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sir_pudding 11-15-2010 01:10 PM

Re: underpowered animal ally
 
Quote:

Originally Posted by Kromm (Post 1078244)
Thus, if your 150-point PC has 40 points in the skills of a fighting style and 20 points in the spells of a magical style, he can have six general perks, six Style Perks, and three Magic Perks in total.

Why isn't that 4 Style Perks (1/10points) and 2 unrestricted combat perks (1/20points)?

Are the six general perks restricted to non-combat perks?

Kromm 11-15-2010 01:14 PM

Re: underpowered animal ally
 
Quote:

Originally Posted by sir_pudding (Post 1078298)

Why isn't that 4 Style Perks (1/10points) and 2 unrestricted combat perks (1/20points)?

Are the six general perks restricted to non-combat perks?

Huh? "Style Perk" is the term of art for any combat perk, however you justify it. That's just what they're called.

PK 11-15-2010 01:53 PM

Re: underpowered animal ally
 
Quote:

Originally Posted by Kromm (Post 1078301)
Huh? "Style Perk" is the term of art for any combat perk, however you justify it. That's just what they're called.

In this thread, because it's been important to distinguish "Any combat perk" from "The combat perks listed specifically for your style," most have been using Combat Perk and Style Perk for those, respectively. That's why sir_pudding was a bit thrown by the clarification. But, of course, the real question above was "how do you balance the mix of Style Perks and general perks?" You (Kromm) addressed that that here, and did so quite clearly IMO.

If it helps, I suppose it's worth breaking it down in even more detail by saying that if a 150-point PC has 40 points in the skills of a fighting style and 20 points in the spells of a magical style, he can have six general perks, two unrestricted Style Perks, four additional Style Perks specific to his fighting style, one unrestricted Magic Perk, and two additional Magic Perks specific to his magical style.

sir_pudding 11-15-2010 03:17 PM

Re: underpowered animal ally
 
Quote:

Originally Posted by Rev. Pee Kitty (Post 1078317)
If it helps, I suppose it's worth breaking it down in even more detail by saying that if a 150-point PC has 40 points in the skills of a fighting style and 20 points in the spells of a magical style, he can have six general perks, two unrestricted Style Perks, four additional Style Perks specific to his fighting style, one unrestricted Magic Perk, and two additional Magic Perks specific to his magical style.

Are those six general perks restricted to non-Style perks. In other words if this character has 6 Style perks already is he not able to take say Unlimited Ammo? Or can he count it as a general perk?

Also does Style Familiarity count against any of these limits?

EDIT: What if the character didn't have a style but still has 40 points in combat skills, does he still get 2 Style perks?

aesir23 11-16-2010 08:17 AM

Re: underpowered animal ally
 
Quote:

Originally Posted by sir_pudding (Post 1078362)
Also does Style Familiarity count against any of these limits?

My understanding is that it does not. I know it doesn't count against the 4 perks for having 40 points in a style, or the 2 perks for having 40 points in combat skills, or, obviously, against the magical perk limits.

It might count against the limit for general perks, I don't know. Personally, I think it should be exempt.

Quote:

Originally Posted by sir_pudding (Post 1078362)
What if the character didn't have a style but still has 40 points in combat skills, does he still get 2 Style perks?

Yes.

sir_pudding 11-16-2010 08:43 AM

Re: underpowered animal ally
 
Quote:

Originally Posted by aesir23 (Post 1078654)
Yes.

Do these count against the general limit or not? PU2 seems to say that they do.

aesir23 11-16-2010 08:53 AM

Re: underpowered animal ally
 
Quote:

Originally Posted by sir_pudding (Post 1078664)
Do these count against the general limit or not? PU2 seems to say that they do.

Kromm's explanation above seems to say that they do not.

Personally, I had always thought that the rule in PU2 was an alternative to the rule in MA, to account for the fact that many of the Style Perks in MA had been generalized to include non-combative versions of the same perks and that people might use PU2 without using the Style system. I figured that they wouldn't be used in the same campaign until I read the responses on this thread.

sir_pudding 11-16-2010 08:55 AM

Re: underpowered animal ally
 
Quote:

Originally Posted by aesir23 (Post 1078668)
Kromm's explanation above seems to say that they do not.

In the case that the skill points are from a specific style. What if they are just "wild" combat skills?

aesir23 11-16-2010 08:59 AM

Re: underpowered animal ally
 
Quote:

Originally Posted by sir_pudding (Post 1078669)
In the case that the skill points are from a specific style. What if they are just "wild" combat skills?

Well 4 of them are from a specific style, 2 of them are from having 40 points in Combat Skills, and they are not counted against the general perks in his explanation.

[EDIT] Why should this be any different if he doesn't have a style (or the 4 perks that came with it)?

sir_pudding 11-16-2010 10:44 AM

Re: underpowered animal ally
 
Quote:

Originally Posted by aesir23 (Post 1078670)
[EDIT] Why should this be any different if he doesn't have a style (or the 4 perks that came with it)?

I'm not sure, but as GURPS Fan points out above that's what PU2 seems to be saying. If you can get all these bonus perks slots, what's the point of the limit at all?


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