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-   -   Slicing vs Hacking with a Sword (https://forums.sjgames.com/showthread.php?t=67804)

Crakkerjakk 03-12-2010 12:29 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by KjetilKverndokken (Post 950509)
You can just swing with a curved sword like any other blade, but it would not have the same effect.
Curved swords need more motion behind them in the swing; you have to learn how to bend the wrist of the hand as you strike, in tune with the whole body.
A straight bladed sword need no such thing, though one can try to use the same maneuvers, but as its straight, it will not get the same cutting power, and a straight cut will be more effective in the end for it.

The first cut in that video looks almost exactly like the classic high to low katana cut. I'm not an expert, but I really don't see the difference.

Quote:

Originally Posted by KjetilKverndokken (Post 950509)
Nice vid, though it does only prove that one can slice through meat with a bastard sword (also easier to do with meat that have its fluid removed that helps to stop some of the effect from a power blow like that). But it aint the same as gutting, then the straight sword would get the best effect by using the tip of its blade, and not the edge.

First, that's a long sword, not a bastard sword.

Second, if it can cut through bone it can almost certainly disembowel you.

Quote:

Originally Posted by KjetilKverndokken (Post 950509)
And my name aint Tim ;-)


http://www.urbandictionary.com/define.php?term=I%20Don%27t%20Think%20So%2C%20Tim



EDIT: Here are some more test cuts against various materials using different weapons.

RyanW 03-12-2010 12:31 PM

Re: Slicing vs Hacking
 
I had worked up, but lost, a Draw Cut technique. If I remember correctly, it was something like a Rapid Strike that did thr cut damage, and had limitations that brought the penalty down.

I never tested it in play, but it fit my understanding of a draw cut. Potential for more damage against an unarmored target, reduced effectiveness versus armor, and blade must be kept in contact for longer.

KjetilKverndokken 03-12-2010 12:40 PM

Re: Slicing vs Hacking
 
<--Leaves light discussion and not derail the thread in some kind of favor sword war thingy>
(Yes I know the meaning of using Tim, but I find it somewhat insulting - hence me saying it with a smilie - hell my username is my name ;-) )

SuedodeuS 03-12-2010 12:40 PM

Re: Slicing vs Hacking
 
See? This is the reason I was concerned about the realism.

The way I understand it, slicing combines movement of the cutting surface back (or forward, or both) with downward movement. The visual example is that of cutting bread. If you simply push down on it with the knife, you'll get some cutting but also a lot of compression (smashing the bread). Depending on the sharpness of the knife, you might not actually get any cutting until you've reached the point where the bread can't compress any further, at which point you'll rip through. If, on the other hand, you move the knife back (and possibly forth, depending on distance), you'll get an easy, clean cut with minimal compression. Another example is that you can press a steak knife against your arm without anything beyond compression. Move a little, however, and you'll get a nice deep cut.

In order to mimic the slicing with a straight-edged sword, you need to pull back as the weapon connects. It's more difficult to pull this off than a straight swing, hence the penalty. Pulling back is also going to rob your strike of some of its momentum, and you are essentially striking at an angle, hence the poor armor divisor. Now, allegedly, curved swords like katanas and shamshirs are built in such a way that a straight swing will actually mimic the slicing effect. This is because the curvature of the blade essentially takes the place of needing to pull back - you hit at an angle, and that causes the striking surface to change as you continue the swing (just like if you pulled back). Of course, by pushing forward a bit it should be possible to hit straight on, rather than at an angle, with even a curved sword - hence the Hack Technique.


EDIT: I should also note that discussions of how slicing and hacking (and the weapons designed for such) differ are very much on topic for this thread.

Crakkerjakk 03-12-2010 12:49 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by SuedodeuS (Post 950520)
The way I understand it, slicing combines movement of the cutting surface back (or forward, or both) with downward movement. The visual example is that of cutting bread. If you simply push down on it with the knife, you'll get some cutting but also a lot of compression (smashing the bread). Depending on the sharpness of the knife, you might not actually get any cutting until you've reached the point where the bread can't compress any further, at which point you'll rip through. If, on the other hand, you move the knife back (and possibly forth, depending on distance), you'll get an easy, clean cut with minimal compression. Another example is that you can press a steak knife against your arm without anything beyond compression. Move a little, however, and you'll get a nice deep cut.

I dunno, I guess I have doubts about your ability to really predict whether you'll get a direct compressive stroke or some sort of draw mixed with compression on a moving target. The way you swing with either a curved or straight blade seems, to me, to give you a little of both types of hit (draw v. squish) with either style of weapon.

sir_pudding 03-12-2010 12:56 PM

Re: Slicing vs Hacking
 
There are rules for draw cuts in Martial Arts, you know.

Crakkerjakk 03-12-2010 01:02 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by sir_pudding (Post 950535)
There are rules for draw cuts in Martial Arts, you know.

Where? I was looking and they're not in the index as such.

SuedodeuS 03-12-2010 01:04 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by Crakkerjakk (Post 950525)
I dunno, I guess I have doubts about your ability to really predict whether you'll get a direct compressive stroke or some sort of draw mixed with compression on a moving target. The way you swing with either a curved or straight blade seems, to me, to give you a little of both types of hit (draw v. squish) with either style of weapon.

Good point. It seems to me that a weapon/technique that automatically favors one of the two, however, is going to have more of that character, even on a moving target, than the other. That is, a Hack weapon/technique is going to be more like a Hack, a Slice weapon/technique more like a Slice, regardless of if the target is moving. I could be grossly mistaken, however.

Quote:

Originally Posted by sir_pudding (Post 950535)
There are rules for draw cuts in Martial Arts, you know.

Page reference? The only things I can find are mentioning that a draw cut can be a Defensive Attack (mentioned on MA66, Techniques That Aren't) or can be part of All-Out Attack (Double) (MA97, under All-Out Attack). Either way, it seems to be referring to placing the blade on a target and then pulling back, rather than combining the act of pulling back with a proper swing.

sir_pudding 03-12-2010 01:05 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by Crakkerjakk (Post 950540)
Where? I was looking and they're not in the index as such.

Um. In some alternate universe that I must of read them in? Oops.

I may have been thinking of the mention in regards to defensive attacks. Realistically though this does create a difference between Kenjitsu (a defensive attack is typically a draw cut) and various European longsword styles (a defensive attack isn't typically a draw cut).

Crakkerjakk 03-12-2010 01:07 PM

Re: Slicing vs Hacking
 
Quote:

Originally Posted by sir_pudding (Post 950545)
Um. In some alternate universe that I must of read them in? Oops.

I could have sworn I saw something on them too, but unfortunately "cut" is too short for the search filter, which gives me a lot of threads on fast draw.


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