Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   GURPS (https://forums.sjgames.com/forumdisplay.php?f=13)
-   -   [MA] Maneuvers and Hit Locations Cheat Sheets (https://forums.sjgames.com/showthread.php?t=66194)

mook 01-18-2010 06:08 PM

[MA] Maneuvers and Hit Locations Cheat Sheets
 
Howdy Folks -

For quite a long time now I've been wanting to incorporate many of the options from GURPS Martial Arts into my games. This weekend I finally sucked it up and redid two of the panels for my GM screen.

It was a lot of work, and my brain is a bit mushy now, but they're done and available (PDF) for anyone who might like 'em. I'd also love to hear any suggestions for improvement, things I may have missed, etc.

Maneuvers and Postures [UPDATED: 10/11/2011]

Hit Locations and Posture Rules (missing Nose, Spine, and Weapon) [UPDATED: 06/05/2011]

Hit Locations Only (includes Nose, Spine, Weapon, Pelvis, and Abdomen, but no Posture Rules) [UPDATED: 10/30/2011]

Thanks,

Gold & Appel Inc 01-18-2010 06:33 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Mooks can only take
one hit. Then they die. But I'd
Sacrifice Dodge you.

;)

sir_pudding 01-18-2010 06:59 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
I had just started on a similar project. Thank you for saving me the effort. :)

EDIT:
Now I just need to do one with Ranged Attack options.

Captain Joy 01-18-2010 08:07 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Quote:

Originally Posted by mook (Post 916958)

Include the additional Hit Location info from Martial Arts. You know, the stuff about a 1 in 6 chance of a torso hit hitting the vitals. 1 in 6 chance of a limb hit hitting a vein/artery. That sort of thing. (You don't have to; I'm just making a suggestion.)

mook 01-18-2010 08:51 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Quote:

Originally Posted by Gold & Appel Inc (Post 916968)
Mooks can only take one hit. Then they die. But I'd Sacrifice Dodge you.

Lol - nice, thanks. :)

Quote:

Originally Posted by sir_pudding (Post 916980)
Now I just need to do one with Ranged Attack options.

Rats - I knew I was gonna miss some things, there's a lot in there. If you list the Ranged stuff I missed I may be able to include it?

Quote:

Originally Posted by Captain Joy (Post 917019)
Include the additional Hit Location info from Martial Arts. You know, the stuff about a 1 in 6 chance of a torso hit hitting the vitals. 1 in 6 chance of a limb hit hitting a vein/artery. That sort of thing.

That should be in there, in the notes for each hit location (entries for Face, Arms and Legs, Torso, etc).

sir_pudding 01-18-2010 08:53 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Quote:

Originally Posted by mook (Post 917051)
Rats - I knew I was gonna miss some things, there's a lot in there. If you list the Ranged stuff I missed I may be able to include it?

Just off the top of my head, you are missing Prediction Shots and Ranged Feints.

mook 01-18-2010 09:01 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Quote:

Originally Posted by sir_pudding (Post 917054)
Just off the top of my head, you are missing Prediction Shots and Ranged Feints.

I was just coming back to post that exact thing - I found Prediction Shots and Ranged Feints (casualties apparently of trying to make sure I finished the sheets before the long weekend is over) ... maybe some of the stuff on throwing multiple weapons with a Rapid Strike too.

Try to see if I can make room for those somewhere tomorrow, but I'm not sure ... it's packed pretty tight!

sir_pudding 01-18-2010 09:05 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Quote:

Originally Posted by mook (Post 917059)
I was just coming back to post that exact thing - I found Prediction Shots and Ranged Feints (casualties apparently of trying to make sure I finished the sheets before the long weekend is over) ... maybe some of the stuff on throwing multiple weapons with a Rapid Strike too.

Try to see if I can make room for those somewhere tomorrow, but I'm not sure ... it's packed pretty tight!

The rules for Prediction Shots basically amount to "Deceptive Attack is allowed for Ranged Weapons" you could just delete "melee".

mook 01-18-2010 10:08 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Minor tweaks to Maneuvers and Postures to include mention of All-Out Attack (Feint), Feint, and Deceptive Attack for ranged attacks.

Crakkerjakk 01-18-2010 10:11 PM

Re: [MA] Maneuvers and Hit Locations Cheat Sheets
 
Quote:

Originally Posted by Gold & Appel Inc (Post 916968)
Mooks can only take
one hit. Then they die. But I'd
Sacrifice Dodge you.

;)

I just realized that's a haiku.

Mook, you do realize you're the man, right?


All times are GMT -6. The time now is 01:38 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.