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-   -   Permanent Duration Enhancement (https://forums.sjgames.com/showthread.php?t=78451)

nerdvana 03-31-2011 06:43 PM

Permanent Duration Enhancement
 
This enhancement is +150% if there are "reasonable numbers" of ways to dispel the effect or +300% if there are no ways to dispell it. Who thinks that +250% is reasonable for no ways to dispel it but limited ways to suppress it?

(First, I'm the GM. Second, I'm thinking of magic items that are always magical except when suppressed by a powerful enough dispell magic or being in a low mana zone.)

Diomedes 03-31-2011 07:06 PM

Re: Permanent Duration Enhancement
 
Quote:

Originally Posted by nerdvana (Post 1148702)
This enhancement is +150% if there are "reasonable numbers" of ways to dispel the effect or +300% if there are no ways to dispell it. Who thinks that +250% is reasonable for no ways to dispel it but limited ways to suppress it?

(First, I'm the GM. Second, I'm thinking of magic items that are always magical except when suppressed by a powerful enough dispell magic or being in a low mana zone.)

That sounds like it's just a normal property of magic items, not a limitation on the enchantment.

David Johnston2 03-31-2011 07:10 PM

Re: Permanent Duration Enhancement
 
Quote:

Originally Posted by nerdvana (Post 1148702)
This enhancement is +150% if there are "reasonable numbers" of ways to dispel the effect or +300% if there are no ways to dispell it. Who thinks that +250% is reasonable for no ways to dispel it but limited ways to suppress it?

(First, I'm the GM. Second, I'm thinking of magic items that are always magical except when suppressed by a powerful enough dispell magic or being in a low mana zone.)

If it has the magic power modifier, that's redundant.

nerdvana 03-31-2011 07:16 PM

Re: Permanent Duration Enhancement
 
Quote:

Originally Posted by Diomedes (Post 1148714)
That sounds like it's just a normal property of magic items, not a limitation on the enchantment.

*facepalms* I forgot to say where I was planning to use it... this is for the Affliction that I'm working up as a way to do power based enchantment.

Quote:

Originally Posted by David Johnston2 (Post 1148716)
If it has the magic power modifier, that's redundant.

I don't see how... this is to distinguish a permanently enchanted magic item from a general spell effect. Shouldn't there be a duration difference?

David Johnston2 03-31-2011 07:31 PM

Re: Permanent Duration Enhancement
 
Quote:

Originally Posted by nerdvana (Post 1148718)
*facepalms* I forgot to say where I was planning to use it... this is for the Affliction that I'm working up as a way to do power based enchantment.



I don't see how... this is to distinguish a permanently enchanted magic item from a general spell effect. Shouldn't there be a duration difference?

Duration difference from what? The Magic power modifier includes "won't work in no mana" and "can be suppressed by things like Neutralize Magic".

Dorin Thorha 03-31-2011 07:51 PM

Re: Permanent Duration Enhancement
 
In other words, Permanent is +300%, and Magic (can be suppressed by anti-magic/low mana/etc) is -X%, so Permanent but Suppressible is (300-X)%

nerdvana 03-31-2011 08:02 PM

Re: Permanent Duration Enhancement
 
Quote:

Originally Posted by David Johnston2 (Post 1148721)
Duration difference from what? The Magic power modifier includes "won't work in mana" and "can be suppressed by things like Neutralize Magic".

OH! I get what you are saying. Yes... sorry, I had a dense moment reading your reply. :)

Quote:

Originally Posted by Dorin Thorha (Post 1148729)
In other words, Permanent is +300%, and Magic (can be suppressed by anti-magic/low mana/etc) is -X%, so Permanent but Suppressible is (300-X)%

And this is what made it clearest for me. Thanks. :)

Gef 03-31-2011 11:58 PM

Re: Permanent Duration Enhancement
 
And you can find "X" in Thaumatology, where there's a disadvantage for intelligent swords that go dormant in no mana zones, so it becomes a Temporary Disadvantage limitation, applied to the Extended Duration enhancement. Don't remember the value offhand, sorry. -GEF

Celti 04-01-2011 01:55 AM

Re: Permanent Duration Enhancement
 
Quote:

Originally Posted by Gef (Post 1148810)
And you can find "X" in Thaumatology, where there's a disadvantage for intelligent swords that go dormant in no mana zones, so it becomes a Temporary Disadvantage limitation, applied to the Extended Duration enhancement. Don't remember the value offhand, sorry. -GEF

You're thinking of No-Mana Shutdown, on p.119 of Thaumatology, except that it specifically states that items that merely lose their special abilities should use the Mana-Sensitive limitation instead.

David Johnston2 04-01-2011 07:07 AM

Re: Permanent Duration Enhancement
 
Yes, that's for magical people.


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