Question about Raising a Skill from Default
I understand how to raise a skill from Default, but what about raising a skill from Default from a Skill that you raised from Default? Is this permissible? Or did a miss a rule somewhere?
For instance: Erotic Art-20, Acrobatics-15, Body Sense-12 (Assuming of course that you put 1 point in each of the Raised from Default skills) Thanks for any who reply! ^_^ Ghostdancer |
Re: Question about Raising a Skill from Default
I don't understand your example, but there's no problem in defaulting from any skill where you have spent enough points to raise it.
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Re: Question about Raising a Skill from Default
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Acrobatics-15 DX+5 [20] Erotic Art defaults to Acrobatics -5, or 10. That's DX-0, the equivalent of 2 points in Erotic Art. Raising Erotic Art to 20, or DX+10, would normally take 40 points. You get those two points as a discount, so it's only [38]. Body Sense defaults to Acrobatics at -3, so zero points gets you Body Sense-12, DX+3. As a Hard skill, that would normally cost 20 points. You get that level for free. I don't think your example applies to the situation you describe. You want something where one skill defaults to a second skill which defaults to a third skill. In that case: Finance IQ/H Economics-3, Merchant-6 Economics IQ/H IQ-6, Finance-3, Merchant-6 Merchant IQ/A IQ-5, Finance-6 IQ 12: Economics-20 IQ+8 [36] Finance-16 IQ+4 [1] (from Economics) Merchant-10 IQ-2 [0] (from Finance) In this example, 36 points gets Economics-20. This gets you Finance-16 for free, the equivalent of spending 20 points on Finance. The next level would normally cost 24 points, for which you would have a 20-point discount. Since you need 4 points to reach the next level, spending only one doesn't raise your skill, but it does allow you to default skills off of it. Merchant, with a default of IQ-5, goes from 7 to 10 for free. One point would normally get you to IQ-1, and does the same here, since the default isn't enough to help. |
Re: Question about Raising a Skill from Default
IIRC you can't 'double default'
So if the master skill A gives a default on skill B, and skill B gives a default on skill C - you must spend points on skill B in order to use skill C at default. I donøt know if you can get away with only a single point (which might not mean anything) in skill B or if you need to raise it a full level. This is how 3rd ed was, and I believe 4th says this as well. |
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Body Sense defaults to Acrobatics at -3 Acrobatics defaults to Erotic Art at -5 And Erotic Art would be the main skill So it would look like Erotic Art (A) DX+5 [20]-20 Acrobatics (H) DX-2 [1]-15 (raised from Erotic Art default) Body Sense (H) DX-2 [1]-12 (raised from Acrobatics Default) Quote:
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I'm just trying to answer a question a player had that I didnt have a satisfactory answer for, and of course the Game had to be today. Thanks everyone by the way. Ghostdancer |
Re: Question about Raising a Skill from Default
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Spend [4] to get Acrobatics to 16 (since you got Acrobatics-15 for free, and to go from DX to DX+1 for a Hard skill costs [4]) and you get Body Sense-13 for free. Adding that [1] to Body Sense-13 would then bring it to 14, since you got the Body Sense-13 for free, when it would normally cost [1]. Again, my $.02, but spending a point that doesn't change the skill level doesn't seem to me to be enough to justify the chain-defaulting. arnej |
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