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-   -   GURPS Spaceships Design Spreadsheet (https://forums.sjgames.com/showthread.php?t=62539)

Humabout 10-03-2011 02:55 PM

Re: GURPS Spaceships Design Spreadsheet
 
Just wanted to mention that I unprotected this sheet to look at its guts and see if I could tweak it to my weirder campaign needs (added in TL progressions for some superscience stuff, changed some power outputs/requirements, etc.) and I gotta say wow!

I knew this sheet had to be pretty complicated to do what it does but holy cow! Truly amazing work, Eric. Thank you so much for going through all of that trouble.

davester65 10-03-2011 09:40 PM

Re: GURPS Spaceships Design Spreadsheet
 
Quote:

Originally Posted by ericbsmith (Post 1257036)
I'm not seeing this at all, so aside from the possibility of this being a regional setting issue I can't even guess why this would be happening without a lot more specifics.

Unfortunately I'm going to be out of town for a couple days, so I won't get back to this for a while.

If it's any help the message shows up when I select the designs SM and after that none of the other usual info shows up in that field.
BTW, I'm using Open Office. I'll check an earlier version of the spreadsheet to see if it has the problem. If it does, it's probably a problem with open office.

Humabout 10-05-2011 12:21 PM

Re: GURPS Spaceships Design Spreadsheet
 
I've got a question about the newest (I think) version. Is the Defensive ECM (Missile Repulsor) system you have available RAW, and if so, where is it, because I can't find it for the life of me.

ericbsmith 10-05-2011 04:31 PM

Re: GURPS Spaceships Design Spreadsheet
 
Quote:

Originally Posted by Humabout (Post 1258287)
I've got a question about the newest (I think) version. Is the Defensive ECM (Missile Repulsor) system you have available RAW, and if so, where is it, because I can't find it for the life of me.

That system is part of Rev. Pee Kitty's Traveller Rules, and only show sup if you click the option to use RPK's rules.

Humabout 10-06-2011 07:54 PM

Re: GURPS Spaceships Design Spreadsheet
 
Ah, cool. Thanks.

Yami Fowl 10-09-2011 02:31 PM

Re: GURPS Spaceships Design Spreadsheet
 
Hi,

I'd like to know if this was pointed out:

Whenever I put a hangar bay on any ship SM+17 or more, it gives out "ERROR" and pops up a "Run-time error 13: Type mismatch"

Thanks for the support!

ericbsmith 10-09-2011 06:44 PM

Re: GURPS Spaceships Design Spreadsheet
 
Quote:

Originally Posted by Yami Fowl (Post 1260063)
I'd like to know if this was pointed out:

Whenever I put a hangar bay on any ship SM+17 or more, it gives out "ERROR" and pops up a "Run-time error 13: Type mismatch"

Not only am I unable to reproduce that error, but the Run-time error itself suggests a problem with the program, not the spreadsheet. That is, I think there may be a problem with your install of Excel (or OpenOffice); you may want to do a Repair install or Uninstall then Reinstall to see if the error can be fixed.

And this is where I give my standard disclaimer that this could possibly being caused by incompatibilities with your Windows Regional Settings.

Yami Fowl 10-10-2011 05:58 AM

Re: GURPS Spaceships Design Spreadsheet
 
Quote:

Originally Posted by ericbsmith (Post 1260167)
And this is where I give my standard disclaimer that this could possibly being caused by incompatibilities with your Windows Regional Settings.

Precisely.

I just changed the overall setting of my Windows to English (USA) and it worked perfectly fine. Thanks!

Tzeentch 10-23-2011 03:03 PM

Re: GURPS Spaceships Design Spreadsheet
 
The sheet does not appear to be handling the altered steerage cargo values for the life support options - it uses 5 tons no matter what?

ericbsmith 10-23-2011 07:53 PM

Re: GURPS Spaceships Design Spreadsheet
 
Quote:

Originally Posted by Tzeentch (Post 1266887)
The sheet does not appear to be handling the altered steerage cargo values for the life support options - it uses 5 tons no matter what?

I believe I did that on purpose; rather than providing less cargo capacity they take up more slots. If you want smaller steerage cargo you can take the 'Steerage Cargo: Partial' component instead.


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