Claw-claw-bite and armor
Low-Tech tells us that horn and bone have a (0.5) armor divisor when doing impaling damage. Should animal attacks be modified accordingly? Should the relevant advantages be bought with this limitation to be realistic? Will Bruno's minotaur weep when she discovers she can no longer impale three characters with one goring charge?
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Now, some bone weapons might break on a hit, but that's a whole nother issue. |
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Maybe this post by Dan Howard is relevant here.
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Not really, because LT stated impaling damage and DH is talking about cutting damage.
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Y,youre right.
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What Ulz and TBC said -- there's a huge difference between living horn growing out of an animal's body, and that same horn, long-dead and cured. The latter has a (0.5) divisor, the former does not.
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Again, this would result in an attacks with the same net energy dealing less damage with a sharp edge. A bond club and a bond blade of the same mass swung at the same speed . . .
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Personally, I think that the issue here is that if you take a bone ax and a bone mace of the same weight. Adding an edge (that concentrates force on a smaller surface) is going to greatly reduce damage.
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The (0.5) vs armor would also extend to punches and kicks, not just to claws/bites. |
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It also leads to silliness that a 1-damage attack with a punch (or claw, or tooth) never does injury. And humans often roll 1d-2 to 1d-4 on bites, resulting in 1 point of damage. |
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All you have to do to see the difference is punch or kick someone wearing a little bit of padding vs no padding, to see the huge difference. Quote:
This (0.5) modification wouldn't solve all the issues with the huge out of proportion ST sw dmg tables, but it'd mitigate some of the silliness of people punching through armor with th ST. |
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Flesh is squishy yes, but I don't attack people with my boobs, nor my rather excessively padded hips. Nor do martial artists other than folk/movie heroes who have learned the dreaded iron buttock technique.
You have to be REALLY fat for there to be more than a thin layer of thin skin and some tendons over the knuckles, knees, and elbows - and the heel and blade of the foot are covered in some terrifyingly tough skin, not "squishy" skin. Adding a 0.5mm layer of leather over the 2 lb mace doesn't divide its damage in half. |
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More importantly, this would make it nigh impossible to kill someone by punching them in the head - which happens, and not just "When Pro Boxers Attack, tonight on FOX".
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Besides, skilled fighters get damage bonuses, they will do real damage, but having a kitty cat, or some 90 lbs wimp, take out a normal person in a few seconds is highly unrealistic, and not in a good cinematic way. I've sat still and let a decently trained but wussy black belt throw multiple punches at my head, defending only by presenting the crown of my head to the blows, and I can tell you that he hurt his hands way worse than he hurt me, especially since if I even had any bruises they didn't bother me. (It was funny how he ran away when I told him it was my turn now...) |
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Besides, isn't that the same argument against a mace vs axe/sword and mail? |
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Blunt Claws and hoves give you a damage bonus. not sharp ones or talons (Long talons give you both) Teeth never give you the damage bonus, just injury type. |
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*grin* |
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One common misconception about "black-belts" is that they are a "Master". This is far from the truth, at 1st dan (1st degree black belt), the student has learned and can perform with a degree of competance the basic skills of a style. Instructors are usually at least a 3rd degree black-belt, often higher. 1st degree black-belts are more like interns. Thus at 1st degree black, a practioner should have "style familiarity" and Attribute Level+0 in all required skills. This is because the student is evaluated on their ability to perform techniques, forms, katas, etc. not actually fight. So it's the number of skill points invested, not overall skill that is graded. Also be aware that most style don't teach "karate", but teach "karate sport/art". So let's say your wussy black-belt has a ST8. Let's say he's a 2nd dan (decently trained), and give him attribute level+2 in all required skills... perhaps even a few points in techniques. Since he likely learned karate sport/art, that gives him karate at DX-1. Let's be generous and say he has a DX of 12. Effect: To strike the skull he rolls at a effective skill of 5 (DX based Punch), so to improve that let's take AoA (Determined) and a Telegraphic Attack... that gives a skill roll of 13, so he'll land most of those hits... and you're not defending. ST8 thrusting damage is 1d-3, for a punch that's 1d-4. His Karate skill is not high enough to give a bounus, so 1d-4 vs. DR2 results in 0 damage barring a critical hit. You would get some bruises out of it (and possibly some real damage if he missed by 1 and hit the face and rolled high on the damage roll), and his hands would likely be bruised (unless using open palm or a hammer fist, but then his damage is reduced to 1d-5)... both below the scale of GURPS injury. Had he not been so wussy (ST9 or ST10), or have been an instructor (thus getting a +1 damage bonus due to karate default of attribute+0), then damage would have been an average of 2/3 a point per hit (1/6 damage x4 for brain hit)... if both conditions were true damage would have averaged 2 points per hit. |
Re: Claw-claw-bite and armor
As to the OT of this thread... I would not apply fractional armor divisors to cutting bites and claws. However extending the rule in LT concerning cutting weapons & blunt trauma to impaling natural attacks and increasing the threshold to DRx3 for cutting natural attacks might achieve what you're looking for... without producing wierd effects when compared to blunt damage.
I presented a houserule for exactly this in another thread. Although it was directed towars stone (& bone/horn) weapons, it could conceivable apply to natural attacks. |
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As for your numbers, he was a 4th dan then, though I don't think he ever got past 7th, he'd been an instructor for years at the point I'm talking about, and at 6'2" and 165 lbs, while I put him easily in the wussy 9 ST category, I wouldn't peg him as a ST 8. This is also part of why I don't see that much of a threat from most karate practitioners, above and beyond any normally trained fighter, unless they're 8th+ dan types. |
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The problem with "karate" (especially in North America) is that there is a LOT of stuff being taught as "karate", much of which doesn't have much to do with even the Japanese sport, let alone a combative self defense style. I've seen "karate" schools teaching Taequondo, I've seen "karate" schools teaching thai kickboxing (?), I've seen "karate" schools teaching what looks like Judo (!!)... and then there's the "It looks sort of like someone watched a lot of movies and thinks they're a 'Karate Master' now" type of "karate".
At least in an English speaking context, the word "karate" is almost meaningless without several qualifiers tacked on to give you some information about what the hell the person is talking about (and then you need to go research it). I'd be cautious about writing off people who "know karate" entirely - there ARE schools teaching pretty honest Japanese style Karate in North America, and even the ones teaching Something Else can be teaching perfectly legitimate styles, just under a confusing name. And because they're mostly independent studios, you can't be sure that they're all just "black belt factories" - even in a commercial franchise a particular teacher could turn out to be a hard-case with useful knowledge ;) |
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Or the fact that the majority of legitimate schools teach Karate Sport or Art rather than the pure self-defense versions.
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I'm under no illusions that I learned anything more than Karate Art, but that was due to me definitely having some form of Pacifism and a major mental block against hitting live targets. My school taught full contact, full force hits for competition fighting, as is usual for TKD comeptitions. Other students at my school were learning Karate Sport, and I'd bet the Cuban team that Aggressive Parried our team into several bone fractures were using full Karate. Our team's coach commented when they came back from the tournament that the Cubans beat the crap out of us with "yellow belt" techniques used very effectively. |
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That's not to say that you might not have Lifting ST higher than 8. Just that this particular example doesn't prove anything beyond ST 8+. According to Kromm, the 8xBL benchmark is supposed to measure how much an adventurer can somehow manhandle into a fireman's carry, as that's the most likely reason a typical GURPS character would have to lift something 'above' his head. It's not meant to measure any kind of legal weightlifting record. For that, you really need training, or you'll be managing far less than your ST would suggest that you should be able to lift over your head. That means that anyone capable of lifting and carrying a typical adult (ca 150 lbs.) a decent distance is ST 10+. I usually find that benchmark the most reliable and accurate guide for real world ST scores. Of course, since a typical adult in Iceland is 180 lbs, the typical ST for someone who can handle another person on his back is 11+. |
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I can carry much more than 60 to 70 pounds for a while, but walking a mile sucks no matter how much or little I carry. Good strength but unfit.
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