Customizable Armor at TL 8?
I love the "Tailoring Armor" rules in GURPS Ultra-Tech for TL 9 and up, and the armor locations rules in GURPS Low-Tech for TL 0-4. Alas, GURPS High-Tech doesn't seem to offer quite as much flexibility.
I'm playing a fashion-conscious super-heroine in a modern-day, semi-realistic supers campaign, so I'm curious: has SJG published, or has anyone else invented, rules that make modern-day armor as customizable (in coverage, style, etc.) as the rules in Ultra-Tech? I haven't been able to keep track of the plethora of PDFs and Pyramids, but I'm hoping someone can help. Thanks in advance for any assistance. |
Re: Customizable Armor at TL 8?
Is there a reason why you don't want to use the Ultratech rules with armor found in High Tech?
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Re: Customizable Armor at TL 8?
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Not knowing much at all about real-world armor, I just thought I'd ask if anyone else had played with the rules already. |
Re: Customizable Armor at TL 8?
Well High Tech doesn't provide convenient suits of flexible armor to apply the tailoring rules.
More importantly, High Tech armor isn't as flexible and discreet as Ultra Tech armor. That's a feature, not a bug! |
Re: Customizable Armor at TL 8?
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