Things TLs 7-9 would be interesting to see WITHOUT
Greetings, all!
This more of a free practice for world-building, but I'm curious about possible differences that would make alternate worlds of a TL similar to ours (i.e. from TL7 to TL9, with almost-humans) look very different from ours. It seems that I'm not good at judging possible consequences, so both analyses of consequences and more examples are welcome. So, a few ideas of mine:
Thanks in advance! |
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no war - world peace at TL7.
no cars - only mass transit and mopeds. no space program - no satelites, gps, etc. |
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I'm no government or economics expert, so I'm just going to stick to what I know here. Namely, life without the internet would be considerably different. Actually, I'm still in shock as to how dependent the world became on technology that only really took off 15 years ago.
No internet would mean that instant and non-personal communication becomes much, MUCH harder - the only way to get in contact with someone is to call them, visit them in person, or take the time to write a letter. The time required to do any meaningful research probably triples or quadruples, as now you must go to a library, physically search for it, and copy the information you need. No Google Maps. People with no sense of direction like myself. Enough said. The entertainment industry would look remarkably different - as internet gaming would exist. On the plus side, it makes things like identity theft that much more difficult, since millions of people aren't buying things electronically every day. And, it makes it harder for people like pedophiles and stalkers to do what they do, since the veil of anonymity the web provides suddenly disappears. I'm sure there are other consequences, but these are all I can think of off the top of my head. |
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For most of those, imagine a world that looks like Renaissance Europe, only with somewhat better toys. A lot of the things you mention (corporations, IP law, standing armies, extensive communications networks, tall buildings which aren't hugely expensive monuments, etc.) are developments of late TL4 and beyond. Economic and technological development are slower because it's difficult to bring a lot of capital to bear and long-distance communication is difficult and limited.
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IN my head, I love the idea of a world without or limited plastic.
I love Retro-futurisim/Solar Patrol type images of the future. Brushed Aluminum reflects golden rays off of aspiring skylines and cylindrical Rocket ships. Things are built of Wood, Stone and Metal. Hefty and Durable. Things are controlled by dials, knobs and sticks and readouts are needles/gagues and analog numeric indicators. Lights are not just bright, but warm. See what you did? Now I have to go watch Sky Captain and the World of Tomorrow...... Nymdok |
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I vividly remember the class where I was introduced to word processing, on a DOS version of Word . . . I detested it so much that I swore never to use word processing again for the rest of my life. The only way to tell the program to do anything was to look on a scribbled list of F keys and what each one did, which had no mnemonic value at all. There was often no obvious on-screen indicator of what it had done or was doing. And when I ran into problems, the TA's advice was that I had to sit and fiddle around with the computer until I was familiar with how it worked . . . which was not welcome advice, first, because I was taking time out of my work week to use the computer lab and grudged every minute I spent there that wasn't actually getting my papers written (this was a writing class, not a computer class), and second, because fiddling around with a computer was as utterly unrewarding as any activity I could imagine. Then I did some volunteer work where I was asked to use a Macintosh, and I've never looked back. Obviously, there are people who like the arcane aspects of computer use: the memorized codes, the precise syntax, the logic puzzles, and so on. But that's a specialized mindset. And without GUI, computer use would be much more restricted to people who had that specialized mindset . . . to programmers, more than users. Bill Stoddard |
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You'll note that the notion of the "hacker" is fading alot in the popular consciousness. TV characters make use of computers in their daily lives, and you no longer have "the computer user" constantly banging on his keys as people ask him questions and he interprets them into code. That's probably because, in real life, everyone uses computers and they've lost alot of their mystery. In a world without GUI, they retain that mystery. A more interesting question might be "Why no GUI?" Here's one I've been considering for an alien race: the presence of nuclear power, but not nuclear weapons. I'm not sure how plausible that is, though. Any thoughts? |
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Pre GUI I don't think there was a typical user. Everyone had their own personal preferences as to which dos commands to use for example. Or how to set up their machines or system files.
For example, I was one of only a handful of people locally who seemed to even know about the dir/p command when everyone else seemed to just stick with either dir or dir/w. One guy I knew had hugely complex autoexec.bat files to work around the 640k barrier. It involved about 80 lines of code telling the machine to load, run, and then unload the various TSR programs. My preferred method was to add more than 640k of onboard memory to the motherboard (most boards before the 486dx2 had half a dozen chip slots for this). The number of people using computers jumped dramatically when programs like Xtree showed up. That program used a GUI directory tree that is very similar to what is still used today. |
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Mechanical - Melee Chemical - Bullet Atomic/Nuclear - Nuke Optic - Laser Thermal - Steamships Electrical - Taser Solar could be and exception. I cant think of a single weapon in history that has been solar powered..... That could be endemic to the human tendency to provide their own competition. Nymdok |
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Our first real nuclear technology was a weapon, and only later did we apply it to peaceful ends. Isn't it possible to do it the other way around, to create a nuclear technology for power, and only later go "Heeeyyy, I bet we can use this as a weapon." |
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Democracy.
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Nymdok |
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Or something like that. It was only later, as they understood the principles involved (to better engineer their super steam-engines), that they realized they could make a weapon out of them. As a very warlike species, they're grudgingly admiring of humans for figuring out the super-weapon first and then "reverse" engineering the power aspect. I figure it's one of those "in hindsight, that's really obvious" kind of things, but I'm not sure if it's so obvious as to be absurd, hence why I'm asking. It's easy to devise alternate Low Tech, because some a plethora of real-world examples exist. It's easy to devise alternate Ultra-Tech, because sci-fi is loaded to the gills with interesting ideas. It's hard to devise alternate High Tech, because most discussions of TL 5-8 consist of things that really happened, rather than neat ideas some TL 4 guy had. You have a few examples of alternate-tech (zeppelins, steam-tech, and the difference engine), but it'd be nice if we had some more. |
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Or Greek-style democracy (only landowning free (male) citizens may vote)? That would be interesting, especially around TL6-7 IMHO. |
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If I'm reading right, a nuclear pile intended to generate power was patented in 1934... |
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Well, if you really want to stretch your imagination, how about this:
Modern and even post modern levels of tech, but no written language... yet everyone has perfect photographic memory to compensate. Thus anyone interested in learning the basics of a skill (where you and I would be if we had to consult a manual every five minutes) they attend a lecture series by or spend some time as the journeyman of a skilled practitioner. Just about everything we have or do now would be in reach, but the potential paths where we use computers would be almost totally shut down. They can see how to build the devices in theory, but they can't figure out how to 'teach' the devices what to do. |
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(I am not a nuclear engineer...) Inventing nuclear power without coming up with the idea that it could be used as a bomb at about the same time, that I'm not too sure about the likelyhood of. Quote:
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Switchboards run by voulenteers - Seeing the untapped potential for research, psychology,sociology, criminology, political science and marketing majors line up for their opportunity to hear first hand whats on the minds of the people of the world. Its not unlike the searh bars that report your webtraffic. People accept outright that anything you broadcast is by definition NOT private and are therefor NOT bothered by it, but they are a bit more careful about what they say. No intellectual Property - Software is developed in sourceforge style and offered freely. Sadly it is largely second rate and poorly written. What does survive is largely goverenment sponsered but, like so many goverenment projects, is over written, poorly executed, over staffed, under productive and treated with suspicion. No Internet - The internet never develops in its current form. Instead, BBS remain the dominate digital social interaction and at seperate times during the day each BBS will shut down to upload E-Mail to a cluster of BBS creating a digital Pony Express. No GUI's: In a law suit against Microsoft and Macintosh that claims that Graphic User interfaces discriminate against the visually impaired, all computers shipped MUST have Graphic/Audio/Tactile interfaces installed. Audio interfaces require the use of voice recognition and require that the computer be able to differentaite commands from conversattion. To facilitate this, computers only respond to commands in Khoesian 'clicking' languages of africa. Tactile interfaces use the Keller-Sullivan model of spelling into the palm using a special glove. Nymdok |
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No celebrities.
No reality TV. |
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Feudalism is actually a kind of federalism except that the leaders are selected on the basis of inheritance instead of being elected or appointed. The problem of course is that in the era starting with radio, it's too each to consolidate a wide-scale following producing an absolute monarchy/dictatorship or democracy. It would be easier if their TL omitted the advancements in long distance communications that causes people to identify with each other on a wider scale. Then again, it would also work to vastly increase the scale you are dealing with so that communication will once again be outstripped by scale.
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That being said, as I recall, the Manhattan Project had a working reactor (the squash court at Columbia University comes to mind, but I could be incorrect). But, they were looking for a bomb, so a bomb is what they built. |
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Enrichment of uranium means using gas centrifuges to select U-235 out of a mix of U-235 and U-238. Gas centrifuges are non-nuclear technology and don't require a reactor to build or operate. |
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Nymdok |
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If we were not so deadly focused on building a nuke to Win The War and Save Us All, it is quite conceivable that nuclear power reactors would have come before nuclear explosives. Axis countries that put some thought into nuclear weaponry tended to end up with designs closer to reactors than to bombs. Luke |
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No freight containers.
They make a huge difference to loading/unloading times when shipping cargo. |
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Neat. I like the idea. Nymdok |
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Contraceptives.
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Monothiesm.
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Rather than just eliminating Monotheism, go whole hog and and eliminate gods (particularly anthropomorphic gods). Religion never got past generalized "spirit" type of religions. Or, go entirely opposite. One major trend of advancing technology (not just the use, but the process of developing it) is secularization. Assume (for whatever reason) that secularization does not happen. The "sacred" remains extremely powerful. They know God is there and still influences the world, even with modern technology. Push it, even, and have God directly interact with the world such that it is obvious. There are no unbelievers, as the evidence is unassailable. (Whether God is really God, or whether God is a sham, or whether God is a time traveller/space alien/transendental/whatever is completely left up to the setting creator.) Or, completely eliminate religion. For whatever reason, during the development of the species, religion never occurred. If it is here, it exists. If it isn't, it doesn't exist. Maybe in primitive times they had no need to explain the unexplainable. They didn't know why the seasons changed; they just knew they did. Later they figured out why, but it didn't cause problems because they had no wrong explanations as tradition that competed for belief. They don't worry about what happens after death; they only focus on their life while they have it. |
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But what would the Beatles be more popular than then?
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That's how I justified my True Neutral gnome thief's agnosticism in my college D&D group. None of the campaign's demonstrably extant gods ever smote him, though. |
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We just met the Gods in our group's fantasy campaign. Our mage was an atheist. Boy was that awkward. @:-)
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I've got a good one. No mass media. News would be disiminated purely by word of mouth, by individuals. (if the Internet existed, the blogosphere would be most people's main source of news from outside their immediate area.)
think it would work? |
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A world without Tolkien. I wonder if fantasy would have taken off like that, and what RPGs would be like?
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No halflings, no orcs, no elves, no dwarves...
A world without racism - people still hate each other, of course, but race is never the defining attribute. |
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A world where, once we start looking for them, the sky is FULL of signals coming from planets with intelligent life. No FTL travel or communication though, not even at higher TLs.
Every broadcast you hear now is from hundreds of years in the other world's past at a minimum and not all of them have adjusted well to their *own* discoveries that there are... people... out there. Okay, that's more of a world with something we lack rather than lacking something we have. I still think it would make a cool SF story or even campaign. |
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Toning down elves to something more like modern day games makes more sense than the dying race of whiny superpowered creatures Tolkein used. (I just hope my gf doesn't read this, or she would hurt me for that.) If I had to create from myths, I would have used the old ones of dwarves being dark elves, cruel and magical but controlled by certain supernatural rules that others could use to protect themselves. I maybe would have used tunnel Kobolds or Knockers as cannon fodder monsters so common in gaming. See, it isn't hard to come up with something. It just wouldn't have a nigh universal campaign world. |
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I am assuming, all though I could be very wrong, that once the first couple signals get picked up a lot of effort gets put into building better and more comprehensive receiver arrays. There might even be regular 'how to upgrade your radio transmitter/ receiver' messages from the aliens. Edit note: I think that most all the aliens that got to the level of being able to produce a working hyperdrive of any sort would by that point have been listening to the sky for quite a long time. By that point they would be smart enough to keep it quiet. If you can get to the aliens that's okay - but if they can get to you it might not be. |
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Since there are so much of the modern world has to be removed, what should remain in a while leaving everything TL2-3 why call it TL7-9 without X? |
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This is one of those threads that are all about "How far can we stretch this TL, and still be in it," which is quite handy for alternate world creation. |
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The freight idea reminded me of an old idea of mine. Pre WW II someone comes up wit the idea of container shipping. The containers would be smaller than what we use today, smaller trucks and ships. The idea is adopted by the military for logistic in the war. Lots of army 2 1/2 ton truck with container bases instead of covered backs. Liberty ships designed to load an unload standard containers quickly. A slight impact on the war, better logistics and fewer troops tied up moving supplies. After the war instead of pushing the interstate system the way he did Eisenhower supports an expansion of the modal switching yards that transfer the containers from trains to truck to ships. So no interstates, most major roads are similar to the old US Routes like the classic Rt 66.
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Radio is a long wavelength with a low pulse repetition rate. This means it is low-powered and low resolution, blockable by solid objects, but has great range. At the opposite end of the spectrum, gamma rays and X-rays are high-powered, high res, and able to penetrate solid objects--but they are short-ranged and require much more power than radio to cross any appreciable distance. That's because they have very short wavelengths, so they don't travel far without a lot of juice behind them. The reason why gamma ray bursts from black holes and supernovas are considered such a threat is because they are backed by the power of a star. The general rule is that the higher the frequency, the more power it takes to transmit, the more powerful the beam is, but the shorter the range for your effort. You can make an ultraviolet beam with the same range as a radio, but you'll have to hook up exponentially more energy to get there. But if it works, those space aliens will read you loud and clear! Power means two things: generative capacity, and heat! There's a reason why the military is exploring infrared lasers, because visible laser beams not only require more power to achieve the same range as infrared, but also heat up the weapon more. As it is, solid state infrared beams can fit on a Humvee, but still require a liquid coolant system. Kind of the TL9 equivalent of a water-cooled Maxim gun. But if this is true, then why is cell phone and radio reception so crappy on Earth? Range on Earth is limited due to our atmosphere, which absorbs, reflects, and scatters all electromagnetic frequencies. Radio transmission is also limited by your power source; which is why your average walkie-talkie can't reach more than few miles. Also, radio transmissions like to pool around metal, which is one reason why the Navy has special procedures for handling fuels and explosives near antennas. We don't use depleted uranium in part because it was expensive overkill, and in part because it supposedly reacts with RF energy that accumulates around the superstructure of a ship. Here's the other thing. All EM energy attenuates on their own. That means the particles in your beam will naturally widen and scatter, known as a "bloom". Thus, radio signals tend to be very weak, long before they reach their maximum theoretical range. The range on your walkie-talkie or cell phone is not just a measure of output, but also input. A more sensitive reciever will detect weaker signals at longer range. Which means more expensive phones and radios. Most organizations prefer to invest in a centralized relay or "repeater" system, rather than pony up the cash to give each individual a high-quality radio. Cell phone towers are an excellent example of this. For a transmission between stars, you also have to worry about nebulae and Oort clouds and a lot of other junk in the "vacuum" of space. All of this means your transmission will need a pretty tight beam, aimed at specific systems. You can't just broadcast in all directions. |
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Leading to the obvious:
What if there was no radio? Telegraphs, close circuit television, even phone lines--but no radiowave or microwave transmission? This would be difficult to justify, because radio and microwaves are so much easier to generate than laser beams, but I think it would be interesting if a world bypassed radio communication and relied entirely upon hardlines. Come to think of it, there is a TL6/ early TL7 example of this. Even in World War II, portable radios were uncommon. Most militaries relied heavily on landlines, flags, signal flares, and couriers for long distance communication. Even during the Normandy campaign in the summer of 1944, the British and German ground forces had little or no radio coordination with their air and artillery. Before 1942, radio sets seldom existed below the division headquarters level, and perhaps one vehicle in an entire battalion of 100 tanks might be equipped. This is especially the case with the Russians. Artillery, aircraft, signal units, and ships were the exception, because they were considered in higher need. Radio was a central job of any signal unit, and artillery and aircraft control was almost impossible without it. Naval operations also relied heavily on radio traffic, and the Japanese ultimately suffered for their over-reliance on radio silence and flag signalling. Portable radio communication in ground combat units only became common place with the Americans. Though by 1944, British and German units might have had one per infantry company or tank platoon. Even when a combat unit had radio, they often didn't have the frequencies or codes for contacting artillery or air support. Both the British and the Germans had to relay requests for fire support through their battalion, who had to route it through division, who finally contacted the squadron or battery. German defense particularly suffered because they relied so much on telephones. When paratroopers and partisans cut their phone lines and intercepted couriers, the Germans were forced to use their radio network which wasn't as capable as ours. Even worse, we knew their codes. America, on the other hand, had fire support liason officers with every company or battalion by the time of the Normandy campaign, with a direct radio link to overhead fighter-bombers or rearward guns. The reason for all of this is that battery capacity was low, range was limited, and the sets heavy and bulky and expensive. Although American weapons technology was primative compared to other major world powers, they were much more advanced in automotives and electronics. |
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BMR's posts there remind me that a whole bunch of technological development is—like so much history—a matter of the right place at the right time… and therefore you can fudge a lot of invention dates by a decade or two either way. So instead of not having the thing exist at all—have it delayed. (Or early.)
In our timeline, television was a curiosity just before WWII, saw some development in the late 1940s, and hit the mainstream in the 1950s. I once developed an alternate where television was invented over a decade earlier, and matured more quickly; really fancy late-1920s/early-1930s night-clubs would have cable television set ups to carry live music and early "music videos." So you could go also the other direction—for whatever reason, no one figures out to throw a decent image on a CRT and sell people on the concept until the 1960s. First thing that comes to mind: Newsreels and all the other parts of classical cinema culture endure another decade. The second thing that comes to mind: the Vietnam War would have had little to no television news coverage! Or, alternatively, would have been the first thing anyone saw on TV. Consider a world where seatbags and airbags were invented and implemented earlier—James Dean survives his car crash?—or a world where Detroit beat Nader and American cars were mostly safety-device free up into the 1990s. Can do the same for social movements, too. |
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Another possibility is a world with nothing much past the transistor and Moore's Law. You can have many of the current devices and even decent size ones (with microtransistors say) but no PC, No Internet. It would be a very different world As for car safety. Imagine Tucker a Man and His Dream was pure fact and Tucker won his fight with the car companies. Cars would have have been safer earlier and that might make a huge change |
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It might be interesting to consider a world in which teleportation became useful on a mass scale before any chemically powered propulsion systems. You could beam to other planets and perhaps build orbiting space stations, but no ships/cars/missiles. Optionally there could be no guns. Instead of roads there would be a complex series of cross-dimensional gates. When waging war there would be no siege weaponry, you would have to beam your troops in (armed with force swords, or some futuristic light-metal swords).
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