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-   -   [LT/LTC2] Please Check My Armor Loadout (https://forums.sjgames.com/showthread.php?t=76357)

DanHoward 01-15-2011 03:26 PM

Re: [LT/LTC2] Please Check My Armor Loadout
 
A lot of the Low-Tech hit locations do not have an associated number; shoulders is one of them. Others include groin, upper arms, elbows, forearms, thighs, knees, and shins. They are a subset of a larger location and you'll need to roll a second time if you want to determine exactly where the attack hit.

A standard coif only protects the neck. You'll need to extend it like the rules state if you want additional protection. If the arm is hit then a second roll of 6 means that the shoulder is hit and that the coif's DR gets in the way.

I'd like to know an alternative name for the Face (area 5) if people have suggestions. Head and Skull are already used.

sir_pudding 01-17-2011 01:25 AM

Re: [LT/LTC2] Please Check My Armor Loadout
 
Quote:

Originally Posted by Stripe (Post 1106800)
The rules for horns on page 113 say they add $20 and 1 lb.

You might want to consider the rules in Fantasy Tech instead.

DanHoward 01-17-2011 01:36 AM

Re: [LT/LTC2] Please Check My Armor Loadout
 
Depends on what the horns are made from. At least some Greek horned helmets were made from lead. I've seen one pair that was dug up from a grave shaft at Mycenae.

Stripe 01-18-2011 09:45 AM

Re: [LT/LTC2] Please Check My Armor Loadout
 
Quote:

Originally Posted by sir_pudding (Post 1108091)
You might want to consider the rules in Fantasy Tech instead.

Ah, yes. Thanks.

Quote:

Originally Posted by DanHoward (Post 1108096)
Depends on what the horns are made from. At least some Greek horned helmets were made from lead. I've seen one pair that was dug up from a grave shaft at Mycenae.

So, the ones in LT are made of lead?

DanHoward 01-18-2011 02:49 PM

Re: [LT/LTC2] Please Check My Armor Loadout
 
No they are an abstraction just like plumes and crests and all other helmet decorations. 1 lb is a decent averge weight for these things. What is the point of a whole list of different decorations that all cost and weigh different amounts yet have the exactly same game effect?


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