[DF] Summoned allies questions:
In Basic Set, Summonable enhancement says that you roll at the start of an adventure? Does this mean in DF context that the summoned ally appearing is rolled when the party leaves "the town"? Can it be summoned at another time with a Concentrate maneuver (to save on supplies, food etc.), then? How long does it hang around, or will it just stay about until dismissed?
When a summoning roll is failed, you can't summon the ally again for one full day. What about if the summoning roll is successful? Can you summon an ally, make it attack, and dismiss it immediately on your next turn as a free action, just to summon it again to another point (on the same turn), effectively teleporting it? I guess that's not supposed to be happening. Should the one day delay also apply when dismissing an ally? |
Re: [DF] Summoned allies questions:
It's the nonsummonable allies for which the GM rolls at the start of the adventure; for the summonable ones the player rolls when he needs them.
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Re: [DF] Summoned allies questions:
What is the -default- casting time of Summon ally? Basic sort of seems to mean one second, but Powers say that time varies.
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Re: [DF] Summoned allies questions:
Ok, thanks!
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Re: [DF] Summoned allies questions:
Ok, so what is the default delay before an Ally appears?
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Very High Sanctity - immediately High Sanctity - 1d seconds Normal Sanctity - 1d minutes Low Sanctity - 1d hours No Sanctity - won't appear! Druids could have something similar. |
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