Dodging and combat questions
1 -The Basic Set say cannot use Retreat option if you Move and Attack, but I don't found about Dodge and Drop. Then after Move and Attack the character can use Dodge and Drop option?
2 - The Arc of Vision to defend against ranged attacks is just 180º front the character? |
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Arc of Vision (B389) don't limit Active Defense Against Ranged Attacks outside this Arc of Vision?
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What is you is B.390-391 "Defending Against Attacks from the Side" and "Defending Against Attacks from the Back" where you defend at -2 if your aware of them from the side unless you have peripheral or 360 vision advantages. Defending from the back hex say not defence with out the advatages... but if you read the runround attack box if you saw them them move behid you they get to treat it as a side attack Defending is all about being aware, it just some angle make it harder to be aware But both of these liimitat only apply to Tactical Combat nor Light Combat |
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If you can't see the shooter, you can still defend, imagine that a soldier is on guard, a sniper shoot him, but misses, the soldier couldn't dodge if it was a hit because he doesn't know of the attack, but after he is shoot, he starts running, searching for the sniper, trying to remain behind cover, and then, he has a dodge choice, even without seeing or hearing the sniper. |
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But gaming like movies as about suspension of disbelie and many things that really happen in real life would never fly in a game/movie with people calling it to unreal |
Re: Dodging and combat questions
The the character can use Active Defenses Against attacks outside the Arc of Vision with -2 if comes from side hex?
For melee attack is easy determine when attacks came from side or rear hex, but about ranged attacks? |
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