Munchkin Bites:Transmogrification Card
TRANSMOGRIFICATION; At any time except during combat, you may take any of your cards off the table into your hand, as long as this does not cause you to exceed your maximum hand size. Exception: if two cards are linked (e.g. Cheat and an item), you cannot pick either one up.
Power: Rank 2 Situation; It is Player A's turn. Player A has item "X" in play. Player A also has "Transmogrification" in play. Both cards are in play legally, no "Cheat" card is involved. Player A kicks down the door. The card revealed is "Curse, lose item X". Player A then attempts to take item "X" back into his hand rather than lose it to the curse. An argument over the legality of the application of the "Transmogrification" power ensues. As the owner of the set I ruled that the curse negated Player A's ownership of the item as soon as it was revealed, and therefore he could not apply the power. The player argues that dodging curses in this manner is the only possible intended use of the card. I find this unlikely but I am having trouble coming up with a useful strategy for the card. So, two questions; Was I right to disallow the use of the power? and If so, can anybody give me the right strategies for this card? Thanks in advance. |
Re: Munchkin Bites:Transmogrification Card
The curse has to be resolved instantly, so yes, the item gets devoured by the curse right away. In most cases, anything that happens like this is resolved first, curses, stealing, or such.
There are lots of ways to play it, though generally I wouldn't prefer to use it as a power. The uses of it would be subtle. It would allow you to take something you have out into your hand. If you didn't want a treasure out anymore, you could take it back into your hand, to use it as a 'from your hand' discard for other things, or just to get it out of play, to avoid being affected by a curse, say if you couldn't use it at the time. Really, the uses are complicated, and at least at a glance, mostly not very useful, but given how many different ways you could use this card, especially in a blended game, it could get very interesting. A simple thing, as I could understand it, would it could allow you to take your class or race back into your hand, allowing you to play another one while still keeping the card, that would be one of the better uses of the card I think. |
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Other strategies include, taking a big item back into your hand, so that you can play another big item (same goes for complex items). Taking a ship, steed, hireling, Mook, Minion so that you could play a different one. |
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Once the Curse hits the table, it must be dealt with immediately -- either by using a Wishing Ring or other card that specifically negates the Curse, or by resolving the Curse's effects. Transmogrification cannot be used to "interrupt" a Curse.
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Thanks for all the answers guys, I appreciate your assistance with the order of play issues and all the other stuff you answer in these forums :)
I'm still curious to hear what other uses people have found for the power, I like what I've seen so far. In addition, can you use your transmogrification power when someone else is in combat, or is it "locked off" until they resolve their fight? |
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But we may have ruled differently in the past; guess it'll require some discussion. |
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There is no maximum hand size, until the end of your turn / charity phase. So unless you try to use transmogrification during the charity phase, that whole clause is pointless, no? Or does the card want to mean as long "as this does not cause you to exceed the maximum hand size you would have during your charity phase"? |
Re: Munchkin Bites:Transmogrification Card
My interpretation was that you could not exceed the usual charity hand limit unless you have a card that modifies it. There is a power (powers were introduced instead of classes in Bites) that lets you keep an extra card in your hand.
That being said if one had the powers "Transmogrification" and "Malediction" could on essentially throw ones entire inventory at another player as combat minuses? Fill the hand using transmogrification, empty it using malediction, repeat til you have no more cards? |
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I'm pretty sure you can already do that. I don't think Malediction requires you to discard a card in your hand in order to power it.
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