Re: GURPS Shadowrun
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Re: GURPS Shadowrun
I believe that it causes more problems than it solves and also doesn't fit the TL of the SR universe and also would require immense effort on the part of the GM to keep from overpowering the setting in the party's favor.
I also doubt its possible from a technological standpoint, especially to the degree mentioned. Unless of course the decker has compartmentalized mind and such things as that. However, I do like the page in the article with the cyberdecks. Seems neat how easily that was worked up and how cheap they are as well. And however circular the discussion was thanks for the entertainment for the day. Anyone have any inclinations on how to work out rigging? It may be possible that I'm missing something obvious in the GURPS books at this point as I am having another bout of sleeplessness but I'm interested in everyone's take on it. Having never played a rigger before its an interesting topic to see how it could be done in GURPS. |
Re: GURPS Shadowrun
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And again, Van Eck Phreaking (a scanner to analyze the bit-states of an electronic target) is real, not superscience. |
Re: GURPS Shadowrun
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But the distinction isn't arbitrary. If you call antigravity and reactionless engines realistic, you're using some definition of 'realistic' that doesn't concern itself with not flagrantly contradicting known physics. The 'I don't know what's wrong, so there's no such thing' argument really holds no water. Magical precision induction might be limited superscience. But even before getting into the problems of creating the desired field, we're talking about performing low-level hardware manipulation on unknown hardware, that you can't precisely locate, while it's moving. How are you even getting started? If your setting has sensors that can analyze the guts of someone's cyberware in realtime mid-firefight, that's got a lot of implications before we get into trying to hack them. |
Re: GURPS Shadowrun
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Monowire edges actually had a very modest effect in the game mechanics too. |
Re: GURPS Shadowrun
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