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-   -   GURPS Dungeon Fantasy 8: Treasure Tables (https://forums.sjgames.com/showthread.php?t=65252)

Kromm 12-18-2009 12:59 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Stripe (Post 900865)

Will I be able to re-download the book without being charged again once fixes are made?

That's a standard feature of buying any PDF on e23, so yes. We never, ever, ever charge again for updated versions. The price of the PDF includes access to revised, errata-corrected versions, or simply downloading a second time because you deleted your first copy.

Steven Marsh 12-18-2009 12:59 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Stripe (Post 900865)
Will I be able to re-download the book without being charged again once fixes are made?

Thanks!

You bet! That's one of the great things about e23. Once you've purchased a book -- presuming you did so by getting it through your e23 account (as opposed to buying it anonymously) -- once it's updated, updates are pushed out free to all previous buyers. You'll even get an e-mail update once that happens.

Edit: I just got ninja'd by two other folks! I am without honor!

Bruno 12-18-2009 01:01 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by pst (Post 900861)
Also I guess p49, Weapon Enchantments table, note [3] should be about "trowable weapons with Acc > 0" and not mention knives as an example, since it would be useless for them?

I believe there are dedicated throwing knives in Martial Arts and Low Tech that have an ACC of 1.

Kromm 12-18-2009 01:02 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by pst (Post 900861)

Here is what I have found:

Note that reporting this here won't get fixes made. We do not harvest errata from our forums . . . mostly for reasons like "with most of us going on vacation for a couple of weeks starting today or tomorrow, these ones will sink like lead and never be seen." Please see http://www.sjgames.com/errata/errata.html. Thank you very much!

Kromm 12-18-2009 01:03 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Bruno (Post 900872)

I believe there are dedicated throwing knives in Martial Arts and Low Tech that have an ACC of 1.

Yep. Plus you could make even ordinary knives balanced and add +1 Acc.

Turhan's Bey Company 12-18-2009 01:03 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Bruno (Post 900867)
You get a perpetual download service included in the price, always, at e23.

Great store.

Yes. If you buy stuff from e23, you could theoretically travel around the world, carrying nothing with you, and run GURPS by borrowing a computer and downloading another copy for temporary use everywhere you went. I've done this a time or two, downloading a copy of a book when far from home to check on a rules question or pointing out a particularly nifty passage to someone.

I reiterate: the future is awesome.

Stripe 12-18-2009 01:05 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Sounds good. I'll sign up for an account. So far, I've always been D/Ling without one.

Kromm 12-18-2009 01:05 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Turhan's Bey Company (Post 900875)

Yes. If you buy stuff from e23, you could theoretically travel around the world, carrying nothing with you, and run GURPS by borrowing a computer and downloading another copy for temporary use everywhere you went. I've done this a time or two, downloading a copy of a book when far from home to check on a rules question or pointing out a particularly nifty passage to someone.

I reiterate: the future is awesome.

I actually downloaded a PDF to my iPhone during a panel at a con so that I could answer the audience's questions on contents and specific rules. That was pretty cool right there. Of course, doing this in the U.K. would've been costly had I not been in a wi-fi hotspot.

Peter Knutsen 12-18-2009 01:12 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Kromm (Post 900828)
Very Willful Device, which is in the index, appears to have been pushed off the page in layout . . . along with the rules for Willful Device.

The huge 4 pages long table causes me acuse rectal pain, because it could so easily have been condensed (loss-lessly, of course) to take up no more tham 3 pages (perhaps less), so that's the most obvious place for you guys to make up the space needed for Willful device.

Of course, I don't remember how far away the Curses section is from the master table, but IIRC it's pretty far, so it looks like you'll have lots of fun adding in the lost material.

Peter Knutsen 12-18-2009 01:16 PM

Re: GURPS Dungeon Fantasy 8: Treasure Tables
 
Quote:

Originally Posted by Turhan's Bey Company (Post 900843)
Indeed, it can do these things. What it lacks is a mechanism for randomly creating a treasure or a hoard with a given value. For example, the GM wants to come up with, say, a bunch of items worth no more than $200 each to represent the belongings of a band of orcs or wants a mid-value magic sword worth between $5,000 and $10,000. That might be solved by a separate list of generated treasures broken down by cost at the very least and perhaps some other categories (say, arms and armor, tools, household goods, other magic items). I've been vaguely toying with the idea of working up a few score items and trying to fob it off on Smarsh as a Pyramid article, though I don't have a good idea yet of how I'd make it work as a focused piece rather than a simple list.

One thing that would have been nice is a set of tables for low-value, medium-value and high-value loot.


And one thing that puzzles me a lot: Why are semi-precious gemstones and gem-like materials now using the same quadratic price formula as precios stones have always used? I'm talking about things like amber and jet. It used to be, a semi-precious stone twice the carats was worth much less than four times as much, unlike with precious ones.

I'm not saying your previous cost scaling for semi-precious stones was good - I don't know whether it is realistic or not, although it did strike me as borderline pointless - but the new one doesn't ring true with me.


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