of arbitrary items, how about increasing the spending power of money on arbitrary items? Your star freighter is still worth $100M, but when you spend bucks on spaceships, they become Space Bucks, worth a thousand times more than Planetside Bucks. It's completely unrealistic, but then so is the idea of your average slob owning his own spaceship. |
Re: Playable approximation for Buying a Spaceship
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Re: Playable approximation for Buying a Spaceship
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It is not his ship though, Simon did not spend his millions buying the ship. |
Re: Playable approximation for Buying a Spaceship
I've played with the idea of just making the spaceship cost 50 points, split between the players however they want. If one player wants to be sole owner he can pay all 50; if they want to be even partners they can split the cost evenly. If they want to let one person be "captain" but everyone else still has a say then the captain can pay Y points and everyone else pays X points, where Y > X.
It's completely arbitrary, but no less so than arbitrarily adjusting the cost of ships to allow one, or several, of the players buy one. |
Re: Playable approximation for Buying a Spaceship
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Re: Playable approximation for Buying a Spaceship
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Re: Playable approximation for Buying a Spaceship
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Re: Playable approximation for Buying a Spaceship
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