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-   -   TK and Telegraphing attacks... (https://forums.sjgames.com/showthread.php?t=69172)

jeff_wilson 05-06-2010 10:31 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by sir_pudding (Post 977907)
That list doesn't include SM for melee, which Kromm has said isn't meant to be taken as exclusionary.

However, it necessitated a rules addendum here in the FAQ, while the FAQ remains silent on the range mods in melee, there's no mention of them in the Errata or among p.B396-72 where the melee attack rules are. If there's a reference there to unspecified modifiers elsewhere can you point it out to me? Otherwise, since the book is sold with the assertion "All rules are carefully organized, indexed, and cross-referenced," I have to conclude that declining to apply range/speed modifiers to melee attacks is playing the game as written.

If this is not the way it was intended, the intender needs to issue an erratum or an addendum or otherwise communicate that intent.

sir_pudding 05-06-2010 10:37 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by jeff_wilson (Post 978108)
If this is not the way it was intended, the intender needs to issue an erratum or an addendum or otherwise communicate that intent.

That's what I though about the SM rules once too, but I was wrong. Has anybody bothered to summon Kromm about this. I suspect you are right. But if Invisible attacks can in general be made Telegraphic, shouldn't they always be?

Ze'Manel Cunha 05-06-2010 10:42 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by jeff_wilson (Post 978091)
How did you pass the physical to enter the armed forces with 5' long arms?

It's called a lunge, part of a basic spear thrust, easily 5' from my extended right under left hands to my anchored left foot.

Straight strike:
0
|88--------
|
--

Lunging strike:
......0
.....|∞∞--------
...|
-......-

sir_pudding 05-06-2010 10:44 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by Ze'Manel Cunha (Post 978112)
It's called a lunge, part of a basic spear thrust, easily 5' from my extended right under left hands to my anchored left foot.

Also note that a lot of GURPS combat clearly assumes you can be standing anywhere in the hex.

jeff_wilson 05-06-2010 10:45 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by Wood Golem (Post 977972)
I can relate to that. Trying to push the buttons on the wall mounted garage door opener with the corner of a 12' damper blade is pretty tough. Even with a determined maneuver. I usually have to evaluate or take extra time!

Are you saying you'd find it easier to push the buttons by throwing a rock at them? There is also the inherent flexibility of materials to consider, I personally am crap at throwing to hit anything smaller than a doorway but I can steer a plain cane fishing pole within a foot of just about anywhere I can reach with it, but I need to haul on the line and tension it to get more accuracy because on its own the end is just too flexible. Similarly, when I run cabling through overhead spaces, a pole is quicker and more accurate for me than attempting to throw a weight over a stanchion over and over again.

And if I sweep a huge stick waist-high through the hex where you are standing, realistically speaking I'm *going* to hit you unless you take action to stop it more than 98% of the time. Laying another -1 or more on that nigh-sure thing would be putting even more emphasis on the distractions and unpredictability of combat.

Ze'Manel Cunha 05-06-2010 10:54 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by jeff_wilson (Post 978116)
Are you saying you'd find it easier to push the buttons by throwing a rock at them?

Still irrelevant, again you're comparing apples to oranges, there's no reason to bring up your throwing incompetence when you can simply compare your ability to whack something at different distances.

Quote:

Originally Posted by jeff_wilson (Post 978116)
And if I sweep a huge stick waist-high through the hex where you are standing, realistically speaking I'm *going* to hit you unless you take action to stop it more than 98% of the time. Laying another -1 or more on that nigh-sure thing would be putting even more emphasis on the distractions and unpredictability of combat.

That's even more irrelevant, since if I was sweeping anything waist high through a hex where you're standing I will automatically hit you 100% of the time, the reason we roll to hit is because you're assumed to be defending and not just standing there like a statue.

When I said tag something I meant poke at it, it makes my point more clearly than a more defensible sweep.

jeff_wilson 05-06-2010 10:57 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by Ze'Manel Cunha (Post 978112)
It's called a lunge, part of a basic spear thrust, easily 5' from my extended right under left hands to my anchored left foot.

Straight strike:
0
|88--------
|
--

Lunging strike:
......0
.....|∞∞--------
...|
-......-

I'll cop that striking at extreme range requiring a lunge is harder than striking within standing reach, but that's a different variable than the distance to the target. I didn't notice it was harder to swat my cousins from 9' than from 6' when using a 12' cane pole, for instance.

jeff_wilson 05-06-2010 10:59 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by Ze'Manel Cunha (Post 978120)
That's even more irrelevant, since if I was sweeping anything waist high through a hex where you're standing I will automatically hit you 100% of the time, the reason we roll to hit is because you're assumed to be defending and not just standing there like a statue.

Where is this writ, please?

Ze'Manel Cunha 05-06-2010 11:08 PM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by jeff_wilson (Post 978124)
Where is this writ, please?

It's called reality, you cannot physically miss if you sweep a pole like object through the space someone is standing in, it's impossible.

jeff_wilson 05-07-2010 12:49 AM

Re: TK and Telegraphing attacks...
 
Quote:

Originally Posted by Ze'Manel Cunha (Post 978129)
It's called reality, you cannot physically miss if you sweep a pole like object through the space someone is standing in, it's impossible.

I mean, the "the reason we roll to hit is because you're assumed to be defending and not just standing there like a statue" part does not sound like GURPS where attacking and defending are separate rolls, but if you can cite it, I'll take it seriously.


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