GURPS Combat Question
In movies you sometimes see The Unarmed Master get up close to a thug with a gun, take the gun from him and then point it at him (or whatever he's doing with it).
Watching the choreography, it seems like there's a turn where he does something to take the gun, then a ready maneuver where he, you know, readies it. Then on subsequent turns he could shoot the thug or pistol whip him or whatever. Are there rules that cover stealing a weapon like that? The rules on B370 say that you have to DX (or grapple skill) the hand (full -4 penalty) and then wrest the gun with a Regular Contest of ST. The Regular Contest is said to be a full turn action, meaning you couldn't take a combo or an AoA(Double) to do this in one turn (I think). Also, taking the gun away (in the instances I'm thinking of) always looks more DX-ey than ST-ey. Am I missing some technique in Martial Arts, or is this one of those things that you see in movies, but it so far from reality that the rules don't cover it? Thanks in advance. Ben |
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Re: GURPS Combat Question
What you're looking for is a specific case of Disarming, using Judo skill in RAW. I'm not sure how that is handled in RAW as:
1- I do not use RAW for unarmed combat at all 2- I nearly never play fully cinematic stuff with GURPS (things like Feng Shui are far more appropriate) But I know for sure some guys around here will have a definitive near-official answer. |
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That is exactly what I was looking for! Thank you! Also I am now the proud owner of GURPS Gun-Fu, so I'm sure SJ Games thanks you, as well. ;)
This forum is so helpful. Ben |
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