Pectorals
I've started a new thread so as not to derail an earlier, unrelated one.
http://forums.sjgames.com/showthread...=69171&page=11 It is a sample of how the rules for building armour in Low-Tech can be applied to historical examples. Pectorals A pectoral is a small chest plate. It is designed to protect the vitals but, depending on its size, it has a chance of protecting the upper chest (area 9) as well. Historically this type of armor usually only covered the front, not the back, and was held in place with straps. Look up the stats for the equivalent torso armor in Low-Tech and consult the following table. 1/6 chance.....5% 2/6 chance.....9% 3/6 chance.....12% Example: DR 5 bronze plate armor for the Torso (areas 9-11) costs $8,000 and weighs 16 lbs. A pectoral of the same material that has a 2/6 chance of protecting the upper chest (area 9, front only) costs 9% of this or $720, 1.44 lbs. An equivalent plate made of iron would only cost $180. |
Re: Pectorals
Awesome. Like everyone else, I can't wait for Low Tech to come out, and this post made it even worse. Love this system of armor construction.
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To illustrate better, let's say a guy is behind a wall, head, arms and half torso exposed, you have -2 for hitting the torso because half of the torso is covered, but if you wan't to hit his groin, the DR of the wall always counts, since all the groin is covered, what isn't covered is the chest and half abdomen. |
Re: Pectorals
FWIW, for my Swords and Sandals campaign last year I used pectorals with the following house rule:
"Changes targeted attack to vitals from –3 to –5 for front attacks only. Attack roll failure by 1 or 2 hits the armor (possibly penetrating). Attack roll failure by 3 hits the torso." |
Re: Pectorals
Penalty to deliberately target the upper chest (area 9) with a random chance of hitting the pectoral has a penalty of -1.
If you want to avoid the pectoral then penalty needs to be higher, perhaps -1 per chance. So 2/6 chance gives total of -3 penalty. I would not permit the vitals to be targeted from the front without the attacker contending with the DR of the plate unless you apply the "chinks in armour" rule and have a -8 penalty (half DR). |
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