GURPS MA: Riposte and All-Out Defense
Is it legal (RAW) to use All-Out Defense (Increased Defense +2) to boost a Riposte attempt?
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Re: GURPS MA: Riposte and All-Out Defense
Sounds fine to me, really.
Instead of taking an AoD: +2, you could just Evaluate for the turn and get a bonus on your attack without having to wait for someone to attack you. |
Re: GURPS MA: Riposte and All-Out Defense
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Those modifiers do, though, make it more likely that you succeed at your penalized defense. |
Re: GURPS MA: Riposte and All-Out Defense
The intent was to increase the likelihood of a successful parry before the riposte, as a tactic for penetrating the defenses of an opponent with a higher skill level.
I'm assuming that it's also legal to use the bonus to hit from Evaluate with a Deceptive Attack, also? Quote:
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Re: GURPS MA: Riposte and All-Out Defense
I'd say yes, since Deceptive Attack says 'final effective skill' not quantifying that before other modifiers like Riposte.
However, Riposte and Deceptive Attack aren't cumulative... Riposte is a specialized Deceptive Attack that tanks your defense instead of attack roll. |
Re: GURPS MA: Riposte and All-Out Defense
Well, as an example: A character has a skill level in Karate of 18, with combat reflexes, and enhanced parry 1. His "normal" parry is 14. However, for the purposes of Riposte, his combat reflexes bonus is not taken into account until the negative modifier is applied, in this case he could take a maximum of a -5 penalty, reducing his parry score to 8. His final parry score, however, would be 9, after the +1 from Combat Reflexes. Had he taken an All-Out Defense the previous turn, would that then increase his parry to 11?
He could take a Quote:
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