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-   -   Rules Discrepancy - Divine Intervention Card (https://forums.sjgames.com/showthread.php?t=87367)

MIB2826 08-15-2012 01:32 PM

Re: Rules Discrepancy - Divine Intervention Card
 
Quote:

Originally Posted by Jawshco (Post 1423011)
believes it's not cheating if he doesn't get caught

He can believe anything he wants, but it's still cheating.
And cheating will get you kicked out of any game I play.

Jawshco 08-15-2012 10:18 PM

Re: Rules Discrepancy - Divine Intervention Card
 
Quote:

Originally Posted by MIB2826 (Post 1423455)
He can believe anything he wants, but it's still cheating.
And cheating will get you kicked out of any game I play.

Agreed. I'm of the Lawful Good Alignment when I play games (even if my characters aren't) and that sounds like a good idea to me.

Flemroid 08-24-2012 04:58 PM

Re: Rules Discrepancy - Divine Intervention Card
 
Quote:

Originally Posted by Andrew Hackard (Post 1310856)
(Also note that I've previously ruled that use of the Wand of Dowsing or similar cards cannot be used to forestall the end of combat -- you can't use it to bring the game to a screeching halt for your fishing expedition.)

Would I be correct in assuming that if the card you want is on top of the discard or readily available within a reasonable 2.6 second window this would be ok?

Vincentheartthrob 08-24-2012 07:50 PM

Re: Rules Discrepancy - Divine Intervention Card
 
I'm pretty sure you can use Wand of Dowsing whenever you want. Just don't use it to purposefully hold up the game just to stall someone from winning.

Kowboy 04-18-2016 04:56 PM

Re: Rules Discrepancy - Divine Intervention Card
 
Quote:

Originally Posted by MIB2826 (Post 1423455)
He can believe anything he wants, but it's still cheating.
And cheating will get you kicked out of any game I play.


I mean technically the first rule in the muchkins game book explicitly allows cheating. :P

Andrew Hackard 04-18-2016 08:12 PM

Re: Rules Discrepancy - Divine Intervention Card
 
Quote:

Originally Posted by Kowboy (Post 1998976)
I mean technically the first rule in the muchkins game book explicitly allows cheating. :P

If your group wants a faster, looser game, that's fine, but in this forum we answer questions using the rules as written, and there's nothing condoning cheating in any currently published rule sets.

NastyMouse 01-29-2017 08:59 PM

Re: Rules Discrepancy - Divine Intervention Card
 
I'm sorry but when I was "Looting the Room" I got the Divine Intervention card. We had 9nth lvl Cleric, so he gets +1 lvl but i had in a hand Change/Lose Class. Can i play Change/Lose Class it against him or he instantly gets 10 lvl?

Andrew Hackard 01-29-2017 09:32 PM

Re: Rules Discrepancy - Divine Intervention Card
 
Quote:

Originally Posted by NastyMouse (Post 2073391)
I'm sorry but when I was "Looting the Room" I got the Divine Intervention card. We had 9nth lvl Cleric, so he gets +1 lvl but i had in a hand Change/Lose Class. Can i play Change/Lose Class it against him or he instantly gets 10 lvl?

You must play Divine Intervention immediately -- there's no chance to play something else first.


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