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-   -   Some rather silly fantasy weapons made with the LTC2 rules... (https://forums.sjgames.com/showthread.php?t=76262)

Sam Baughn 01-11-2011 09:08 AM

Some rather silly fantasy weapons made with the LTC2 rules...
 
As an exercise in getting to grips with the weapon customisation rules in Low-Tech Companion 2 and to see if I could spot any especially overpowered options, I made a few fantasy weapons. Most of them probably wouldn't be practical in the real world, but due to quirks of the game rules, they turn out to be strangely effective.

Stabby-smasher
A four-foot long wooden haft topped with a four-foot metal spike, the two halves seperated by a flanged metal mace head.

Mace with long handle, full-sized spearhead, very long spike.
Code:


                Damage                Reach        Parry        Cost        Weight        ST

One-handed        sw+4 cr        2        0U        $155        9        14
 or                thr+2 imp        3        0U        -        -        14

Two-handed        sw+5 cr        2        0U        -        -        13†
 or                thr+3 imp        3        0U        -        -        13†

Scorpion's Claw
A short wooden haft mounting a large, hooked blade, a curved prong in front of that and a curved hand-guard projecting back along the haft below that.

Sickle with prongs and added hilt.
Code:


                Damage                Reach        Parry        Cost        Weight        ST

Slash                sw cut                1        +1        $112.50        2.75        8
Stab                sw imp                1        +1U        -        -        8
Hook                thr-2 cut        1        +1U        -        -        8       

Notes: +2 to Disarm, -1 to Holdout, can get stuck, can hook, -2 familiarity penalty.

Berzerk Bludgeon
A large hammer with multiple small spikes on one face and a single large one on the other.

Maul with spikes and pick.
Code:


                Damage                Reach        Parry        Cost        Weight        ST

Bludgeon        sw+6 cr        1,2*        0U        $182        12.5        13‡
 or                sw+4 imp        1,2*        0U        -        -        13‡

Ultimate Fighting Stick
A wooden club with an extended 'S' shape, studded with metal spikes and a pronged cross-guard.

Light Club with spikes, hook, added hilt and prongs.
Code:


                Damage                Reach        Parry        Cost        Weight        ST

Stick                sw+2 cr                1        +1        $132        3.75        10       
 or                thr+2 cr        1        +1        -        -        10

Notes: +2 to Disarm, -1 to Holdout, can hook, -2 familiarity penalty.

DemiBenson 01-11-2011 12:47 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Hero's Heater
An expensive medium shield with all the options, for the dungeon delver where budget is not a concern.

All-Metal Heater Shield with Conical Boss, Disarming Spikes, Lance Cutout, Lantern Hook, and Rim Blade.
Shield bashes for +1 crushing damage, disarms at +1, gives +1 to Lance skill, and can slash for swing-2 cutting damage.

Code:

TL Shield          DB    Cost    Weight  DR/HP  Cover DR  Notes
3  Hero's Heater  2    $553    14.25  4/19    8

Bravo's Buckler
A modest buckler with enough blades to be used as offensive weaponry in its own right.

All-Metal Parrying Buckler with Large Hiltless Knife, Long Spike Boss, and Disarming Spikes, and Rim Blade.
Can attack with the knife at only -1, shield bashes for +1 impaling damage, disarms at +1, and can slash for swing-2 cutting damage.

Code:

TL Shield            DB    Cost  Weight  DR/HP  Cover DR  Notes
1  Bravo's Buckler  1    $395    10      4/16  8      +1 to Block


DanHoward 01-11-2011 03:02 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Laminated and all-metal are mutually exclusive. How can you have a laminated wood construction in a shield with no wood?

DemiBenson 01-11-2011 03:14 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Quote:

Originally Posted by DanHoward (Post 1104910)
Laminated and all-metal are mutually exclusive. How can you have a laminated wood construction in a shield with no wood?

I thought it could be two-layer like duplex plate and take advantage of different metal properties.

Ulzgoroth 01-11-2011 06:29 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Adding a hilt does seem a bit perverse, effectively offering a huge bonus to weapons for not already having a hilt in their stats. Makes a hilted off-hand parrying hatchet seem like a really useful thing to have.

I guess for most of them it realistically wouldn't matter because you're using an attack with U parry, and possibly also one that makes the weapon unready. But there are exceptions, like the fighting stick.

Other than that they don't seem too bad. Though using the Stabby-Smasher's long spear functionality with Axe/Mace skill seems off. As does using a 3-yard weapon one-handed.

Icelander 01-11-2011 06:47 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Quote:

Originally Posted by DanHoward (Post 1104910)
Laminated and all-metal are mutually exclusive. How can you have a laminated wood construction in a shield with no wood?

Why do metal shields have the same DR as wooden shields?

Kazander 01-11-2011 07:57 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Quote:

Originally Posted by Icelander (Post 1105014)
Why do metal shields have the same DR as wooden shields?

Not quite sure on that one myself. These are light metal shields; -25% weight instead of double weight like they are in Basic.

Bruno 01-11-2011 08:24 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Quote:

Originally Posted by Icelander (Post 1105014)
Why do metal shields have the same DR as wooden shields?

Significantly thinner than the wooden shields, from the looks of things.

Icelander 01-11-2011 08:49 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
Quote:

Originally Posted by Bruno (Post 1105037)
Significantly thinner than the wooden shields, from the looks of things.

Not thin enough, I think.

Metal is more than slightly stronger than wood for its weight. A -25% weight reduction should not yield the same strength.

Kazander 01-11-2011 10:37 PM

Re: Some rather silly fantasy weapons made with the LTC2 rules...
 
That's why I thought DR 6 was more appropriate, like other metal items. Potentially DR 7. But you end up with less HP because of the weight reduction, so metal shields even so aren't as durable as I would have thought.


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