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I believe that it causes more problems than it solves and also doesn't fit the TL of the SR universe and also would require immense effort on the part of the GM to keep from overpowering the setting in the party's favor.
I also doubt its possible from a technological standpoint, especially to the degree mentioned. Unless of course the decker has compartmentalized mind and such things as that. However, I do like the page in the article with the cyberdecks. Seems neat how easily that was worked up and how cheap they are as well. And however circular the discussion was thanks for the entertainment for the day. Anyone have any inclinations on how to work out rigging? It may be possible that I'm missing something obvious in the GURPS books at this point as I am having another bout of sleeplessness but I'm interested in everyone's take on it. Having never played a rigger before its an interesting topic to see how it could be done in GURPS. |
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And again, Van Eck Phreaking (a scanner to analyze the bit-states of an electronic target) is real, not superscience. |
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But the distinction isn't arbitrary. If you call antigravity and reactionless engines realistic, you're using some definition of 'realistic' that doesn't concern itself with not flagrantly contradicting known physics. The 'I don't know what's wrong, so there's no such thing' argument really holds no water. Magical precision induction might be limited superscience. But even before getting into the problems of creating the desired field, we're talking about performing low-level hardware manipulation on unknown hardware, that you can't precisely locate, while it's moving. How are you even getting started? If your setting has sensors that can analyze the guts of someone's cyberware in realtime mid-firefight, that's got a lot of implications before we get into trying to hack them. |
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Monowire edges actually had a very modest effect in the game mechanics too. |
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They put an LED on it to make it visible more or less.
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If we're talking about a problem with detecting the bit-states of a piece of electronic equipment, I again have to refer you to Van Eck Phreaking (I see what Godogma was saying about circularity in this discussion ... I think that's the 5th time I've had to point out that remote viewing of a computer's electronic state is possible in the Really Real World.) Overall, I don't find it any less plausible than blasters, SAIs, and nanomachines -- all of which have serious "bootstrapping" problems given our current understanding of physics, but are assumed by futurists, sci-fi writers, and gamers alike to be possible. |
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Remote viewing of a computer monitor as television is possible in the real world, not what the computer is doing on the inside. Since most of those nifty cybernetics don't have a screen to emit the electromagnetic stuff for it to read and neither do guns if you're using the Van Eck theorem as the entirety of your hypothesis the only thing you're going to be manipulating/viewing is the HUD.
But that's neither here nor there. I'm going to try and attain unconsciousness, that beautiful thing called sleep that has thus far eluded me. |
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If you can trivially scan something right down to its microchips in real time, I hope you're not having anyone bother trying to spot things with mere vision instead of instantly analyzing the entire area with an ultrascanner. Quote:
Blasters, at least in these parts, tends to mean particle beam weapons. Which are not physically problematic at all, though there may be issues with man-portable versions. SAIs really aren't anything physicists are positioned to comment on in practical terms. We do lack any theory of how to build one other than uploading, which isn't yet viable. Some versions of nanomachines are physically impossible. Some not so much. Not sure what bootstrapping has to do with this either...self-replicating nanomachines are a pretty poor basis for nanomachine technology in any case. But we can't design them anyway, so the difficulties of producing them are still a ways off. Quote:
I don't think you'd be able to read the fiber optics by any analogue of Van Eck phreaking, though. |
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I have seen things about the possibility of phreaking RAM, I think. |
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What has this to do with the rest of what I'm talking about? Simply that electromagnetic fields in computers and electronics can be detected, and useful information can be gleaned from this. Quote:
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Oh, I remember one ex-military hacker, from Johnny Mnemonic (the book version; I don't recall if he was in the movie) ... Jones the dolphin. |
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That's everything that comes to mind off-hand and I really don't see how you can arrange to do this remotely from a distance. I finally went back and hit that link about the ubiquitous "Van Eck Phreaking". I had never heard that phrase before but i was pretty sure it was otherwise known as TEMPEST and is in HT as "Computer Monitoring Gear" on p.215. Nothing magical here. It's just radio frequency emissions from electronic devices. Anything that stops radio stops this and you're very unlikely to get usable emissions from a device's guts as opposed to its' peripherals (like the monitor). There is essentially no way to run this in reverse. In particular, photons (in the form of radio waves) are what makes up the emissions used by the Van Uck thing. Photons are emitted by some (but not all physical processes) but photons don't emit other photons when they travel through fiber optics. So move along now or I'll go and get a real physicist and he'll inflict math on you. :) |
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As for no way to run it in reverse... is talking the reverse of listening? Or are they separate processes that we integrate into two-way communication? Point being, you don't have to be able to use Van Eck Phreaking to control the computer to use the information it produces. Quote:
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I do not assert that it's actually possible to manipulate the fields that way at a distance, but it's not much different from what the whole remote induction hacking thing would require to begin with. Quote:
But...not much stops radio completely, reliably, and without massive inconvenience. Signal from the guts of the device will be partly screened by the case and each other, and probably confused by all the bits massed together, but I don't see any reason you wouldn't be able to see it, whether or not you could actually use it. And if by 'run this in reverse' you mean creating precisely controlled effects in the target...that's pretty much what I've been saying. But yes, you can influence the electronics, by just the reverse of the path by which you detect them. That which emits EM also absorbs it. You can pick up interference on a speaker cable...which is why high-end ones often have some kind of shielding. Quote:
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I would say the idea of directly modifying a computer/electronic device is theoretically possible, however the requirements would limit it from being used 'on the go'. How it could be possible: with an advanced enough computer system and a large enough antenna array, you would be able to do enough signal processing to ferret out the data to to read the individual bits flowing through a computer. By using low power transmissions from this same array, you could cause wave form interference that could cause a localized fluctuation strong enough to flip a bit. The problems: 1) The reading computer would have to be multiple magnitudes more complicated then the device it is reading to be able to process all radiation coming out of the device. (so any similar powered devices wouldn't be able to read each other in real time or likely at all) 2) Any meaningful amount of shielding would make it almost impossible to pin point individual signals from inside the shielding. 3) The antenna array would likely not be man portable unless you planned on near direct contact if the antenna array with the target object. (just optical lens is limited to the resolution it can pass, the antenna array would be the "optics" --- What I know of current TEMPEST/Van Eck phreaking is that it works because the cable between the CRT/LCD is NOT shielded (or insufficiently shielded) and acts like a broadcast antenna (all electronics do this to some extent). With special antenna arrays and signal processing, you can recreate the signal. The solution is to limit the amount of signal radiated and to make sure there is random noise radiated with it. |
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They don't behave like cyberpunk monowire, though. A nanotube thread will not effortlessly slice through steel, for example. They do have an extraordinary tensile strength, and have a number of unique physical properties that could lead to some pretty neat stuff in the plausible near future. Luke |
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Luke |
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There is also the problem of how to get the light signal from outside the fiber inside the fiber, especially with an opaque coating. Luke |
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There is indeed a core of testable predictions made, and many resulting useful applications, but there's plenty of metaphysical speculation (and downright wankery) as well. |
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It works in reverse, too. If a chip is emitting THz radiation, you can't see how it is put together at length scales smaller than about 0.3 mm to 30 microns, and even for that you need to bring your receiving antenna to within one antenna width of the electronics - and the THz radiation will be attenuated by moisture in the air. The Van Eck scanning that people are mentioning works based on interpreting the time structure of the radiation, not the spatial structure. With chips that have different parts radiating at the same time, you would be hard pressed to make out the time structure of the radiation - the chip as a whole would look like a source of noise. Luke |
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Once you start looking at ultra-tech, plausibility becomes an estimate, depending on what other assumptions you make. If you don't assume a mature nanotechnology, for example, certain developments become impossible. If you assume that electronics keep getting smaller, a "supercomputer attached to a vehicular-sized antenna array" might become a "backpack computer attached to a hand-held antenna array." |
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The Many Worlds interpretation and Copenhagen interpretation are just that - interpretations (along with the transactional interpretation, the Bohm interpretation, and probably others). To a physicist, this means that they give identical physical results, and there is no way to meaningfully distinguish between them. Their main benefit is offering a way to think about what is happening, so you can intuit things that you later go back and verify by calculation or experiment. Luke |
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You'll still need a supercomputer, because the systems you're targeting are more complex more or less in proportion to how much more capable your supercomputer is. You'll still need a huge antenna because that relates to physical resolution constraints, not level of detail in the antenna. You'll still be unable to read shielded systems because it's about as hard as before to read unshielded systems, and the shielding has improved. Ultratech doesn't justify furiously handwaving whatever you want. It's artistic (or authorial, or GM) license that does that. EDIT: And of course lwcamp seems to be saying that for the most part you can't get the spatial resolution you'd want regardless. |
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Assuming that your computer must be more complex (and larger) than the target only limits you to scanning smaller computers... it doesn't mean that it's impossible. |
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Van Eck, it seems, wasn't using spatial resolution. So not so much need for a big antenna. Quote:
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EDIT: Although, hacking a smartgun with a high-performance cyberdeck at tactical combat ranges is only slightly more cinematic than "pocket calculator at contact ranges," and that was the initial case under discussion.... Quote:
(And, stripped of layman's fumbling, my initial "though experiment" was a time-relation reading -- capturing and comparing bit-states over time, and using them to derive the architecture.) Quote:
2. How can you tell "on sight" whether a given hacker has the ability to BSOD your brain? Do you assume that every hacker can? 3. Shooting any broad category of person "on sight" -- or burning them at the stake, etc -- strikes me as being a bit 'round the bend. Maybe "tinfoil hattery" isn't the right term; maybe "naked psychosis?" ;) (Note: I'm not calling anyone a naked psycho; I realize it was said in the context of a very hypothetical situation. It just struck me as a pretty reactionary argument: "This idea scares me! It makes me want to kill!") |
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So imagine the likely response to someone who wanders around a city carrying a flamethrower, several large and nasty looking blades, and hand grenades. Now make it worse, because all of that nasty hardware is concealable. |
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The reason it won't work on microchips (according to lwcamp; and I find his explanation plausible) is because the components are smaller than the wavelengths of the radiation. So I agree that, if we take lwcamp's explanation of the problematic properties of nano-scale wavelength radiation as given, it couldn't work at "long distances" like Van Eck Phreaking. Quote:
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EDIT: Is it the wavelength of the radiation coming off of the video signal vs. that coming off of the microchip components? |
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Even if you knew that only one transistor changed state with each clock cycle, without spatial resolution, you wouldn't know which one. What you would need would be to have each transistor addressed in sequence (and know what that sequence was), Also, if the circuit runs on, say, a THz clock speed, then it will be emitting THz waves, which will have the aforementioned problems of getting through humid air. That's a separate issue, though. Luke |
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The internal state of a smart phone is not a single data stream. It's tons of things going on across multiple components, and most of them don't mean anything unless you know where they are as well as when. My vague recollection is that RAM might be vulnerable because it has a refresh cycle that systematically read-writes all the stored bits, potentially spewing a serial read-off like the one from the monitor. I'm not very confident in this... Quote:
The problem with brain hacking is not that it's new. It's that it's an appallingly dangerous and insidious weapon. |
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Here's an analogy. I have a tube containing 10 marbles. 9 of the marbles are white, but the 7th one is black. I go to 10 of my friends, one after the other, and give each one the top marble in the tube. If you were watching me meet my friends, you know know which friend has the black marble, even if you can't see which marble I hand each of them. But suppose instead of meeting them one after the other, I gathered them all together in one place. We huddle together and I give each of them a marble. Now you don't know who has the black marble. Luke |
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You can't tell the state of the chip, however, nor can you remotely affect the state of the chip over length scales smaller than a millimeter. And as you get farther away, your resolution gets worse. Luke |
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If it has a much slower clock rate, you can always actively scan it with 300 GHz microwave radar to get details of the size of its components down to about 1 mm - assuming that there is nothing in the device that blocks 1 mm wavelength microwaves. Actively scanning like this will not tell you what it is doing, however. If you go much above 300 GHz, you start getting into the region where your signal starts getting absorbed by matter. Maybe it would work at close ranges with THz radiation, but that seems kinda iffy (actually, using mm radar to map out the internals of an electronic device to 1 mm already sounds pretty technologically demanding, and I expect it would require substantial increases in signal processing - but this is the future we are talking about so we can assume that they have made these advances). Luke |
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And the whole idea assumes that there is no electronic hardening to interfere with the signals you're getting out - if such technology existed hardening would be the wave of the future and nearly everything would be offered with a hardened version at a increased price and most likely since everyone would want it not too much of a terribly increased one.
Another reason why using the Van Eck method works is because the emissions from a monitor are NOT shielded, they all have to fall under civilian legal technology laws and have to accept interference from class ... something or other devices. Now, you may not even be able to shield a monitor effectively to stop Van Eck Phreaking (you have to be able to read the screen) - that's a hypothesis based on how its supposed to work. If it were shielded however you'd have to be pointing your device directly at the user's viewscreen unless I'm way off base. (As a side note I'm back!) EDIT: Actually, the TEMPEST project does exactly what I was talking about but also tampers with the radiation; just looked that up. |
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So maybe reading (and manipulating) the state changes in the serial buses.... |
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lwcamp thanks for donating your knowledge to our thread, I thought it had a population explosion when I woke up. :)
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As to hardening components to resist it ... in a setting where this kind of hacking was about as common as guns, I'd expect electrical shielding to be about as common as body armor -- most "average" people won't expect to be hacked any more than they expect to be shot, simply because they don't spend time around people who are apt to shoot or hack them. It does introduce a new dimension to the PCs' equipment-buying needs, but if that dimension is simply "buy hardened versions of all electronic gear, so that remote hacking attempts are rolled at a penalty," it's not that huge a hassle. |
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And with that, I'm off to bed myself.... 'night all. |
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Goodnight, sleep well.
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I might even give him a verbal warning although if decks are truly concealable and operated by wireless neural link I could not _safely_ do even that. In such a case though I'd probably get away with it as self-defense, much the same as if I'd shot a mafia hit man with his hand in his pocket holding a suspicious bulge. So cyberdecks that function as death rays don't get policed as illegal instruments used in economic crimes. They are policed as if they were terroristic weapons and all raids to apprehend a suspect hacker are carried out by a Homeland Security SWAT team who probably do my shooting on sight for me. You also don't get on an airliner or into any secure building with any electronic device that might in any possible way be concealing a cyberdeck. You hope that the security of the time is not only better but faster and more convenient to deal with than today's too. So, a technology capable of producing this extreme level of danger is extremely unlikely to produce a situation where the technology is universally adopted and everyone takes moderate precautions according to their personally evaluated threat level. Instead this is a technology that very, very probably gets stomped on with hobnailed boots even if you have to issue those boots to stormtroopers. So if I was setting up a cyberpunk setting I'd make sure that "cyber" part still left the users being considered as "punks" who potentially threaten no more than the bottom line of giant, faceless corps rather than direct and immediate threats to the life and safety of human beings within visual range of them. |
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Quite, since only deckers carried decks last time I checked. And much like my Social Security Number I'm not "broadcasting" my SIN in SR at ALL. Especially since its even easier to steal because of uber hackers with brainwave boxes.
A cyberdeck is a high end tool designed specifically for decking - most people in SR would have no use for one, they aren't a decker. A hand computer or the like would suffice for their shopping needs and other necessary things and a game terminal is much cheaper than even the cheap decks from the cyberpunk pyramid article (for playing VR games and the like). |
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The basic change to decking in SR4 is that deckers are not guys using completely different machines than everyone else. They're generally using souped up machines in a way that could easily fry thei mind if they screw up, but mostly what distinguishes them from your average corporate secretary is their high level of skill and suite of illegal programs. |
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I read the first 10 or 20 pages of that pdf you linked, and much like the original 4th edition system I just wasn't interested. You take all the mystique out of being a decker if everyone IS a decker, and the only thing separating you is the fact you have pricier programs.
In GURPS, the deck that does full VR costs more that's all, and its not anymore dangerous than the others from what I can tell. Granted, I'm still not sure how you accomplish walking around and chewing bubblegum when you're effectively asleep(which is how GURPS describes what your meat bod is doing while you're in the matrix) without having Compartmentalized Mind. (How do you accomplish that anyway?) |
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And using the pyramid stats as a guideline, the higher end decks are still in the millions of nuyen. In this particular case, I think it's far easier to say "hackers in sr are just very savy computer users, just like today" than it is to make up some special class of machine only they use. |
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So, you are replacing the terminals and everything from the UT book with cyberdecks just to make it ubiquitous? Especially when a regular computer that would do anything anyone needed to do that's *not* a decker (since it would give a decker some fairly hefty penalties) and costs $50 or $100 with a machine that costs that much more?
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"The matrix" is no longer a separate place from physical reality, but layered on top of it, much like astral space. |
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That might have been the case in SR, but in most cyberpunk (and other "near-future" sci-fi where decks exists), "deck" is roughly synonymous with "computer." Old fashioned terminal-interface computers are archaic and rare, much like command line interfaces are now. Augmented Reality, in particular, requires a computer in constant interface with its surroundings, and either with your brain, or with a HUD visor (or phenomonoscope, or whatever you want to call it). Perhaps not everyone carries a deck with them all the time, any more than everyone carries a laptop or smart phone with them today... but killing everyone with deck is going to turn out to be an essentially random shooting spree, taking out far more legitimate businessmen and coffee-house hipsters than potential brain-hackers. Quote:
1. It's 2075, you're in an airport, and there's a guy with a laptop computer sitting across from you. You've heard of this thing called "brainhacking," which you have good reason to believe is deadly and horrible. This guy across from you looks pretty shifty to you; he keeps looking at his watch and glancing around impatiently. You're pretty sure that his computer could run brainhacking software. Do you try to kill him on the spot? Do you warn him, "Hey, pal, you better not be thinking of brainhacking me!"? Do you fetch security? What do you tell them? Do you, at that moment, decide that in a world with brainhacking, you'd like to turn your freedom -- and everyone else's -- over to the Jackboots, just in case this shifty-looking guy (or any other suspiciously computer-bearing characters) might have one? 2. It's 2010, you're in an airport, and there's a guy with a suitcase sitting across from you. You've heard of this thing called a "suitcase nuke," which you have good reason to believe would kill you and a whole lotta other innocent people. This guy across from you looks pretty shifty to you; he keeps looking at his watch and glancing around impatiently. You're pretty sure that his suitcase could contain a suitcase nuke. Do you try to kill him on the spot? Do you warn him, "Hey, pal, you better not be thinking of setting off a suitcase nuke!"? Do you fetch security? What do you tell them? Do you, at that moment, decide that in a world with suitcase nukes, you'd like to turn your freedom -- and everyone else's -- over to the Jackboots, just in case this shifty-looking guy (or any other suspiciously suitcase-laden characters) might have one? |
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Either way, it's nowhere near the tens of thousands of nuyen I remember SR 3e cyberdecks costing, unless you're really getting into the high powered decks. Quote:
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Well, before this circular argument gets started again I'm simply going to elucidate that hacking people's brains and the corresponding idiocy aren't going to be in any game I play or run; wirelessly jacking into the matrix is going to take fairly substantial penalties and is going to require very high end relays (because frankly I'm going for the feel of SR1,2,3, not SR4 or Transhuman Space to start with).
Also, hacking everything that's electronic by whatever super-science methodology isn't going to be included even if you can wirelessly deck. You'll be restricted to computer networks not cyberware/firearms even if they are wireless (which most aren't they're linkages of fiber optic cables and firmware). A decker is a member of a TEAM, his place is to jack the valuable data/stop security from being called/disable cameras etc. Not take over some poor schmuck's cyberware in the middle of a firefight or eject his magazine or whatnot else. Computing can be ubiquitous WITHOUT everyone carrying around a deck, hell most cell phones are minicomputers now. Augmented Reality (not sure where that term came from as its not used in GURPS and I've blanked out what I read of SR4 deliberately) seems to make several assumptions, (namely that everyone and everything can be hacked wirelessly) that I really don't want included in my games. As for a command line interface being rare? Are you for real? Every instance of Linux whether it has a GUI or not is run on a command line interface, not to mention Unix. |
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