Re: Cool Backstory Syndrome
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On the otherhand THS does suffer a bit from Cool Backstory Syndrome(ii). It can require a lot of reading to get a player up to speed. |
Re: Cool Backstory Syndrome
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Bill Stoddard |
Re: Cool Backstory Syndrome
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Re: Cool Backstory Syndrome
I will admit, I so rarely get a game going that half the fun of RPGs for me is this back story and setting material. To me RPGs are like a weird mix of fiction and non-fiction and just make an enjoyable read. There are some games that are unplayable for any number of reasons (bad rules, setting hard to get into, etc.) but they're fun to read about.
Honestly, it's about the only thing that would make me buy a Rifts book, those things have amazing world building, just don't trip over the Munchkins running around. The others like that are Kult (too dark, it's like if Friedrich Nietzsche had taken the brown acid then sat through a fire and brimstone sermon), Deleria (wonderful poetically written color text, too bad the rules were equally poetically written) and Underground (bizarre setting, worst rules ever and was like a steroid-pumped muscle man's masturbatory fantasy.) |
Re: Cool Backstory Syndrome
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I've tried to resist this bloat as much as I can. But I'm still left with a history 11 thousand words long though I would much prefer something much shorter, perhaps just a timeline. |
Re: Cool Backstory Syndrome
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Hans |
Re: Cool Backstory Syndrome
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Hans |
Re: Cool Backstory Syndrome
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My usual fantasy setting doesn't have a history at all. But my SF setting is history first, and I can't think of another way to do it other than technology first. There's no way I could put the history after describing the colonies and the Empire because they hardly make sense without their history. Colonies are what they are and where they are because of the history of emigration. The Empire is what it is because of the destruction of Earth, the destruction of Mayflower, the destruction of New Aachen, and the Formation Wars. The whole setting is what it is because of the way it got to be, and it would be much harder to describe it the other way around. I guess that's one sale I'm not making. |
Re: Cool Backstory Syndrome
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Have you ever seen the Web sites that list "what has always been true" for 18-year-olds now entering college? Things like the South always having been Republican, or people always having carried cell phones, or rap always have been a major strand of popular music? You could do a page or two like that for your setting. Imagine a campaign set in 2050 where same-sex couples have always been able to marry, or the Yukon has always had a thriving agricultural sector. And if people want to know or debate the historical origins, the answer is, "Does your character have History skill? Okay, your default is IQ-6. Do you make the roll?" or maybe "Why is your character curious about that?" It isn't as if, when you or I got onto an elevator, we say, "You know, this technology was invented by Elisha Otis" [or "Archimedes"]. Many people would be more like the Heinlein character who, confronted with an early spacecraft named the Kilroy Was Here, explained that Kilroy was an admiral in the Second Global War. . . . Bill Stoddard |
Re: Cool Backstory Syndrome
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Perhaps it is better done with a quarter-page each on Fifty Famous Colonies than with 12–13 pages of history. I'll have to think about it. |
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