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-   -   Dodging Difficulty (https://forums.sjgames.com/showthread.php?t=79774)

Crakkerjakk 05-14-2011 01:18 PM

Re: Dodging Difficulty
 
Quote:

Originally Posted by David Johnston2 (Post 1175777)
I did not make that assertion. To clarify, the disadvantages of being armed with a stick or any other melee weapon in a gunfight are so gigantic under the normal rules, that I don't much care if the miniscule chance of dodging a stick is even more miniscule when you are dodging a gun. Which would only be actually true at certain engagement ranges anyway.

Since when is ~25% minuscule?

Quote:

Originally Posted by David Johnston2 (Post 1175777)
Of course technically with dodge and retreat, your chances of dodging a stick really are better under the rules.

This is true. Still leaves a gap between someone throwing a baseball at you v. shooting a laser at you, however.

David Johnston2 05-14-2011 01:23 PM

Re: Dodging Difficulty
 
Quote:

Originally Posted by Crakkerjakk (Post 1175780)
Since when is ~25% minuscule?
.

A six or less comes up 25% of the time?

Crakkerjakk 05-14-2011 01:38 PM

Re: Dodging Difficulty
 
Quote:

Originally Posted by David Johnston2 (Post 1175784)
A six or less comes up 25% of the time?

BS = 5, Dodge = 8. Most people aren't tooling around with Medium encumbrance. Cops are probably at Light at the most. Soldiers might be at Medium if they're still carrying packs, but they tend to drop those once rounds start flying. Gangbangers/criminals are probably at none.

mlangsdorf 05-14-2011 06:13 PM

Re: Dodging Difficulty
 
I've toyed around with givings guns 1 point of free Predictive Attack, and energy weapons 2 free points - essentially, a -1 or -2 to Dodge. It makes firearms and lasers harder to dodge than bows, but not so much harder than people can't dodge them entirely.

Ze'Manel Cunha 05-14-2011 06:30 PM

Re: Dodging Difficulty
 
Quote:

Originally Posted by benz72 (Post 1175724)
So I'm walking to dinner tonight and I think to myself... hmmm... are all attacks equally tough to dodge?

The issue would soon become one of playability.

Take a simple reach 2 weapon, a swing coming in at an angle can often be dodged or side-stepped, on the other hand, a long center mass sweeping horizontal swing, which is easily blocked/parried, is impossible to dodge/step out of the way of, unless you dive/drop, or go all matrix acrobatic like.

Or take a stream of fire sweeping across horizontally at center mass height, other than dive/drop, or matrix acrobatics, no dodge should ever work.

benz72 05-15-2011 12:12 AM

Re: Dodging Difficulty
 
Quote:

Originally Posted by Ze'Manel Cunha (Post 1175958)
The issue would soon become one of playability.

Take a simple reach 2 weapon, a swing coming in at an angle can often be dodged or side-stepped, on the other hand, a long center mass sweeping horizontal swing, which is easily blocked/parried, is impossible to dodge/step out of the way of, unless you dive/drop, or go all matrix acrobatic like.

Or take a stream of fire sweeping across horizontally at center mass height, other than dive/drop, or matrix acrobatics, no dodge should ever work.

Those are very good points, and if a GM were to say 'you cannot dodge that swing without droping prone... what do you do?' I wouldn't have an issue. What I wanted to suss out was if there was a RAW or houserule or general incluination that would allow some attacks to be dodges more or less easily than the standard MV+3 assumption.
It appears that there may be.
Need to go look at predictive attack. Anyone happen to know what page it's on?

Crakkerjakk 05-15-2011 12:14 AM

Re: Dodging Difficulty
 
Quote:

Originally Posted by benz72 (Post 1176119)
Need to go look at predictive attack. Anyone happen to know what page it's on?

It's basically just deceptive attack, but it only works v. dodge.

sir_pudding 05-15-2011 12:15 AM

Re: Dodging Difficulty
 
Quote:

Originally Posted by benz72 (Post 1176119)
What I wanted to suss out was if there was a RAW or houserule or general incluination that would allow some attacks to be dodges more or less easily than the standard MV+3 assumption.

What about the Dodge vs. Firearms optional rule from Martial Arts/Tactical Shooting?

Ulzgoroth 05-15-2011 12:17 AM

Re: Dodging Difficulty
 
Quote:

Originally Posted by Ze'Manel Cunha (Post 1175958)
Take a simple reach 2 weapon, a swing coming in at an angle can often be dodged or side-stepped, on the other hand, a long center mass sweeping horizontal swing, which is easily blocked/parried, is impossible to dodge/step out of the way of, unless you dive/drop, or go all matrix acrobatic like.

Or take a stream of fire sweeping across horizontally at center mass height, other than dive/drop, or matrix acrobatics, no dodge should ever work.

Well, that's certainly not true, since you could have a shield and succeed by less than the DB.

Crakkerjakk 05-15-2011 12:19 AM

Re: Dodging Difficulty
 
Quote:

Originally Posted by sir_pudding (Post 1176123)
What about the Dodge vs. Firearms optional rule from Martial Arts/Tactical Shooting?

I don't like the fact that it's only v. one shooter personally. I don't see how "moving evasively" shouldn't work against anyone in the same general direction as the shooter you're trying to dodge.


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