Changing dungeon during a combat
What happens with the effects of the dungeons when you change any of them during a combat? For example:
a) If you discard the Dungeon of Deadly Deathful Death, what happens with the bad stuff? b) If you discard the Dungeon of Militant Monsters, what happens with the monsters than have been added without a wandering monster card? c) ... Any general rule? Thanks!! |
Re: Changing dungeon during a combat
The general rule is that a Dungeon's special effects end when that Dungeon is no longer in play, and, specifically, the rules tell you that the Dungeons themselves will tell you of any special requirements when a Dungeon is discarded. So, we have to use the general rule, since neither of the Dungeons you mentioned provide specific instructions for when you leave them. For a), Death would no longer be in any Monsters Bad Stuff nor would you lose an extra Level for anything that had Death before; for b), no one could play new Monsters to the combat without a Wandering Monster card, but the Monsters that are already there aren't going to simply disappear when there's a tasty morsel (namely the munchkin(s)) to be eaten; for c), ...
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