Re: [DF] - Party wealth disparity
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It doesn't matter as much as I originally thought, though. I was thinking in terms of the Wealthy character having spent 50 out of 100 points on his wealth. If it's actually 20 points out of 300, he should be able to pull his own weight in the dungeon-crawl. I'd probably just buy Wealth myself and undercut his prices ;-). Hans |
Re: [DF] - Party wealth disparity
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Re: [DF] - Party wealth disparity
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Hans |
Re: [DF] - Party wealth disparity
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Re: [DF] - Party wealth disparity
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Re: [DF] - Party wealth disparity
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It may be "bad roleplaying" to then take it out in character, and it's probably not very helpful to the underlying issue of lack of respect, but it doesn't change the fact that one PLAYER is ******* off the other PLAYERS. |
Re: [DF] - Party wealth disparity
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Mr Moneybags doesn't want to "scam" his party members, and decides that he wants his share of the loot in items, that he sells at 100%. The other adventurers can do whatever they wish with their shares. They're getting only 40% though. In this situation, yeah, Mr Moneybags could be said to be acting selfishly, in that he just adds power, not synergy, to the party. And it's fair, because he paid points for being able to sell items for more. Now, Mr Moneybags has a keep business sense (He's Filthy Rich after all), so he purchases the items from his party companions at +75% of what the merchant offers them, and stashes them until they return to town after the next delve (since after the first visit to the merchant, the prices are fixed, even if it's another character who tries to sell the item), and sells them for a tidy profit. He's not only getting more cash, he's also making everyone else earn more cash. |
Re: [DF] - Party wealth disparity
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To answer Icelander... It not about money, per se, but what that money buys in the campaign. I am from a gamer background where more IC money meant better IC equipment which allowed the chars to leverage their adventuring potential quite a lot. To take that scifi campaign as an example, a 1:3 disparity in money inflow would have meant that the Wealthy Guy would have had equipment pretty much impervious to the guns that the other PCs (and most of the NPCs) would be using, allowing him to 'muscle in' to other character's niches. I believe that I am not alone in feeling that every character should feel like they are the main character occasionally. When they can do their thing. When they are constantly overshadowed by someone else, that is when the annoyance sets in. And yes, humans tend to be spiteful when it comes to resources, imaginary or not. Must be a survival trait to some extent to dislike the guy 'hogging' the resources. :) |
Re: [DF] - Party wealth disparity
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Hans |
Re: [DF] - Party wealth disparity
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Hans |
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