Tuba of Charm .vs Multiple Monsters
How many time can you use Tuba to try to run away? We slammed our buddy with like 4 big monsters and he Tuba'd away from them all...
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Re: Tuba of Charm .vs Multiple Monsters
Since it's a blanket +3 to Run Away, I can't see any other way to interpret the card: It's for every Monster.
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Re: Tuba of Charm .vs Multiple Monsters
I was once a half-breed elf halfling wearing the Boots of Running Really Fast and holding the Tuba of Charm. I got away from everything, ever.
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Re: Tuba of Charm .vs Multiple Monsters
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The effects would combine and all monsters would be inescapable. |
Re: Tuba of Charm .vs Multiple Monsters
Nope. Combat effects combine; you Run Away from every monster independently.
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Re: Tuba of Charm .vs Multiple Monsters
Just to be sure, however, even if you run away from all three monsters, you still only pick up one treasure, right? You don't pick up a treasure per monster?
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Re: Tuba of Charm .vs Multiple Monsters
You don't get any treasure for successfully running away normally.
So you don't get any treasure at all if you are running away, regardless how many monsters you successfully run away from unless a card changes that. Off hand I cannot think of one that does. |
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I'll admit that the wording is unclear, but the INTENT was that you got one Treasure as you fled the combat, no matter how many monsters you fought. (And note that if you fail to Run Away and die, you do not get the Treasure, because Dead characters cannot receive cards for any reason -- another clarification made in the new rule version.) |
Re: Tuba of Charm .vs Multiple Monsters
Epic Gnome
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Re: Tuba of Charm .vs Multiple Monsters
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