Re: Are quirks officially counted as disadvantages?
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Bar (Meta-Trait) [-20] is a -20-point disadvantage. |
Re: Are quirks officially counted as disadvantages?
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Kromm said that quirks are disadvantages, and went on to discuss what else is considered a disadvantage. He did not comment on the disad limit, probably [because] there is no official, specific disad cap to comment on. The 50% rule of thumb is used because it provides a widely portable standard, but is soft-pedaled to let GMs feel empowered to use a different cap or none at all as it suits their game. |
Re: Are quirks officially counted as disadvantages?
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Disad limits are not RAW, they are an optional rule intended for bad gaming groups with GM vs. Player issues. |
Re: Are quirks officially counted as disadvantages?
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Point values, disadvantage caps, what counts as a disadvantage, UB costs, and what disadvantages (and advantages) I won't allow at all no matter what the point values are, are no more adversaral than deciding on a genre, setting the rules is what the GM is *for*. |
Re: Are quirks officially counted as disadvantages?
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Restrictions can be aids to creativity in much the same way that Shakespeare created magic while still adhering to the sonnet form. |
Re: Are quirks officially counted as disadvantages?
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Re: Are quirks officially counted as disadvantages?
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The GM is either antagonistic, or he's gotten burned by Munchkin players in the past and he's ham handing his way instead of growing some b...sense and actually looking at the characters submitted. I've been running GURPS for over 20 years now and I've never had a player submit more disads than they wanted to roleplay, in fact, outside of genres like Supers and such, I have a hard time getting players to take more than 30 points worth of disads. As for the sheer unrealistic silliness of disad limits at low points, I again refer to the Ordinary People thread. When someone says they reconcile in their mind a lower point value character with less disads that is a leading indicator that such a person doesn't understand what a point value system means. |
Re: Are quirks officially counted as disadvantages?
yes IQ 15 Will 12 count against the disad limit because it has a Negative point cost. Some people see this is sill but they also often the same people com plain that IQ! is broken.
(This is totally separate from the group that don't care about point balance at all and only feel the need to ok the concept and wither the abilit matches the concept) Also While Racial packages are black boxes, if your Racial Package has an advantage X that you don't want the have then Does not have X [-N] counts for N against your Disad limit. |
Re: Are quirks officially counted as disadvantages?
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I'll even concede that the ideal may well be to say "There's no limit on disadvantages, take as many as you want, all of them are worth 0 points." but I bet if you do you'll see even fewer characters pushing toward that notional -30. |
Re: Are quirks officially counted as disadvantages?
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1) I have a great GM-player dynamic. 2) I am not antagonistic towards my players 3) Have never had a Munchkin player give me problems with disads 4) I always look at and approve submitted characters. So, either you are calling me a liar--which is rude...or you are making sweeping generalizations wherein you treat your biases as objective reality. Also rude. Why can't you just say something like, "The question of whether Quirks count as disads doesn't apply to my games because I don't use disad limits. I don't use disad limits because *insert positive, non-judgemntal statement about your preferred method.* Why do you have to turn this into, "People who use disad limits are bad GMs." I don't say you are a bad GM because you don't use limits. |
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