[Spaceships] Emergency Thrust Task
According to the Emergency Thrust Task on page 52 of GURPS Spaceships, the Emergency Thrust Task uses the same procedure as the Emergency Power Task, except you get double acceleration instead of double power. Success for emergency power says you get double power but any attempt to increase power with that system in the next hour is at −4. Is there some kind of corresponding penalty for emergency thrust, or do you simply get double acceleration out of it?
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Re: [Spaceships] Emergency Thrust Task
As "do not apply the penalty" isn't stated, but "use the same procedure as emergency power" is, I'd apply the same penalty. The concept of overloading the engines by "red-lining" them fits well with a lot of tropes (and, at least to some extent, reality).
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Re: [Spaceships] Emergency Thrust Task
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Re: [Spaceships] Emergency Thrust Task
I'd say the penalty applies to any further Emergency Thrust attempts. Seems to make sense, yeah?
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Re: [Spaceships] Emergency Thrust Task
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Re: [Spaceships] Emergency Thrust Task
My one problem is that since you can only perform one task a turn, and I'm using Reactionless Drives, you can't Increase Power *and* Increase Thrust at the same time, meaning there's not a lot of point for the engineer to do (except repair whatever gets hit).
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Re: [Spaceships] Emergency Thrust Task
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Re: [Spaceships] Emergency Thrust Task
The engineer can also do Engineering Analysis tasks.
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