Re: How powerful are your DF PC's?
Quote:
Presumably, the PCs are exceptional. As silly as DF can be, I don't think it assumes everybody is a 250+ pt character. The goblins may have all kinds of clever ways to deal with 150 knights. But now they've heard news of "The Dwarven Axe" who's leveled three goblin cities and he's coming this way. Now the GM can devise the ultimate tank trap... goblin style. |
Re: How powerful are your DF PC's?
Name: Ifreedan
Race: Half-elf Height: 1,83 m Weight: Class: Knight/Mystic knight ST 14 (40 pts) HP: 14 (0 pts) DX 18 (140 pts) Will: 10 (0 pts) IQ 10 ( 0 pt) Per: 10 (0 pts) HT 13 (30 pts) FP: 13 (0 pts) Basic Speed: 6,50 (-25 pts) Basic Move: 6 (0 pt) Basic Damage: Swg: 2d+2 Thrst: 1d+1 = TOTAL: 185 pts Languages: Spoken Written Custo Valkar Native Native 0 Advantages: Half-elf (20 pts) * DX+1; Magery 0; Social Stigma (Half-Breed) High Pain Threshold (10 pts) Combat Reflexes (15 pts) Born War Leader 5 (25 pts) Weapon Master (Broadsword and Shield) (25 pts) Striking ST 2 (10 pts) Hard to Subdue 2 (4 pts) Hard to Kill 2 (4 pts) Eldritch Talent 4 (20 pts) Imbue 3 (Magical -10%) (36 pts) Luck (15 pts) = TOTAL: 184 pts Perk: - Style Familiarity: Sword and Shield Fighting (1 pt) - Off-hand Weapon Training (1 pt) - Shield Wall Training (1 pt) TOTAL: 3 pts Disadvantages: Bloodlust (12) (-10 pts) Bad Temper (12) (-10 pts) Vow (Never refuse a challenge to combat) (-10 pts) Sense of Duty (Adventuring Companions) (-5 pts) Sense of Duty (Wynlla) (-10 pts) Overconfidence (12) (-5 pts) = TOTAL: -50 pts Quirks: - See yourself as a mage (-1 pt) - Consider Portsmouth a barbarian reign (-1 pt) - Unnatural Features: White hair (-1 pt) - Responsive (-1 pt) - Broad-minded (-1 pt) = TOTAL: -5 pts Skills: Broadsword (A) DX+6 [24]-24 Fast-Draw (Broadsword) (E) DX+1 [1]-19† Brawling (A) DX+1 [2]-19 Wrestling DX [2]-18 Knife (E) DX [1]-18 Shield (E) DX+2 [4]-20 Bow (A) DX+1 [4]-19 Armoury (Weapons) (A) IQ+1 [4]-11 Connoisseur (Weapons) (A) IQ+1 [4]-11 Leadership (A) IQ+6 [4]-16§ Strategy (H) IQ+5 [4]-15§ Tactics (H) IQ+5 [4]-15§ Savoir-Faire (Military) (E) IQ+5 [1]-15§ Climbing (A) DX-1 [1]-17 Stealth (A) DX-1 [1]-17 Swimming (E) HT [1]-13 Riding (Horse) (A) DX-1 [1]-17 First Aid (E) IQ [1]-10 Thaumatology (VH) IQ+2 [2]-12# = TOTAL: 66 pts Special Skills: Vampiric Weapon (Broadsword) (VH) DX+2 [2]-20§ Envenomed Weapon (Broadsword) (VH) DX+1 [1]-19§ Crippling Blow (Broadsword) (VH) DX+1 [1]-19§ Reinforce Weapon (Broadsword) (VH) DX+1 [1]-19§ Ghostly Weapon (Broadsword) (VH) DX+1 [1]-19§ Annihilating Weapon (Broadsword) (VH) DX+1 [1]-19§ Penetrating Strike (Broadsword) (VH) DX+1 [1]-19§ Strike of Negation (Broadsword) (VH) DX+1 [1]-19§ Toxic Strike (Broadsword) (VH) DX+1 [1]-19§ Sudden Death (Broadsword) (VH) DX+1 [1]-19§ Dazzling Display (Broadsword) (VH) DX+1 [1]-19§ Incendiary Weapon (Broadsword) (VH) DX+1 [1]-19§ Burning Strike (Broadsword) (VH) DX+1 [1]-19§ Project Blow (Broadsword) (VH) DX+1 [1]-19§ Far Shot (Broadsword) (VH) DX+1 [1]-19§ Shattershot (Broadsword) (VH) DX+1 [1]-19§ Dancing Weapon (Broadsword)(VH) DX+1 [1]-19§ Blunting Armor (VH) DX+1 [1]-19§ Impenetrable Armor (VH) DX+1 [1]-19§ Padded Armor (VH) DX+1 [1]-19§ Expand Armor (VH) DX+1 [1]-19§ Widen Shield (VH) DX+1 [1]-19§ Reinforce Shield (VH) DX+1 [1]-19§ Vengeful Defense (Shield) (VH) DX+1 [1]-19§ Energizing Defense (Shield) (VH) DX+1 [1]-19§ = TOTAL: 26 pts † Includes +1 for Combat Reflexes § Includes +5 for Born War Leader # Includes +4 from Eldritch Talent = TOTAL: 77 pts Techniques: Counterattack (Broadsword) 24 (6 pts) Feint (Broadsword) 28 (5 pts) Total: 11 pts --- Attributes: 185 pts Languages: 0 pt Advantages: 184 pts Perks: 3 pts Skills: 66 pts Special Skills: 26 Techniques: 11 pts Disadvantages: -50 pts Quirks: -5 pts TOTAL: 420 pts ====== We started with 300 points (few players) and when my character main character was around 430 points, he died (he was ressurected, but I didn't want to play with him again), so I've made a new character , this Knight-Mystic Knight (with 400, now he's 420). I think that, if used appropriately, it's a nice character and fun to play, thanks to his martial abilities and imbuement powers. The funny thing is that he thinks and calls himself as a mage, not as a warrior... |
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