| malloyd |
01-02-2011 11:10 AM |
Re: Reaching orbit with Air-raft
Quote:
Originally Posted by MrBackman
(Post 1100076)
The earth pulls us towards its center at 1G, the moon and the sun pulls with some really puny acceleration, the rest is so insanely weak it doesn't matter at all.
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Actually, you can't tell that, because for the larger structures, like say our supercluster, you have nothing fixed to measure against. Everything we see could be gravitationally accelerating at a billion gravities in some direction and we couldn't tell, and in any case have to account for the as yet not well defined repulsive effect at very large scales, which may or may not be be altered by contragravity.
For the Sol system the effects we can account for are fairly low (the centripetal force of the rotation of the Earth is about 0.03 m/s^2, for the orbit about the sun 6x10^-3 m/s^2, for the galaxy about 2x10^-10 m/s^2; and 3x10^-5 m/s^2 for the moon) but of course that doesn't have to be the case in other star system - many worlds in Traveller have shorter days or are a lot closer to their primaries. And isn't really negligible here on Earth either, leave your contragravity on an hour and 0.03 m/s^2 has given you a 250 mile per hour velocity in some direction you didn't intend to go. This isn't terrible for a vehicle, though you have to have an engine you can run constantly and which can thrust in all directions, on a continuously changing basis to compensate for it, but it isn't negligible. And it does pretty well simplify the reach orbit with the air-raft problem. Turn off the compensating thruster and in a couple hundred hours you'll have reached a point your inherent velocity puts you in some sort of orbit, then you turn off the contragravity. Admittedly it'll probably be a pretty elliptical orbit.
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