Regeneration (Radiation) - that Doesn't heal permanent rads
Regeneration has the modifiers Heals Radiation (+40%) and Radiation Only (-60%), both of which heal rads and remove even "permanent" rads.
Any thought or ruling on what it should be worth if it didn't heal the normally permanent "10% of the original dose [that] never heals" (p. B435)? And I guess as an aside, what the cost should be if a character has a normal healing rate for radiation (no regen) but can heal all of it (no 10% permanent rads)? |
Re: Regeneration (Radiation) - that Doesn't heal permanent rads
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Re: Regeneration (Radiation) - that Doesn't heal permanent rads
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Re: Regeneration (Radiation) - that Doesn't heal permanent rads
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This really is a _lot_ less useful than the version that heals permanent Rads. What I'd probably really do is tell a player not to waste even a couiple of pts doing it. |
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