| johndallman |
04-18-2012 06:13 PM |
Re: [DF] Non-Euclidean Architecture in dungeons questions.
Quote:
Originally Posted by sir_pudding
(Post 1356032)
Actually that's pretty much the opposite of what I was saying. I think HPL used the term correctly. There's no story I can think of where "non-Euclidean geometry" is used to describe something that's clearly Euclidean. He does imply that non-Euclidean geometry can be used to open the way for higher dimensional intersections but that's not the same thing. I think he meant like hyperbolic geometry as Lamech says. Which is still pretty weird, but all in (hyperbolic) 3-space.
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Actually, there seems to be an extra reason he used the term. In the first couple of decades of the 20th century, physics went all weird. We're somewhat used to ideas like wave-particle duality, gravity being a bending of space and Schrodinger's Cat, but at the time these ideas were revolutionary and totally counter to what people -even scientists - of the time were used to. And lots of them refused to have anything to do with them. Even in the thirties, the Deutsche Physik movement that the Nazis took up was supported by real and distinguished, if elderly, physicists.
The idea that space itself was curved and thus all geometry is non-euclidean was especially objectionable to people used to the idea that Euclid was fundamentally right and this was natural law. The president of Notre Dame University, a theologian, wrote a book proving by impeccable Catholic logic that space really was Euclidean and therefore Einstein was fundamentally wrong. The book makes no sense in mathematics or physics terms, of course.
So Lovecraft seems to have been exploiting the horror that certain ideas held for people with conventional educations at the time he was writing. The resistance rather went away with the advent of the nuclear age, and the revelation of the true horrors of WWII.
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