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-   -   Question about Raising a Skill from Default (https://forums.sjgames.com/showthread.php?t=73644)

Christopher R. Rice 10-06-2010 12:38 AM

Question about Raising a Skill from Default
 
I understand how to raise a skill from Default, but what about raising a skill from Default from a Skill that you raised from Default? Is this permissible? Or did a miss a rule somewhere?

For instance:

Erotic Art-20, Acrobatics-15, Body Sense-12

(Assuming of course that you put 1 point in each of the Raised from Default skills)

Thanks for any who reply! ^_^

Ghostdancer

David Johnston2 10-06-2010 01:01 AM

Re: Question about Raising a Skill from Default
 
I don't understand your example, but there's no problem in defaulting from any skill where you have spent enough points to raise it.

Diomedes 10-06-2010 01:17 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Ghostdancer (Post 1059098)
I understand how to raise a skill from Default, but what about raising a skill from Default from a Skill that you raised from Default? Is this permissible? Or did a miss a rule somewhere?

For instance:

Erotic Art-20, Acrobatics-15, Body Sense-12

(Assuming of course that you put 1 point in each of the Raised from Default skills)

Thanks for any who reply! ^_^

Ghostdancer

Well, in your example, Erotic Art and Body Sense both default to Acrobatics, so at DX 10:

Acrobatics-15 DX+5 [20]
Erotic Art defaults to Acrobatics -5, or 10. That's DX-0, the equivalent of 2 points in Erotic Art. Raising Erotic Art to 20, or DX+10, would normally take 40 points. You get those two points as a discount, so it's only [38].

Body Sense defaults to Acrobatics at -3, so zero points gets you Body Sense-12, DX+3. As a Hard skill, that would normally cost 20 points. You get that level for free.

I don't think your example applies to the situation you describe. You want something where one skill defaults to a second skill which defaults to a third skill. In that case:

Finance IQ/H Economics-3, Merchant-6
Economics IQ/H IQ-6, Finance-3, Merchant-6
Merchant IQ/A IQ-5, Finance-6

IQ 12:

Economics-20 IQ+8 [36]
Finance-16 IQ+4 [1] (from Economics)
Merchant-10 IQ-2 [0] (from Finance)

In this example, 36 points gets Economics-20. This gets you Finance-16 for free, the equivalent of spending 20 points on Finance. The next level would normally cost 24 points, for which you would have a 20-point discount. Since you need 4 points to reach the next level, spending only one doesn't raise your skill, but it does allow you to default skills off of it. Merchant, with a default of IQ-5, goes from 7 to 10 for free. One point would normally get you to IQ-1, and does the same here, since the default isn't enough to help.

Ultraviolet 10-06-2010 01:49 AM

Re: Question about Raising a Skill from Default
 
IIRC you can't 'double default'

So if the master skill A gives a default on skill B, and skill B gives a default on skill C - you must spend points on skill B in order to use skill C at default. I donøt know if you can get away with only a single point (which might not mean anything) in skill B or if you need to raise it a full level.
This is how 3rd ed was, and I believe 4th says this as well.

RobKamm 10-06-2010 07:21 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Ultraviolet (Post 1059117)
IIRC you can't 'double default'

And it does on B173:

Quote:

Originally Posted by Basic
Double Defaults
A skill can’t default to another skill known only by default. If Skill A defaults to Skill B-5, and Skill B defaults to IQ-5, does Skill A default to IQ-10? No.


Kraydak 10-06-2010 08:05 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Ultraviolet (Post 1059117)
... I donøt know if you can get away with only a single point (which might not mean anything) in skill B or if you need to raise it a full level.
This is how 3rd ed was, and I believe 4th says this as well.

Note that if you need to raise a full level, then it is possible to lose a default, so a single point in B needs to be all that is needed to have C=default(default(A)+X) where X can be 0.

David Johnston2 10-06-2010 11:10 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Kraydak (Post 1059195)
Note that if you need to raise a full level, then it is possible to lose a default

What gives you that idea?

Christopher R. Rice 10-06-2010 11:17 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Ultraviolet (Post 1059117)
IIRC you can't 'double default'

So if the master skill A gives a default on skill B, and skill B gives a default on skill C - you must spend points on skill B in order to use skill C at default. I donøt know if you can get away with only a single point (which might not mean anything) in skill B or if you need to raise it a full level.
This is how 3rd ed was, and I believe 4th says this as well.

Yes I understand all that. But like I was saying, if you put a point in it to get it from default does it still count as a default?

Body Sense defaults to Acrobatics at -3
Acrobatics defaults to Erotic Art at -5
And Erotic Art would be the main skill

So it would look like Erotic Art (A) DX+5 [20]-20
Acrobatics (H) DX-2 [1]-15 (raised from Erotic Art default)
Body Sense (H) DX-2 [1]-12 (raised from Acrobatics Default)


Quote:

Originally Posted by RobKamm (Post 1059180)
And it does on B173:

That seems to be for skills in which you have no points, or that's how I read it. I could be wrong.

Quote:

Originally Posted by Kraydak (Post 1059195)
Note that if you need to raise a full level, then it is possible to lose a default, so a single point in B needs to be all that is needed to have C=default(default(A)+X) where X can be 0.

Hmmm.

I'm just trying to answer a question a player had that I didnt have a satisfactory answer for, and of course the Game had to be today.

Thanks everyone by the way.

Ghostdancer

arnej 10-06-2010 11:44 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Ghostdancer (Post 1059255)
Yes I understand all that. But like I was saying, if you put a point in it to get it from default does it still count as a default?

Body Sense defaults to Acrobatics at -3
Acrobatics defaults to Erotic Art at -5
And Erotic Art would be the main skill

So it would look like Erotic Art (A) DX+5 [20]-20
Acrobatics (H) DX-2 [1]-15 (raised from Erotic Art default)
Body Sense (H) DX-2 [1]-12 (raised from Acrobatics Default)

My $.02 would be that if you wanted to get Body Sense, you have to get it from a 'real' Acrobatics skill level. In your example above, the [1] spent on Acrobatics doesn't do anything - the score is still a default score, so you couldn't then default the Body Sense off it.

Spend [4] to get Acrobatics to 16 (since you got Acrobatics-15 for free, and to go from DX to DX+1 for a Hard skill costs [4]) and you get Body Sense-13 for free. Adding that [1] to Body Sense-13 would then bring it to 14, since you got the Body Sense-13 for free, when it would normally cost [1].

Again, my $.02, but spending a point that doesn't change the skill level doesn't seem to me to be enough to justify the chain-defaulting.

arnej

David Johnston2 10-06-2010 11:50 AM

Re: Question about Raising a Skill from Default
 
Quote:

Originally Posted by Ghostdancer (Post 1059255)
Yes I understand all that. But like I was saying, if you put a point in it to get it from default does it still count as a default?

If you buy it up a level from default it is no longer at default.



Quote:

Acrobatics defaults to Erotic Art at -5
Other way around.


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