Re: [DF] Puissance
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Re: [DF] Puissance
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Puissance stacks with those because that what it says it stacks with beucase Puissance's point is to increase them. because quality is not so much a bonus but a variation on the Base stat |
Re: [DF] Puissance
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Also, this thread is about Puissance. Why would it stack with Weapon Master if it's a +1 bonus, but not if it's a +1/die bonus? |
Re: [DF] Puissance
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Because every example of +/die i can think of in the system are on the side of Generating sw/thr be either though Skill (from a skill it self, or WM) or Extra Effort (which includes AOA (Strong) ) But Puissance is about imporved the weapon, not the wielder. |
Re: [DF] Puissance
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Re: [DF] Puissance
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A Shortsword and a Fine Short swords are as septate items as an Elf, and and an Elf with the Aquatic lense are separate races. |
Re: [DF] Puissance
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So someone with claws, doing an AoA(Strong) using an Unarmed skill's high damage technique can in fact stack several instances of +/die bonuses. Anyway, its magic, its effect is to boost damage, so any weapon enchanted with it will do more damage compared to an un-enchanted equivalent. How it does it is irrelevant, only the fact that it works. |
Re: [DF] Puissance
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Re: [DF] Puissance
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Re: [DF] Puissance
Personally I think that the lack of per die bonuses in Magic is a result of it's incomplete adaptation to 4e. It's just like all the untyped (or incorrectly typed) damage. At any rate, it seems pretty obvious to me that damage bonuses generally stack, but only one bonus from skill level can be claimed. A weapon master using a Fine weapon to make an AoA:Strong gets to claim all three bonuses.
Making Puissance a per die bonus makes magic bullets worth the cost, which is IMO a good thing. |
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