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-   -   Slicing vs Hacking with a Sword (https://forums.sjgames.com/showthread.php?t=67804)

DanHoward 03-12-2010 04:20 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by nanoboy (Post 950672)
Curious. Will Edge Protection apply to axes and halberds as well as swords? Intuitively, I would guess that axes would punch through armor better than swords, and the basic rules reflect that somewhat, since axes do slightly better damage than swords.

Axes and halberds have a higher base damage and this is what helps compromise armour. The edge protection rule will still deliver damage to the victim, but as crushing, not cutting.

SuedodeuS 03-12-2010 04:42 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by starslayer (Post 950685)
Draw cut Hard technique; default -5
User MUST target the vitals (add the regular penalty for targeting vitals to the difficulty of this roll), if successful the target parry/dodges at -2, and the final damage modifier is considered (.5)impaling rather then cutting.

Since the damage is applied to the vitals either way that is the difference between a *3 damage multiplier (*2 for vitals, *1.5 for cutting) and a *4 multiplier (*2 for vitals *2 for impaling) on damage, which would make this an effective weapon for either instantly dispatching unarmored foes, or for whittling down very healthy unarmored foes.

... huh? Draw cut is not going to target the Vitals - they're in a bit too deep for that. It also needs to work on limbs, which a "only targets Vitals" technique cannot do. I'm having difficulty imagining it somehow being more difficult to Dodge or Parry. Also, a draw cut (as generally advertised) is essentially the opposite of an impaling attack - it is more cutting than Cutting.

Finally, your damage profiles look like some sort of house rule. The damage multiplier for Vitals replaces the normal multiplier. Also, it is x3 for piercing and impaling, x2 for tight beam burning. Cutting cannot target the Vitals at all.

nanoboy 03-12-2010 07:11 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by DanHoward (Post 950689)
Axes and halberds have a higher base damage and this is what helps compromise armour. The edge protection rule will still deliver damage to the victim, but as crushing, not cutting.

Then, would I be correct in assuming that Low Tech will increase the damage for those weapons? In the Basic Set, they do a bit more damage than swords: sw+2 vs. sw+1 for axe vs. broadsword and sw+3 vs. sw+3 for greataxe vs. two-handed sword. It ain't much. That said, I've always been partial to axe and shield. They complement each other so well.

The Benj 03-12-2010 09:16 PM

Re: Slicing vs Hacking
 
Well, colour me disappointed. I thought this was a comparison of hacking and the Star Wars universe equivalent, slicing. :(

macphersonrants 03-13-2010 02:26 AM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by SuedodeuS (Post 950724)
... huh? Draw cut is not going to target the Vitals - they're in a bit too deep for that. It also needs to work on limbs, which a "only targets Vitals" technique cannot do. I'm having difficulty imagining it somehow being more difficult to Dodge or Parry. Also, a draw cut (as generally advertised) is essentially the opposite of an impaling attack - it is more cutting than Cutting.

It definitely needs to work on limbs. My understanding of the real attraction of the draw cut in longsword fighting is that you can parry, reposition your blade by using your opponents blade as a fulcrum or by repositioning, and then deliver a draw cut to an area like the arms or the face. It's a valuable technique because it allows you to deliver an attack off of a defense without compromising your own defenses much. The downside is that it isn't likely to inflict a serious wound. It's the sort of thing that hurts your opponent, makes him bleed, but probably isn't going to take him out of the fight on its own.

Phaelen Bleux 03-13-2010 12:08 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by starslayer (Post 950685)

Draw cut Hard technique; default -5
User MUST target the vitals (add the regular penalty for targeting vitals to the difficulty of this roll), if successful the target parry/dodges at -2, and the final damage modifier is considered (.5)impaling rather then cutting.

A fendente cut is a draw cut and is taught as a basic downward blow from the Fiore school of training. I doubt it counts as a Hard maneuver or even as a separate maneuver at all--it part of learning to use the sword as a weapon, period. We were taught it about 30 minutes after having picked up the waster.

Polydamas 03-13-2010 01:26 PM

Re: Slicing vs Hacking
 
I also agree that draw cutting shouldn't be a special technique, because both slicing and hacking are basic parts of using a sword to cut with. Some schools prefer one or the other, but others (like Fiore's system of fighting) don't mention the distinction.

In GURPS, I think we can assume that a skilled character uses whichever is appropriate at the time. A weak draw cut from the bind to an exposed area would be a Defensive Attack for example.

starslayer 03-13-2010 01:59 PM

Re: Slicing vs Hacking
 
Humm, I definitely did not put enough thought into that technique, completely disregard it.

My justification for targeting vitals, while wrong, was opperating on: you can't just cut across the ribs, it's got to be somewhere with soft bits, be it the belly, arm, neck, or groin so take the target the vitals penalty and you can aim for the stomache/muscle in arm/etc. But it was wrong- there must be a better way to model this.

However my statement about the math of it remains; damage should not increase, just the wounding modifier/armor absorption- Perhaps a drawn cut could be a combat option for balanced cutting weapons that: quadruples foes DR (grants DR 2 to unarmored foes), doubles wounding penalty (so you can be reduced as far as -8), reduces damage required to cripple a limb/induce shock to 3/4

DanHoward 03-13-2010 02:40 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by nanoboy (Post 950834)
Then, would I be correct in assuming that Low Tech will increase the damage for those weapons? In the Basic Set, they do a bit more damage than swords: sw+2 vs. sw+1 for axe vs. broadsword and sw+3 vs. sw+3 for greataxe vs. two-handed sword. It ain't much. That said, I've always been partial to axe and shield. They complement each other so well.

Yeah I think damage has been increased by +1. An unbalanced weapon should do more damage than a balanced weapon of the same weight.

DocRailgun 03-13-2010 11:23 PM

Re: Slicing vs Hacking
 
I was so sure this was a thread about cyberpunk computer-system intrusion.


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