[Low Tech]Cost of armour and TL
In Fantasy world which is on average TL2-3,but has Plate armour from TL4(Knights in shining armour syndrome),what should be progression in costs of higher TL armour?
If TL2 Armour prices are as listed,what modifier to cost should TL3 and TL4 armours get? Same question for weapons. Thanks |
Re: [Low Tech]Cost of armour and TL
Whatever fits your view of your world, but that iron based armor is competing with the bronze version, so would need to be same cost or cheaper to see much use.
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Re: [Low Tech]Cost of armour and TL
You can use the anachronistic equipment rules from the Basic Set.
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Thus if you want to make steel plate earlier TL you have to think of how the armor is worked and how that affects the cost. (Thus the view of how it fits your setting) One possible way is ofcourse say "mages did it".. as in some sort of commonly avaible magic spell or effect is used in the production. |
Re: [Low Tech]Cost of armour and TL
If mages make it then how does that affect cost? The whole point of iron is that is more available and thus cheaper than bronze. If this isn't the case in your game world then bronze would be the dominant metal for weapons and armour for a much much longer period of time. LT already states that you can have full suits of bronze plate armour at TL1. The only anachronistic parts are little things like TL4 sliding rivets that help to improve articulation.
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Re: [Low Tech]Cost of armour and TL
One way to have articulate TL4 iron/steel plate exist within a predominantly TL3 fantasy world is to give a minority race {Dwarves for example} a good tallent for smithing and a TL +1 {smithing} advantage then note that they don't breed in anywhere near the numbers to take over or won't do so for other reason {psychology , religion , whatever} .
The armour will thus be a higher tech import for any player race but the producer {whom pays in character points for the racial advantages that create the siituation} which I'm pretty sure is covered somewhere . If the producing race is small enough in number , the costs could be even higher . This way plate armour becomes sufficiently more expensive and rarer than it historically was , thus allows less advanced armours to still be common . If you make bronze cheaper by making copper and especially tin more common in your world , bronze armour and weapons could still be viable choices verses iron if you wish that too . just ajust the CF to suit your tastes and the prices of copper and tin if you take note of such in your games {for trade , loot value etc} . Cost plays a big part in what military equiptment is used . The F22 isn't the most powerful fighter that can be built , merely the most powerful that can be afforded {though some might argue the Sukoi T-50 is superior} . Caseless ammunition assault rifles could have been in service 20 years ago , but cost got in the way {and still does} . Chinas' type 99 MBT is about on par with the best MBTs in the world {especially after the latest improvements are added} , but China cannot afford to equip their entire Army with it . Historically TL4 articulated steel plate was cheap enough to be bought by wealthy Men at Arms and issued to common troops as munitions plate which thus displaced various other less protective armours , but if the cost had been , say 4 times higher , that might not have happened {only the richest nobles could have afforded it} . Same could go for bronze too {with the cost being cheaper} . |
Re: [Low Tech]Cost of armour and TL
One question, is it possible to harden bronze to get similar results to "Hardened steel" (Low Tech, p. 110)? Would it be permissible to add "Hardened bronze" to a bronze plate, for the same CF? (Possible even if ahistorical, this is for a DF game)
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Re: [Low Tech]Cost of armour and TL
Fantasy Tech 1 has aluminum bronze, which gives the same result, though. It's also nicely corrosion resistant.
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Most copper alloys are corrosion resistant.
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Also, should coral armor count as bone, or horn? |
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And as for Aluminium Bronze, well, remember that Fantasy Tech also includes Azzalum, and I don't see anything forbidding hardened Azzalum ;) |
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I love that idea, and it makes for interesting background. But coral needs to be within photosynthesis distance to survive. That may keep them from fighting creatures from the twilight depths. Nice division of troop type though. |
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It is basically the Short Spines advantage (p. B88) with a few minor changes.
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Re: [Low Tech]Cost of armour and TL
Thanks for answers.
Maybe to clarify a little: I wanted to have "Empires" Legion and arm it as Romans of TL2(Lorica segmentata,shield,gladius,pillum,javelins) and mix mages in(though for now I think Ill set enchantment costs at *10;to avoid general hassle with magic items and their overall availability). I want to have Feudal Nobility(poorer ones will have equip as crusaders,medium wealth would have half plates,really rich would have full plates). Also I wanted to classify Legionare with Lorica Segmentata as Good equip quality. Hence ,why Im asking for some reasonable basis for scalling costs across TL of equipment. Id like to avoid setting Dwarves as TL+1,and that all humans import Full Plates from them...though if there is no reasonable explenation for sliding costs of equip. Ill have to do just that(thanks for idea). |
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For instance, given the differences between regular mail and butted mail, it seems that the cost of mail is almost entirely labor costs, not material costs. Labor generally gets more expensive with TL. For the cost of mail to remain the same you'd need to either increase production efficiency or have it made by cheaper workers. |
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Though ,question is:What scaling in prices would seem reasonable? |
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Because the latter may simply not work out for you. And if you're trying to ask the former, you probably need to be clear on that. |
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Though Im interested even in "Artificial" scaling of prices(since higher TL armours are more efficient weight wise). Maybe solution in end will be to set TL2/3 as norm,with TL2 stuff cheaper(to minimise difference of TL)...as said..Im just looking for most believable option(or barring that most believable compromise). |
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However, if you're going for the central/western Europe medley typical of 'generic fantasy', it seems as if mail and plates wouldn't turn up. |
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