| Totem |
04-15-2011 11:55 AM |
Re: [OOC] Super Mercs
Quote:
Originally Posted by Michael Thayne
(Post 1157383)
I don't know where Galedeep is, he hasn't responded to PM. His non-posting has made me rethink whether this game is working, and whether I really have time for GMing it, and particularly keeping combat moving as fast as it needs to. I've found GMing is far more time-consuming than simply playing in a PbP game, and real-life issues keep coming up (part of the reason I wasn't prompter in making a decision about whether or not to NPC Bolt this round.) So, absent near-unanimous protest from the players, I'm going to reluctantly decide to close the game. I'm really sorry to everyone about this; it looks like we had a great group of players (and characters) and it could have been a really interesting game.
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GMing my own campaign at the moment, I can symapthise with the thing of people vanishing without telling you, and how awkward it can be to keep things going. Full combat situations can be especially tricky in that regard; the person whose turn it is drops out and the whole thing stalls.
It was good, and it's a pity that it has to end.
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