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-   -   [Space] GURPS Handbook of the Planets (https://forums.sjgames.com/showthread.php?t=74233)

Agemegos 03-18-2013 03:35 PM

Re: [Space] GURPS Handbook of the Planets
 
Quote:

Originally Posted by sir_pudding (Post 1542559)
For reasons of transparency (and adherence to SJGames game aid policy intent, I think) I think you ought to make it exactly adhere to GURPS Space by default and then have any tweaks be switchable options.

Yeah. I was strenuously careful to make my generator conform exactly with the sequence laid out in Space* because I reckon that the intent of the permission that SJ Games offers to use its intellectual property for game aids requires an earnest effort in good faith to give its customers an aid for using its rules, and also that its unfair to the customer to give them something other than what it says on the tin. If I were still planning to write a generator with all the substantial improvements that I have in mind I would not present it as a GURPS game aid. And I don't feel it would be proper to distribute my heavily-hacked version.

The five exceptions that are not mistakes were (a) forced on my by the limitations of the medium I was working in, (b) the best correction I could devise for an acknowledged but uncorrected erratum in the rules, (c) putting a brave face on needing user input to seed the PRNG, (d) a Easter egg that presented some information that is implicit in generator output and interesting, and (e) another such Easter egg. And they are all documented on the Read Me tab.

Kraken 03-18-2013 04:24 PM

Re: [Space] GURPS Handbook of the Planets
 
Thanks for the replies Brett, Nakawaros and Anthony. That gives me a bit of a better idea of how the stars in a Binary will impact a world.

Also, thanks for the advice on how to incorporate the second system of worlds Brett, I'll give it a try.

Kraken 03-18-2013 04:27 PM

Re: [Space] GURPS Handbook of the Planets
 
Oh, and thanks Brett for incorporating Metric units into your spreadsheet.

As a non-Brit, non-American (USA), the yard/feet/mile stuff does my head in sometimes, and I cannot begin to fathom the whole degrees-Fahrenheit thing without an online conversion page open on the computer.

Agemegos 03-18-2013 05:26 PM

Re: [Space] GURPS Handbook of the Planets
 
Quote:

Originally Posted by Kraken (Post 1542627)
Oh, and thanks Brett for incorporating Metric units into your spreadsheet.

No problem. In fact, I had to get leaned on to include US customary units, since my first plan was metric-only.

Nakawaros 03-18-2013 09:00 PM

Re: [Space] GURPS Handbook of the Planets
 
So far any thing that isn't pure GURPS is an option you have to manually enable. I don't see why I wouldn't continue that.

ETA: Let me demonstrate, now that I can get a screenshot of the Options window up:

Option Window 1
Option Window 2

Some of these are admittedly because I'm not yet able to offer editing per planet, per star.

Nakawaros 03-18-2013 09:09 PM

Re: [Space] GURPS Handbook of the Planets
 
Quote:

Originally Posted by sir_pudding (Post 1542559)
For reasons of transparency (and adherence to SJGames game aid policy intent, I think) I think you ought to make it exactly adhere to GURPS Space by default and then have any tweaks be switchable options.

I generally do that, although I use derived functions (I was trying my hardest not to implement the table. There was a reason for that, although it strongly looks like it's irrelevant now.)

Whill 03-18-2013 11:24 PM

Re: [Space] GURPS Handbook of the Planets
 
Quote:

Originally Posted by Brett (Post 1542658)
No problem. In fact, I had to get leaned on to include US customary units, since my first plan was metric-only.

As a Yankee but strong proponent of metrification, I also want to thank you. Down with US customary measures!

Nemoricus 03-19-2013 07:02 AM

Re: [Space] GURPS Handbook of the Planets
 
Quote:

Originally Posted by Nakawaros (Post 1542753)
So far any thing that isn't pure GURPS is an option you have to manually enable. I don't see why I wouldn't continue that.

ETA: Let me demonstrate, now that I can get a screenshot of the Options window up:

Option Window 1
Option Window 2

Some of these are admittedly because I'm not yet able to offer editing per planet, per star.

Somewhere I'd put a description of what each option for the moons does.

Also, instead of a slider for the system age, text entry seems like it would be a better choice. It would make it easier to select exactly the age desired.

Nakawaros 03-19-2013 08:04 AM

Re: [Space] GURPS Handbook of the Planets
 
Quote:

Originally Posted by Nemoricus (Post 1542941)
Somewhere I'd put a description of what each option for the moons does.

Also, instead of a slider for the system age, text entry seems like it would be a better choice. It would make it easier to select exactly the age desired.


There is one on the wiki page for the project, as for the slider, it's XX.YY.

(I prefer sliders over text entry because it's less validation work, myself.)

Nakawaros 03-19-2013 10:10 AM

Re: [Space] GURPS Handbook of the Planets
 
So, I do post a changelog even though I haven't gotten it up yet.

Here it is: Changelog

DISCLAIMER: GURPS is a trademark of Steve Jackson Games, and its rules and art are copyrighted by Steve Jackson Games. All rights are reserved by Steve Jackson Games. This game aid is the original creation of Nakawaros(NJ) and is released for free distribution, and not for resale, under the permissions granted in the Steve Jackson Games Online Policy


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