Re: New and Custom Quirks?
"It gives you a small penalty" is one of the canonical options for mental Quirks. The other is that it requires some "specific action, behavior or choce on your part from time to time. This need not take hours, or be especially inconvenient, but it must be something that you can act out in the course of the game; it cannot be totally passive." (B163)
This is where Figleaf's text reference to how Quirks are "not necessarily a disadvantage" (B162) comes into play. If you read the details, you essentially get three categories: 1) Mental quirks that are actively (and occasionally) played roleplaying tags, such as a liking for redheads, a dislike of cats, or a tendency to quote from the Holy Book of M'garath to make your points. (Not pushed to an OPH, of course.) 2) Mental quirks that are extremely minor disadvantages, such as being a male chauvinist, or leaving a silver bullet as a trademark, or vowing to donate a tithe of what you make to your church. 3) Physical quirks that are extremely minor disadvantages, such as having a "trick knee" that occasionally causes problems, or a tendency to get badly hung over after drinking. So quirks can be roleplaying tags, and can be minor disadvantages. The one thing they can't be is passive -- it has to either require roleplaying, or be a drawback, or both. "Always parts his hair on the right" is not a quirk because it requires nothing from the player and has no negative side-effects. "Makes himself look exactly like Clark Kent," is, since it'll occasionally draw some odd reactions from people who suddenly realize why the guy looks so familiar. Though he's likely to be very popular at comic-book conventions ... |
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Cracks knuckles. Just not often enough to qualify as an OPH. A turn-off to some.
Never smiles. Well, hardly ever. Slowly I Turn... Quirk-level Bad Temper; you're the nicest person but ONE thing always sets you off. ...Until my first cup! Bad Temper with Accessibility (mornings only), Limited Use (1/day), and Mitigator (caffeine)*. Hates dressing up. T-shirt and jeans will do fine, thank you! Willfully anachronistic. You are capable of using equipment to your Tech Level, you just won't for some reason (usually financial). For example, you disdain Facebook and smartphones for e-mail and regular "dumb" cellphones.) Usually limited to a few device types. (*IDHMBWM, so be nice...) |
Re: New and Custom Quirks?
Always Smiles: A trait appropriate for Ghurkas. You can be ankle deep in ****, coated in someone's blood, under fire from a machinegun, and you'll STILL be smiling. The ONLY times you stop are at funerals and other such events where it's expected that you'll be respectful.
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The more threads I read, the lower my personal point total goes. :) |
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Counterpoint Man You always take the back row if possible.
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Two related quirks, that may be the same thing. I'm subject to both, which is why I thought of them.
Bad Timing Boy/Girl - Your sense of timing is off just enough that it makes life inconvenient for you. Little things happen that you have no control over, and you find yourself saying the wrong thing to the wrong person at the wrong time. Example: The moment you step into the shower, the Jehovah's Witnesses will knock on your door. Realistic Weirdness Magnet - If something possible but improbable is to happen, it happens to you. This is majorly inconvenient, and can cause headaches. Example: You get a job on a help desk, and are told that the majority of your calls will be 'routine' 'how do I...?' calls, you won't get a 'routine' call except once in a blue moon; if a call comes in that there is no procedure for, it'll invariably come in on your phone. This is inconvenient, headache-inducing, never life-threatening, and can trigger Bad Temper self-control rolls, but never anything more than that. |
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Apparently I never posted this. It's one that I have in real life, but I don't know what mechanics to give it. Occasional -1 on reaction rolls in social situations? Actually requiring IQ rolls to remember NPC names seems very awkward.
Bad With Names You have a terrible time remembering the names of other people, and connecting them with faces. People you've met before might look familiar to you, and you may even remember who they are and how you know them, but more often than not you don't remember what they're called. Eventually, old acquaintances and even friends begin to notice that you never, ever address them by name. |
Re: New and Custom Quirks?
Bloody Mess - When you kill something, you don't just kill it; you obliterate it! Blood and viscera fly everywhere! Anything you kill, especially those that reach -5xHP, dies in the most gruesome way possible. This gives a -1 Reaction penalty to anyone who witnesses such an act for the first time, although it might give a +1 Reaction bonus to those with tastes for such things. Note that this is distinct from the Rest In Pieces Perk (pp. PU2:19-20) in that the deceased may still be magically revived, but does not forbid that Perk's purchase as well.
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Eats meals slowly.
Stop Having Fun Guys - you're serious and competitive when comes to your hobby. Nicknamer - quirk level OPH, you constantly give things and people nicknames on the fly. |
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Sensitive About Appearance The character has one aspect of his appearance that he or she is extremely self-conscious about. This must be an observable physical trait (weight, wrinkles, a facial scar, bad teeth, etc.), though it doesn’t necessarily have to be bad enough to justify below average appearance. Negative comments or jokes about this aspect of the character's appearance cause him/her to lash out as though they had Bad Temper, with a self control roll equal to their Will.
Mild OCD You have a low-grade form of Obsessive-Compulsive Disorder. You tend to ruminate on things when under stress and perform minor rituals to take your mind off whatever is bothering you (compulsively cleaning, talking the situation out over and over again, checking everything three times, etc.). This occasionally imposes a -1 penalty on reaction rolls if onlookers find the obsession totally strange or unwarranted. Talks to Himself/Herself You need to vocalize your thoughts, especially when working on something mentally taxing. People who aren't expecting it may react at -1, especially if they don't have this trait themselves. Picky Eater You prefer most of the food you eat to be prepared or presented in a certain way, and aren't shy about letting people know when something isn't up to your standards. Characters with this quirk who eat out will almost always annoy their servers and cooks with highly specific orders ("Can you make sure the bread is warm, but not toasted?", "This is medium, I specifically asked for medium well.", "I can't eat bananas this underripe.") Child at Heart Though you may look like you're 27, mentally, the maturity stopped somewhere around 10. You still enjoy fingerpainting, children's movies, playgrounds, and poop jokes even though you are full grown, and aren't afraid to admit it. The character gets a -1 penalty on reaction rolls from NPCs who put a premium on acting your age, but a +1 reaction bonus from little kids. OUCH! Whenever your character suffers a minor injury, dealing no more than 1 point of damage (e.g. papercuts, a bonk on the head, stepping on a tack), he must make a Will roll or cry out as if he had Low Pain Threshold. This is not necessarily incompatable with High Pain Threshold. (For those cinematic heroes who can take bullets and third degree burns without flinching, but then cry like a little girls when they rub antiseptic on a minor scratch.) Ok, so these were ones I posted in a similar thread a long time ago, but I like them - so I figured no harm in re-posting. I'll try and come up with some new ones too :D |
Re: New and Custom Quirks?
New one:
Republic Senator: He argues solely because he loves to argue. Quirk-level OPH. Name taken from Star Wars, but can apply just as well to the Roman Republic, British Parliament, US Congress, or a high school/collegiate debate team captain. |
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Simply Not Funny: Similar to No Sense of Humor, but milder. You get jokes and laugh at them, but you don't understand how to tell them. Every one of your quips, jokes, and witticisms falls flat.
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Sad to say, my ex-brother-in-law has this. |
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For the record, I'm working on accumulating the best of these into a document with an accompanying .gdf file. Please, keep adding them!
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Considers husband's country barbaric(Cordelia Vorkosigan)
Happily married to retired courtesan(Belisarius in Belisarius Series) Loves purple robes(Delenn) Obsessed with Klingon culture(Worf) Pretends to greater avarice then he possesses(Quark) Serial Murderer of people in red shirts(Gene Roddenberry) Talks about sexual exploits in public(Tony DiNozzo) Slaps subordinates(Gibbs) Sexually attracted to ship(Seamus Harper) Obsessed with efficiency at realpolitic(Tyr Anasazi) |
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DiNozzo just partially overcomes it with "boyish" charm |
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I have one that may be worth adding, suggested to me here by Mgellis; Blackouts: Whilst under altered mental states (drunk, under the effects of Bad Temper, Beserking etc. pick one!) you often suffer memory loss; at any point more than a day beyond the event you must make a Will+1 roll to remember the basic scheme of events, whilst any memories which would normally take an IQ roll to recall are unrecoverable short of GM fiat or direct exposure to the cause of those memories (or part thereof). - I have this when intoxicated! Even small amounts of alcohol will leave me with hefty memory gaps above and beyond what my peers would suffer. |
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Come to think of it, Cordelia's husband's country WAS barbaric. And Aral seems to rather admit it. Though given the circumstances life handed them they may not have done all that badly.
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New Quirk:
Teetotaler. You avoid alcoholic beverages on general principles, whether due to religious reasons, you're a recovering alcoholic, or simply because you don't care for the taste. |
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Politically Active/ devout?, whether Anarchist, Communist, Capitalist, Socialist, etc you're annoyingly political.
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Quiet devotion is a quirk. |
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How many people drink non-alcoholic beer? ;) |
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*looks down at pants-less state* Well..****. |
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With the OPH version, I think of Winston Churchill's definition of a fanatic: "A man who can't change his mind and won't change the subject." |
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BTW, the OPH version of teetotaler will tell everyone ELSE not to drink. Or make comments about it. Gamed with someone who thought it odd that I'd have a beer or two (or more) during a session. For the character I'm currently playing, a mild buzz helps get into character, as he's a wee bit crazy. I also like to do this when I run DF, since it makes me FAR more likely to roll and shout and just have fun rather than sweating specific rules (I add rules questions to my notes). Also, a quirk level secret "belongs to party X" where X is a political party most people think is crazy. Say, being a Republican on a college campus, or a Democrat in rural Idaho. |
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My uncle never drank either. But in the military it caused so much strife for him, it was easier to just say that he was a recovering alcoholic. Getting that buzzed would seem odd to me too, but as long as I knew you didn't have a problem, I would just lump it into how you had social fun. Quirk secret: atheist in many parts of the country for me. I try to avoid OPH level as much as I can, but according to my family I do creep there some times. Fortunately my best friend is Christian and is a prime example of what awesome people they can be. And I showed her how nice and caring atheists can be. :) |
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Always scruffy. The reverse of Sartorial Integrity (PU2, p14). Your clothes are always at lest disheveled and often worse. If someone dresses you well, it may last a little while, then you revert to type. Gives -1 reactions from the grooming-conscious, which often include police and military types.
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"Chants recipes while meditating." This came up with an NPC Buddhist convert who had difficulty achieving a meditative state unless she was cooking.
(The quirk might very occasionally get a -1 from devout Buddhists who don't know her and think she's being irreverent.) |
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Quirk: Party Pooper. Just doesn't get the party thing for various reasons; alcohol intolerant, bad hangovers, mild phobia of crowds or loud music, bad memories... Negative reaction from many but especially party animals, socialising employers/ coworkers.
Quirk: Bad Patient:) takes of prescription meds/ food/ beverage despite medical advice. Sheer ornery-ness or desperation. Earns much unwanted advice from medical pros (and ams:)) Quote:
Tried alcohol free beer once - got an instant migraine. Long time later found out I was gluten intolerant. Quote:
I can take aspirin but I'm not meant to. But if I have an allergic reaction, eg to gluten or garlic, I take aspirin and coffee. |
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Quirk: Pet toucher. Friendly stray/neighbor cats especially must be petted for at least a couple of seconds if at all possible.
(It's really hard to resist when they meow so seductively.) ;) |
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Here is one I have:
Bad Joker will search out and tell the worst jokes possible. This can come in two forms, the full out version which a Quirk-level OPH and a slightly milder version where you obey some limits and tell bad jokes that could be considered acceptable in polite company. I have the second, but there was a guy I knew at Bitburg AB Germany who would tell the worst Dead Baby and Elephant jokes possible. He would keep telling them as we were throwing him out of a third-floor window (he stopped only when we reached his knees and started up again once he had a clear shot to escape out the door). |
Humor through audacity can be a legitimate comedic tactic, but like satire, it's not for amateurs.
Nearly everyone knows someone that can't avoid opportunities to make puns. Quirk: Smiles like an idiot when embarrassed for themselves or others. (My brother has this, and it has gotten him into trouble with those that don't know him.) Quirk: Security "blanket" You have an object that you feel the need to carry everywhere even when you know ahead of time you won't need, for comfort. (I take my backpack with a few Gurps books with me everywhere, just in case. I guess lots of people are like with phones now.) |
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Heres my current character's quirks.
Loves foreign culture Loves tools and devices Dislikes cold food Wakes up to go to the bathroom Obssessed with guns |
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I just got aq diagnosis of gluten intolerance. All these years I thought my gastrointestinal distress (that rivalled The Spleen) was normal. Quote:
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"anti-dabler"/"low competence" quirk
I was thinking about a "anti-dabbler" quirk, that could stand for degraded skills, low confidence, low competence, low experience and whatever. It would give -4 in up to four somewhat related skills (skills learned in school, skills used in a previous job, athletic skills, etc), in which you have invested at least one point. These skills still counts as learned skills (not default), but the skills can't be reduced to default level with the use of tis quirk (So you can't spend 1 point to learn the skill and take the quirk to put back to default levels to count as a learned skill at default level. To use this quirk with a single skill you need to spend at least 2 points in the skill). |
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I just translated back from portuguese (pré-definido) in a poor translation. |
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Thread resurrection in progress....
Ablative Clothing You cannot seem to get through a fight without damaging your clothing in some manner. This inevitably leads to you losing the lower half of your shirt, arms and legs getting torn or ripped off, cloaks and capes getting ripped by getting caught on nails or corners, etc. This may cause your Cost of Living to go up by 10% due to constantly mending and/or replacing your clothes. |
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What's really terrible is needing a blood transfusion and having to argue with the emergency room people that no, you aren't having "just a period" until you collapse from blood loss. I swear she legitimately has Draining. |
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I think I just threadjacked. Sorry.
On a more related note, the GURPSNet mailing list had a game for a while where someone would pick a random word out of a dictionary, and we'd try to come up with Powerstone quirks vaguely inspired by it (in the free-association sense). This might be a good way to generate more character-quirk ideas ;D |
Re: New and Custom Quirks?
Some of my own ideas, and a few I've seen on other threads:
Bad Line Luck Whenever there are a choice of line-ups for something desireable, you always end up in the slowest-moving line. If you move to a different line, the one you move into mysteriously slows down or turns out to be even slower than the one you left. Big Eater This is a quirk version of Gluttony. You do not necessarily overeat, but you love food and love to eat a lot. You are prone to making food a high priority at all times, whether or not you need to. (Can be physical or mental.) Dislikes Change You really don't like changes to your life or surroundings. It's not just changes that anyone would dislike (i.e. your village burning to the ground, your best friend dying, your parents disowning you), it's nearly any change, even if many people would think it for the better. Of course you still welcome some changes (i.e. the birth of a grandchild, the overthrow of a hated enemy), but for the most part you want things to stay just the way they are, and all else being equal, you try to keep them that way. Esprit d'Escalier (Staircase Wit) You can never come up with good comebacks, ever. If insulted, you can only stare dumbly or say something lame. Lactose Intolerance You cannot digest raw dairy, except maybe goat cheese. A quirk-level Restricted Diet, but only in campaign settings where most people have lactose tolerance. Temperature/Environmental Intolerance A leveled quirk that gives you the exact opposite of Temperature Tolerance for one environmental condition (i.e. heat, cold, humidity, or aridity). Social Stigma You have a very minor Social Stigma. You belong to a group that suffers slight distrust or dislike in your culture, but are not treated badly enough for a full Social Stigma. Perhaps your religion is considered "silly" or your political group is viewed as crazy people. |
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It's a nice looking group, but I'm having trouble figuring how Temperature Intolerance would work. Example? |
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In GURPS terms, Temperature Intolerance reduces the range of safe/comfortable temperatures, in the same way that Temperature Tolerance expands the range. Humidity Intolerance, or whatever, would simply add a different condition in which the person suffers effects as though it were too hot or too cold. |
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Maybe it could be rolled in a general "Self Righteous" Quirk that could be further defined. For example "Self Righteous (Atheist, Fundamentalist, Vegan, Political Pundit, etc). A low end version of zealotry, code and intolerance, etc. |
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With boundless examples to be found across US sitcoms. :) |
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[OT] Thread to discuss Temperature Intolerance created
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"Lactose necessity would be the opposite of lactose intolerance and thus a positive quirk in our society, wouldn't it?" |
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And no, it'd still be a negative Quirk to have a physical requirement for consuming lactose just as much as it is a negative physical Quirk to be unable to digest it. "Positive" Quirks are things that define a character's personality, but in a good way; Likes for things that are good, Dislikes of bad things; Quirk-level versions of Disadvantages like Honesty, Vows, Code of Honor, Truthfulness, and certain Intolerances; Broad-Minded/Chauvanistic. Your character is more limited by having them, but more virtuous for being characterized with them. |
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